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I can't believe I never noticed this after hearing it, but I am 100% certain the piano player in the Rhodes Saloon is playing There's A Nigger In The Moon. Not an exact replica, but most of the notes are so similar that there is no way the two songs aren't related.
 
I can't believe I never noticed this after hearing it, but I am 100% certain the piano player in the Rhodes Saloon is playing There's A Nigger In The Moon. Not an exact replica, but most of the notes are so similar that there is no way the two songs aren't related.
For a long while, many popular songs just aped the melodies of other songs everyone knew while changing up the lyrics. A famous example being the Star-Spangled Banner's melody being borrowed from a short-lived 18th-century London musical club, the Anacreontic Society

'This is phenomenon is called contrafactum. Chances are, Nigger on the Moon does share the exact same melody of the song recorded for RDR2, either because they share a common musical ancestor or because Nigger on the Moon directly took its melody. I can't imagine that nigger-worshipping Rockstar would ever expressly record a potentially controversial song like that without making it clear how evil it is that the racist white folks would ever sing such a thing
 
For a long while, many popular songs just aped the melodies of other songs everyone knew while changing up the lyrics. A famous example being the Star-Spangled Banner's melody being borrowed from a short-lived 18th-century London musical club, the Anacreontic Society
https://youtube.com/watch?v=MrnBcr_miNM, list: RDMrnBcr_miNM
'This is phenomenon is called contrafactum. Chances are, Nigger on the Moon does share the exact same melody of the song recorded for RDR2, either because they share a common musical ancestor or because Nigger on the Moon directly took its melody. I can't imagine that nigger-worshipping Rockstar would ever expressly record a potentially controversial song like that without making it clear how evil it is that the racist white folks would ever sing such a thing
I had a feeling that is likely the case. Considering the song had only recently been rediscovered means the RS devs absolutely had no idea. It absolutely is the same melody, though. Makes me wish there was a mod that adds racist, era-appropriate ragtime melodies for the saloons.
 
I had a feeling that is likely the case. Considering the song had only recently been rediscovered means the RS devs absolutely had no idea. It absolutely is the same melody, though. Makes me wish there was a mod that adds racist, era-appropriate ragtime melodies for the saloons.
For a game that tries to realistically depict 19th century America the racism is really tame and surface level. It just boils down to nothing or stereotypical racist southerner.

The only real racist factions are the elderly Confederate raiders who are designed to be out-of-touch and antiquated and maybe the US government with the whole "white-devil steals sacred land from the helpless, honorable natives" subplot.

They should have had a minstrel show in a theater AND characters should have been casually calling Lenny a nigger without any real vitriol behind it. And a smaller ramshackle black town that was isolated but still functioning alright by itself.
 
They should have had a minstrel show in a theater AND characters should have been casually calling Lenny a nigger without any real vitriol behind it.
Yeah, Lenny, Charles and Tina. They are the niggers. At least Micah can be the most obnoxius one but even him just say: "darkie" in the game.
And a smaller ramshackle black town that was isolated but still functioning alright by itself.
Idk if that town in the swamps can be considered a black town.
 
They should have had a minstrel show in a theater AND characters should have been casually calling Lenny a nigger without any real vitriol behind it. And a smaller ramshackle black town that was isolated but still functioning alright by itself.
The worst in terms of actual racism in the game is people occasionally calling Lenny boy, but it seems to just be because he's young. Micah calls him a darkie in a hushed, whispering tone, but that's about it. The game came out in 2018, which was right at the height of online censorship and companies doing their damnedest to make sure they adhered to the cult of progressiveism.
 
I want to get into Red Dead Redemption 2's campaign, but it drags on in every conceivable way imaginable. Venture off the beaten path, mission fail. Start a mission, get greeted with a long cutscene and slower movement. Its game design requires you to react and engage in specific ways. None of that is bad ITSELF, but RDR2's meticulous attention to detail and intent turns into a crutch because you're almost fighting with the game.
 
Idk if that town in the swamps can be considered a black town.
That's more inbred swamp people and criminals, like the Forbidden Woods in Bloodborne using an example off the top of my head. A real black town would be a small one by a river with a handful of tiny farms and wooden houses dotted about, a small general store too.

The worst in terms of actual racism in the game is people occasionally calling Lenny boy, but it seems to just be because he's young. Micah calls him a darkie in a hushed, whispering tone, but that's about it. The game came out in 2018, which was right at the height of online censorship and companies doing their damnedest to make sure they adhered to the cult of progressiveism.
Yeah, but its silly how it seems to treat all racist characters as monsters who deserve suffering or death considering that the beliefs held by the majority in that time would be considered uber-Hitler KKK nowadays. This isn't to say everyone was pro-TND in the past, its much more complex, but Rockstar would rather just ignore and portray people as essentially having modern-day beliefs unless they were written as the designated bigot

You can kill the Saint Denis Eugenics guy and no one will care despite Arthur murdering a man in the middle of the street who was just expressing his beliefs. Beliefs that average person back then would at least be amenable to or just ignore, not respond with violent anger. I think you get positive honor for it too.

It's kinda gay how the game is so afraid of being racist but then sets up all these events punishing le evil bigots for saying mean things even though you're a mass murdering criminal.

I want to find the 4chan greentext about Arthur at the train station voting for Biden/Harris and saying Black Lives Matter because it summed up a lot of my problems with the game world
 
Would you suggest playing Red Dead Redemption, then go to 2 or the other way around?
 
That's more inbred swamp people and criminals, like the Forbidden Woods in Bloodborne using an example off the top of my head. A real black town would be a small one by a river with a handful of tiny farms and wooden houses dotted about, a small general store too.


Yeah, but its silly how it seems to treat all racist characters as monsters who deserve suffering or death considering that the beliefs held by the majority in that time would be considered uber-Hitler KKK nowadays. This isn't to say everyone was pro-TND in the past, its much more complex, but Rockstar would rather just ignore and portray people as essentially having modern-day beliefs unless they were written as the designated bigot

You can kill the Saint Denis Eugenics guy and no one will care despite Arthur murdering a man in the middle of the street who was just expressing his beliefs. Beliefs that average person back then would at least be amenable to or just ignore, not respond with violent anger. I think you get positive honor for it too.

It's kinda gay how the game is so afraid of being racist but then sets up all these events punishing le evil bigots for saying mean things even though you're a mass murdering criminal.

I want to find the 4chan greentext about Arthur at the train station voting for Biden/Harris and saying Black Lives Matter because it summed up a lot of my problems with the game world
It is pretty jarring and it regularly ruins immersion since it's all handled so awkwardly. It's like whenever a children's show attempts to talk about heavy subject matters, but half ass it. Alas, Rockstar has cultivated a rather morally confusing audience, I've realized. I saw a poll that was posted asking which character was the most moral/kindest out of the four posted. Charles, Author's ex-gf, Captain Monroe, and Hercule. A vast majority chose Charles despite him being a murderous criminal.

Would you suggest playing Red Dead Redemption, then go to 2 or the other way around?
If you have no idea what happens in RDR1, honestly, play RDR2 first since it makes stuff in RDR1 matter much more and make more sense.
 
I don't have that same sentiment from Red Dead Online. From my hundred or so hours from RDO, I was able to bask and enjoy its well-crafted world and technological marvels. There's issues from online that carry over to the single-player, mainly with cultivated animations and strict gameplay mechanics. However, I could freely roam the world to hunt, do bounties, play poker, gather materials, even just settle camp.
 
Venture off the beaten path, mission fail. Start a mission, get greeted with a long cutscene and slower movement
The story missions are fucking awful from a pure gaming perspective. Absolute shit. Any player agency is choked to death at every possible turn.

Want to run when the game wants you to walk? Want to go around that tree instead of straight line? Want to use the weapons you specifically brought along for the mission? Want to utilize any open world-related creativity in how to approach a mission? Want to not be bothered by retarded "hurry up" talk from NPCs that never ends? Fuck you. Follow the script, follow the prompts, watch the movie and fuck you. Thank your maker you even get to use any controls you fucking piece of shit.

The "gameplay portions" of the missions are retarded sets of tutorials where everything is laid out like you've never played a game before. Between the tutorial prompts you shoot 50 guys from behind a barrel.

The non-mission open world, however, is great. That alone is worth the money. But the story, no matter how praised, only manages to piss me off because the whole design spits on the medium it uses to tell it. I hate it so fucking much.
 
That's more inbred swamp people and criminals, like the Forbidden Woods in Bloodborne using an example off the top of my head. A real black town would be a small one by a river with a handful of tiny farms and wooden houses dotted about, a small general store too.
That's pretty much Lagras, just trade farming crops for farming crayfish. You can come across a black chick by the side of the road as a random encounter and she asks to be taken back home, and she sounds exactly like you would expect her to sound as she prattles on about life there.
 
I want RD:Revolver 2 and its wacky magic and arcade-style fun (:_(
 
You can come across a black chick by the side of the road as a random encounter and she asks to be taken back home, and she sounds exactly like you would expect her to sound as she prattles on about life there.
Hilariously, her dead horse is also one of the best, and most expensive breeds in the game. Although, that might just be because there's a similar event that you can find which uses the same horse, so it might just be a case of reused assets.
 
To add to my critique, they made a lore mistake with establishing RDR2 as a prequel to RDR1. RDR1 had you start as John Marston looking for redemption and confront his former gang. The how, what, where and who was intentionally left ambiguous as possible to give suspense and interpretation of John's past. The fall of the Wild West into industrialization, that was its central mythos.

Now that a prequel has been established with John as a central character, it's less about John and more about another character and their gang whose fate is already established if you know the lore. Most I know of Dutch is through memes about his ludicrous plan to venture to Tahita or something to escape the law.

Granted, I've only gotten to Chapter 1 before the game just dumped me in the middle of town with no reasonable way back to camp. The performances are well-done, but the character motivations conflict with the supposed serious story, that it almost turns laughable for the wrong reasons.

I feel RDR2 would've fared better as a standalone story that could connect with RDR1, not be the vehicle that drives John's motivations or plot forward.
 
I want to get into Red Dead Redemption 2's campaign, but it drags on in every conceivable way imaginable. Venture off the beaten path, mission fail. Start a mission, get greeted with a long cutscene and slower movement. Its game design requires you to react and engage in specific ways. None of that is bad ITSELF, but RDR2's meticulous attention to detail and intent turns into a crutch because you're almost fighting with the game.
I think the worst example of this "on rails" shit is the mission where you're tasked with breaking in to the Cornwall Oil field depot/offices and if you don't specifically go to a specific door immediately, you fail the mission. At pretty much no point can you approach a given mission your own way, you have to do it exactly as the developers intended, because otherwise scripts and cutscenes won't trigger appropriately, so rather than working around that they just fail the mission for you.
 
The game came out in 2018, which was right at the height of online censorship and companies doing their damnedest to make sure they adhered to the cult of progressiveism.
Mafia 3 had NPC's from specific districts literally call the main character a nigger as you free roamed and would call the police on you in the event that you stumbled into a segregated store or area and this was back in 2016, Rockstar would just beat around the bush regarding the topic, Which is fucking retarded, it's been only 30 years since the end of the Civil War, and yet despite this, the worst you'd see is Micah saying a few mean words to Lenny or Charles.
You can kill the Saint Denis Eugenics guy and no one will care despite Arthur murdering a man in the middle of the street who was just expressing his beliefs. Beliefs that average person back then would at least be amenable to or just ignore, not respond with violent anger. I think you get positive honor for it too.

It's kinda gay how the game is so afraid of being racist but then sets up all these events punishing le evil bigots for saying mean things even though you're a mass murdering criminal.
This reminds me a lot of how dipshits will hold up the Joker for example as a "Good Villain" in regards to him not being a heckin racist, just a guy who will rape and kill literally anything with a pulse just for the hell of it. It's a retarded thought process and it's pushed like hell, calling somebody a nigger is a crime worse than anything a human could commit according to these people.

I feel RDR2 would've fared better as a standalone story that could connect with RDR1
I would like to see more Red Dead games, i just hope they aren't "Redemption" ones. John, Arthur and the Van Der Linde Gang's story imo is told and done, i would love to see a game with a new set of faces and in the peak of the wild west rather than in it's last legs. That being said, i wouldn't complain seeing familiar characters appear, so long as they aren't the crutch of the story.
 
At pretty much no point can you approach a given mission your own way, you have to do it exactly as the developers intended, because otherwise scripts and cutscenes won't trigger appropriately, so rather than working around that they just fail the mission for you.
Rockstar might be in for a rude awakening when it comes to the reception of GTA 6.

Whatever else you may say about Cyberpunk 2077, at the very least it evolved the GTA-like formula beyond where Rockstar has left it for the past 20 or so years.

In 2077 you can approach most missions in any way you want - be as aggressive or stealthy as you desire, use whatever weapons and powers you have accumulated, locations have multiple ingress/egress points, NPCs (sometimes) acknowledge what you did in the mission, and there's at least an illusion of choices having consequences.

Meanwhile, Rockstar is a company at war with itself - one half of the company wants to make cringe gay race communist movies, while the other wants to make these intricate, immersive and highly reactive worlds, and there is apparently no middle ground between the two, with the gay movie crowd being the dominant one and shitting on all the simulationism and reactivity any chance they get.

RDR2 is a gay game, much like GTA 4 and 5 were, and SA to a large degree. There's no edge to it, their games are the "mature storytelling" equivalent of safe horny. Instead of playing through a true Wild West experience, with all the warts and grit, you're being led around the nose through a theme park, the protagonist ripped straight out of Yellowstone.

Rockstar like to pretend they're auteurs, but in truth they're just conformist cowards making slop, there's as much bite in everything Rockstar has made in the past decade as there was in the Glee show.
 
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