- Joined
- Nov 17, 2024
Some nigga modded in ray tracing as hardware lumen.
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Not a very big fan of the Verso creature to be honest with you.
First off, can someone explain the killing his girlfriend bit? Is that postgame lore?
Verso had to lie the whole time otherwise nobody would've helped him. At the end of the day he just wanted to die even if it means the doom of the whole canvas. After Maelle's ending I don't blame the guy one bit.
I chose Verso's ending and I'll stand by it all day. Child Verso wanted to die from the very beginning of the game. Also Maelle is just an ipad addicted zoomer that doesn't want to lose her favorite vtubers.
Thinking on it more, I would die happy if someone made a 'Captain Sisko in Clair Obscur' like they do with these Sopranos edits:https://youtube.com/watch?v=OKlagulPPj8
But Verso killed his father albeit.I'm a Versochad because I have a good relationship with my father.
fixedMaellechads stay winning
You WILL play the piano for eternity or until I get bored and you'll fucking like it. You WILL joke around with Monoco. You WILL get drunk with Sciel. You WILL fly around on Esquie, you Will play with Lune You WILL enjoy life.
I wonder who was Lune in the real world. Lady fucking HATED paint Verso
In regards to this game. Yea, I played it and formed my own opinion, and my opinion is that it’s phenomenal and fun and had no political messaging whatsoever, which happens to be the overwhelmingly majority opinion.I'm over YouTube faggots personally
Maellechads stay winning
You WILL play the piano for eternity or until I get bored and you'll fucking like it. You WILL joke around with Monoco. You WILL get drunk with Sciel. You WILL fly around on Esquie. You WILL enjoy life.
Nobody. She exists only in the painting. She hates Verso because he keeps lying to every about his intentions. He says "yeah, we'll save everyone" and the instant he can end all life he jumps on it so he can finally have peace.I wonder who was Lune in the real world. Lady fucking HATED paint Verso
I lied, 3 big things because I have to find something negative to say - my biggest complaint right now is the battle animations. Some of them just look a bit derpy, especially dodging because the characters just NYOOM back and forth like they're in a YTP video. Parrying often looks weird because of the disconnect between the enemy's line of motion and the characters just tweeling their weapons around. I think a different design approach could have avoided this, but it's whatever. It doesn't even come close to ruining the combat.
Second, am I retarded or is this the highest level of effort anybody's put into character development for an RPG in a long time? Lots of well-made cutscenes, dialogue that is almost entirely free of current-year quipshit (so far), good voice acting and direction, and they're NOT asking fucking $80 for it.
First, I'm really impressed by the music and overall sound design so far. Every "zone" or "dungeon" or whatever has multiple tracks, including its own battle theme which draws from the same core ideas as the main one but spun in a way that makes it appropriate for fighting. They went so far beyond what would be "adequate" for a game at this price, and I don't even like every track but damn. Sandfall are just mogging the competition with this OST.
Most of the people in this thread have played the game and formed their own opinion.