- Joined
- Sep 26, 2019
There's a generous population of people out there where softmodding is far beyond their abilities. Games for Nintendo consoles tend to hold value more due to, well, consoomers and their brand loyalty. It's probably worth mentioning that Nintendo hardware holds up over the years better than anyone else's, too.I'd argue the price of Nintendo shit is almost entirely the "Disney of vidya" effect.
My other guess on why PS1/2 & Xbox is cheaper would be how much easier it is to pirate games on real hardware for the others:
In comparison, the GC either requires a custom game save, action replay, or modchip, along with special DVD-Rs
- PS1 can use tonyhax to run CD-Rs without a modchip, along with the swap-trick.
- PS2 Has FreeMcBoot with either DVD-Rs or ISOs off a local file server.
- Xbox can be softmodded into booting DVD-Rs or straight from the internal hard drive (this one had the biggest drop in price, IMO.)
The N64 and Saturn have poor emulation due to special hardware, so the best (and sometimes only) way is to buy the real thing.
Neither have a cheap way to run ROMs either.
Pirated Gamecube games can be played on a softmodded Wii, and it's easy to softmod a Wii. From there, games can be loaded onto a USB drive, or burned to normal, full-sized DVD-Rs and played in a Wii. You can also play pirated Gamecube games on a Gamecube by way of... some kinda network boot thing through the (obscenely expensive) broadband adapter and a copy of Phantasy Star Online 1+2 Plus. The Gamecube & Wii emulator, Dolphin, also runs well on anything even remotely recent, including Android phones.
Xbox is an oddball. It's sort of an open secret that Xbox games tend to be way less valuable than their contemporaries, and I figure it's because Xbox doesn't have that same exotic mystique the foreign consoles do. And that's perfectly fine by me, it means I can recommend games to others and point out a way they can buy them without selling a kidney:
(prices are loose disc / complete in box / sealed)