Sony hate thread

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Sony Q3 Earnings Call they had said they expect to launch 10 live by service games by March 2026, this comes across as overkill and will in all likelihood take resources away from singleplayer which could never make the profit a GAAS game could potentially make but at the same time are less likely to be a flop.
My guess on what they are
1. Destiny 3
2. Bungie new ip
3. ND multiplayer project rumoured to be Last of Us based
5. Twisted Mental reboot
6. Deviation Games new ip (ex CoD devs)
7. Haven Entertainment Studios new game (Jade Raymond new devs studio)

I have no idea what the others could be, had to guess would say more external partnerships and could see Sony trying to make a GAAS fighting game with them now owning EVO. But it seems very likely they could run into the Ubisoft issue where they only have 2 or 3 somewhat hits but never a huge one and the rest just cannibalise on each other with people stopping caring about most of their output. Case in point did you know Tom Clancy's Rainbow Six Extraction came out this month, or have you ever heard of Hyper Scape before Ubisoft announced it would be closing down less than 2 years since it came out?

Also in the Earning Call, they lowed the predicted amount of PS5 sales, but that is just because of the hard time getting the things made to meet the demand rather than a lack of demand.
The 10 live service games are not just going to be playstation oriented. It looks like there's heavy cross cross platform with mobile devices. Considering that many companies can run 5 games at once it's not that far out of the already established norm. Considering that resources have already been allocated for stuff like the next 3 Horizon games I don't think it's going to have that much of an impact, especially since the parent company whole corner stone for their media is centered around playstation.

Twisted Metal isn't going to be a live service though, they switched developers, Gran Turismo will probably be one of the live service ones. Stuff like Street Fighter and things relating to Evo will probably be considered live service too.

There's also the possibility that Aniplex gets merged further down the road with Playstation and Fate gets more prominent on consoles. If Genshin Impact is any indication the next fate Freemium game could be a clone of that.

PS2 & PSP was peek Sony.
Also, fuck Tranny of War because it's overrated trash full of button mashing.
PSP had a better library than Vita, but Monster Hunter was better on PS4 and Monster Hunter was what carried the PSP.
 
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MS/Xbox have long been sportsman's like in communications like that. But I have to give to Sony, they paid 3.5 billions for a studio that makes one game while MS paid 70 billion for a publisher that makes one game.

Look at this shit: https://en.wikipedia.org/wiki/List_of_Activision_games:_2020–present
the difference is activision sits on a few IPs they can dust off to make gamepass more attractive (you know, like a certain console manufacturer did in the past by offering something for everyone). bunghole has exactly 1 IP (2 if they still own marathon) and whatever they have cooking up. sure, destiny for now makes a nice sum of money, but the question is how much of that is inertia and sunken cost of retards which will be nonexistent with a new IP - and bunghole in 2022 doesn't have the same ring to it as FROM THE MAKERS OF HALO in 2014.

think about it, even activision was willing to let them fuck off, and given sony's track record I highly doubt they're even able to whip them into shape (even if they even wanted to). add to that bunghole seems to be keen on their independence, the even bigger question is how much pull sony does actually have in the end or if we're looking at another sony pictures situation where they pick up the bill but could never dictate what happens with it (see "independent and multi-platform").
that sony cuck pic might be more true than people realize.
 
it's kind of mindblowing to see a year where Microsoft is investing in story driven games and JRPG's and Sony is going all in on live service and mobile games?

Is this a game publisher focused Freaky Friday remake?
 
the difference is activision sits on a few IPs they can dust off to make gamepass more attractive (you know, like a certain console manufacturer did in the past by offering something for everyone). bunghole has exactly 1 IP (2 if they still own marathon)
No I know, it was just a shitpost based on their atrocious output. One of the worlds biggest publishers, oh yeah, what games do they publish? Call of Duty. Talk shit about EA and Ubi all you want but Activision have been infinitely worse.

I even made a joke post in some thread about MS buying Acti-Blizz meaning that they would be forced to make video games again.
 
it's kind of mindblowing to see a year where Microsoft is investing in story driven games and JRPG's and Sony is going all in on live service and mobile games?

Is this a game publisher focused Freaky Friday remake?
Microsoft really isn't investing in JRPGs though. They have not even put out a single WRPG despite now owning nearly all major western publishers of the genre.
 
MS/Xbox have long been sportsman's like in communications like that. But I have to give to Sony, they paid 3.5 billions for a studio that makes one game while MS paid 70 billion for a publisher that makes one game.

Look at this shit: https://en.wikipedia.org/wiki/List_of_Activision_games:_2020–present
Granted, the one game from Activision is the biggest game, and that had to be why they were valued at such a disgusting amount of money. Like, one thing I've been wondering since the news dropped is how much CoD by itself is actually worth.

PSP had a better library than Vita, but Monster Hunter was better on PS4 and Monster Hunter was what carried the PSP.
I thought Vita was a little better, since it had a lot of indie ports back when that label mattered
 
Granted, the one game from Activision is the biggest game, and that had to be why they were valued at such a disgusting amount of money. Like, one thing I've been wondering since the news dropped is how much CoD by itself is actually worth.
They bought Minecraft for 3.5 billion when it was turbo popular and everyone already owned it. It wasn't an annual series or anything, they then made their money back and made a profit. To me it looked foolish from an economical perspective but hey, maybe big business knows things I don't. Maybe Blizzard will make another game as well?
 
No I know, it was just a shitpost based on their atrocious output. One of the worlds biggest publishers, oh yeah, what games do they publish? Call of Duty. Talk shit about EA and Ubi all you want but Activision have been infinitely worse.

I even made a joke post in some thread about MS buying Acti-Blizz meaning that they would be forced to make video games again.
the thing about activision is that they only do what makes them money, and then they go all in. it's easy to understand from a business perspective, and as I said before I can't really blame them fleecing the retards that make up the majority of "gamers" these days - if they don't someone else will, they gotta consoom!

now compare that to EA who gets propped up by sportsball and ubi by just dance (for now). what's the point of doing something else if it leads to great games like 2042 or TOM CLANCY'S SOMETHING (and even EA is finally at a point to not consider BF as something to focus on in the future)?

Granted, the one game from Activision is the biggest game, and that had to be why they were valued at such a disgusting amount of money. Like, one thing I've been wondering since the news dropped is how much CoD by itself is actually worth.
that's why I find it hilarious when people suddenly have all those wild dreams and hopes of all those cod studios making something else now that microsoft has teased that cod will stop being a yearly franchise. let's face it, cod is easy enough to make that you can't really fuck it up (and yet they still managed that, looking at vanguard) - but a new or "classic" IP that needs a huge marketing budget to push it into people's conscious from a studio who only ever done cod and even failed at that is somehow something to look forward to?

there's a reason activison focused on cod and did it as hard as they could.

They bought Minecraft for 3.5 billion when it was turbo popular and everyone already owned it. It wasn't an annual series or anything, they then made their money back and made a profit. To me it looked foolish from an economical perspective but hey, maybe big business knows things I don't. Maybe Blizzard will make another game as well?
2.5 iirc, and that was more based on a joke tweet from notch. back then everybody found that amount ludicrous, even with the popularity it had (which has mostly shifted, it's like fortnite or roblox making mad dosh but no one you know seems to be playing it). can't really see cod and even less blizzard cater to that demographic more than it already does in the future.
 
now compare that to EA who gets propped up by sportsball and ubi by just dance (for now). what's the point of doing something else if it leads to great games like 2042 or TOM CLANCY'S SOMETHING (and even EA is finally at a point to not consider BF as something to focus on in the future)?
Even if you dislike the games you can't disagree with me saying that they make several of them. That's my point. Activision doesn't make games, they make A game.
 
it's kind of mindblowing to see a year where Microsoft is investing in story driven games and JRPG's and Sony is going all in on live service and mobile games?

Is this a game publisher focused Freaky Friday remake?
Don't fool yourself MS is going in on those type of games as well.
Here are the games MS already have that you could put under games as a service
Halo Infinite, even when so far to have that mode of the game be free to play
Sea of Thieves (added microtransactions in 2019)
Fallout 76
Elder Scroll Online
Maybe Grounded depending if they monetize it after it comes out

and when they get Acitvison they also get CoD Warzone and the shit Blizzard are makings.

Also what Xbox is doing with JRPGS is moneyhatting them to come to XBOX/gamepass rather than fund any outright.

MS/Xbox have long been sportsman's like in communications like that. But I have to give to Sony, they paid 3.5 billions for a studio that makes one game while MS paid 70 billion for a publisher that makes one game.

Look at this shit: https://en.wikipedia.org/wiki/List_of_Activision_games:_2020–present
You are right which is one of the reasons why Activision is a great buy for MS. They have so many untapped ips that could increase the profitability of the company if they only made those games without an idiotic budget. All MS would have to do is make CoD come out once every 2 years instead of every year which there have already been talks about and if needed outsource some of the ips.

The big two being
Starcraft last game came out in 2010 and last expansion was 2015.
Warcraft has been left to die with only a bad remake and an MMO that keeps losing ground to more modern FF14

Also has ips like Crash, Spyro, Pitfall, Gun, Prototype, Space Quest, and True Crime among others that are all suitable lower budgeted games for GamePass.
 
PS2 & PSP was peek Sony.
Also, fuck Tranny of War because it's overrated trash full of button mashing.
Not only that, there was genuine love for the PS2 at Sony. Sony even made a Linux kit for it so people could play around with Linux on their console. You don’t make those kind of kits unless you genuinely want people to tinker around with your product.
 
the difference is activision sits on a few IPs they can dust off to make gamepass more attractive (you know, like a certain console manufacturer did in the past by offering something for everyone). bunghole has exactly 1 IP (2 if they still own marathon) and whatever they have cooking up. sure, destiny for now makes a nice sum of money, but the question is how much of that is inertia and sunken cost of retards which will be nonexistent with a new IP - and bunghole in 2022 doesn't have the same ring to it as FROM THE MAKERS OF HALO in 2014.

think about it, even activision was willing to let them fuck off, and given sony's track record I highly doubt they're even able to whip them into shape (even if they even wanted to). add to that bunghole seems to be keen on their independence, the even bigger question is how much pull sony does actually have in the end or if we're looking at another sony pictures situation where they pick up the bill but could never dictate what happens with it (see "independent and multi-platform").
that sony cuck pic might be more true than people realize.
I've already seen some massive cope from fanboys from both Sony and Bungie camps about how wasting almost four billion on Destiny (that isn't even going to be exclusive) and the utter shell of a company is totally a good investment while Microsoft gets a fuck ton of IPs to use. Out of all the companies you can get, you get one with a single IP barely worth a billion while Microsoft expands its library with 76.2 billion dollars worth of IPs and studios that gross billions of dollars.
 
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Microsoft's games don't exist.
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