WWE Champions General - Despite his claims, DSP is still spending thousands of dollars on the WWE Champions mobile game

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
EjBJSdyVoAADakw.jpeg



In my fantasyland mind this is what finally gives Twitch a black eye, that Phil has been scamming hard for years for glistening Pixelmeat on a mobile game.
 
God damn, I've been watching some Tevin back in time stuff the last couple of days and the whole direct capture debacle is both hilarious and infuriating.

This guy seriously claimed he had to get a seperate office in order to even begin thinking about using direct capture. I can't even begin to think to understand his logic, it's truly out of this world.

The entire "This is how I do my work" video is beautiful, it's excuses all piled up on each other. Everything boils down to: "It costs effort and money and it takes away from my experience playing the game, fuck you".

It is truly amazing to see this phenomenon play out at the same time, both in old school DSP with direct capture and modern DSP with the vest begging for improvements he will never do.
The most compelling theory I've heard on why he was so resistant to direct capture comes from GTG, who thinks it's because he believed direct capture was copyright infringement, and camcorder footage was not. He believed that, because the pixels and soundwaves wouldn't directly line up with the original game's code, that they couldn't take away any ad revenue. That this theory has DSP's unique mix of hilarious Homer Simpson-like non-logic, and infuriating entitlement, means that it must be true.
 
The most compelling theory I've heard on why he was so resistant to direct capture comes from GTG, who thinks it's because he believed direct capture was copyright infringement, and camcorder footage was not. He believed that, because the pixels and soundwaves wouldn't directly line up with the original game's code, that they couldn't take away any ad revenue. That this theory has DSP's unique mix of hilarious Homer Simpson-like non-logic, and infuriating entitlement, means that it must be true.

..... There isn't a big enough lunacy sticker to award him if he actually said/believed this.

Jesus fucking Christ, Phil is retarded.
 
The most compelling theory I've heard on why he was so resistant to direct capture comes from GTG, who thinks it's because he believed direct capture was copyright infringement, and camcorder footage was not. He believed that, because the pixels and soundwaves wouldn't directly line up with the original game's code, that they couldn't take away any ad revenue. That this theory has DSP's unique mix of hilarious Homer Simpson-like non-logic, and infuriating entitlement, means that it must be true.

Even if true thats likely a minor reason. The main reason is probably laziness. Which is what you should always assume in the case of dsp in absence of any other evidence.
 
Even if true thats likely a minor reason. The main reason is probably laziness. Which is what you should always assume in the case of dsp in absence of any other evidence.
Normally, I'd subscribe to that theory. But, knowing Phil's love of money...I think that the reality would lean towards both being at least somewhat right. Phil wants the money, he needs tho-that money...to pay his bills? AND he's unfathomably lazy. There's a combo of "what would ensure I get the most money while having to put forth the least amount of effort...?" that Phil has nearly perfected given his audience of morons. In whatever Venn diagram you draw up, that TINY sliver of overlap is what Phil does. And, despite all odds, it just works. Now, his shtreems as a whole are just fuckin' lazy incarnate. A ***12 HOUR STRAIGHT SUPER LONG REAL ADULT SHTREEM!!!*** that has a total of less than 2/3 of it being actual "gameplay" thanks to stalling, marble-mouthing a bunch of crap, begging, guilt-tipping, and general ineptitude...that's just 100% lazy. Unfortunately, the Dachau camp known as his stream chat prevents anyone from calling him out with LIMBs (which stall gameplay even further) or his mahds handing out bans/time-outs.

It's like he's permanently sitting the eye of a perpetual hurricane. As soon as he wanders out of his comfort zone, he'll get shit-slammed by reality so he rides it out as long as he can, scamming everyone and anyone that even looks his way.
 
During Phil's evening mid-shtream unrecorded beg tonight, he complained about a possible $400 in chargebacks - the money is currently sitting in limbo.

He then went on to say that tips would help him out the most right now, and if you could tip, please do so.
But the other day, he accurately assessed that cheers were safer because then he knows there is no potential chargeback.
There was no explanation offered as to why he needs this money so fast. His day off isn't even until Tuesday, so it's not groceries...
Any ideas as to why Phil might want wads of cash at his disposal before the weekend? Really gets the noggin' joggin'...

EDIT: He's banning people for any mention of zombie apocalypses. He claims someone gave him a heads up earlier that it's a detractor meme about 'the mobile game he doesn't play'. Awfully salty about that, Phil...
 
Last edited:
At the beginning of every month, there is always a contest called a Talent Up. This is a three-day-long contest in which you are incentivized to spend your in-game currencies to upgrade your jpegs. I believe it can also be used as a way to gauge NotDSP's dollar spending, separate from his grinding. My account is ranked at 15,000th place, and I have scored 4 million points. As an experiment, I saved all last month, and didn't upgrade any jpegs, and did the daily chores. My score represents the maximum for a F2P player, so every point NotDSP scores above that, I think one can reasonably call a pay-to-win point.

Here is his ranking:

Screen Shot 2020-10-01 at 02.22.30.png

1/24th of NotDSP's score can be attributed to grinding. 92 million points were bought. How much does it cost to buy 92 million points?

Screen Shot 2020-10-01 at 02.29.47.png

To convert the point system into a price sheet, we have to look at how much of each currency is needed to upgrade a given jpeg. You may be able to get to 92 million points more cheaply by just buying one of these currencies, but if you try to, for instance, spend 92 million coins, you will quickly run out of things to spend the coins on.

Evolving a 3-star gold to a 4-star bronze jpeg—we know this would be a common point-getter for NotDSP, according to his profile on the new WWE Champions website, which shows almost no 1- or 2-star jpegs—would get these scores:


thingquantitypoints
upgrade11,440,000
coins527,600527,600
2-star silver token80576,000
3-star silver token351,512,000
4-star silver token153,240,000
talent2,638474,840
7,770,440

If we take this series of expenditures as a good representative for how NotDSP scored 92 million points, we can say he upgraded about 12 jpegs.

How much would it cost to buy all of the resources needed for these 12 upgrades?

From the WWE Champions subreddit, here is a guide for the most efficient way to pay for all of the tokens listed:

Screen Shot 2020-10-01 at 02.57.57.png

Listed for each type of token is the one loot box among many that spits them out at the highest rate. The relevant loot boxes for the 2, 3, and 4-star silver tokens:


tokencost of lootboxtokens per lootboxtokens per $100 of in-game cash
2-star2004.22.1
3-star4501.070.24
4-star12500.50.04

Figuring out the rest is simple. Here are the most efficient ways to buy coins and in-game cash:

Screen Shot 2020-10-01 at 03.10.03.png

Putting all the numbers together:

thingquantitypoints scoredin-game $real $
upgrade11,440,000
coins527,600527,6004,39735.17
2-star silver80576,0003,80930.47
3-star silver351,512,00014,583116.66
4-star silver153,240,00037,500300
talent2,638474,840
60,289482.31

$482.31 is how much real money it takes to upgrade a jpeg from 3-star gold to 4-star bronze. But remember, he needed to do this 12 times to score the 92 million extra points.

12 x $482.31 = $5,787.72

edit: Putting that number in context, it is likely way higher than the real amount NotDSP spent on this specific contest, this month. But it represents money he has spent at some point, that is now in evidence by his performance so far in day 2 of this 3-day contest. We ought to note his score at the end of this contest, and at the end of next month's, to get a real idea of how much the guy is spending just on in-game currency, i.e., this number doesn't even include how much he spends on pulls.
 
Last edited:
At the beginning of every month, there is always a contest called a Talent Up. This is a three-day-long contest in which you are incentivized to spend your in-game currencies to upgrade your jpegs. I believe it can also be used as a way to gauge NotDSP's dollar spending, separate from his grinding. My account is ranked at 15,000th place, and I have scored 4 million points. As an experiment, I saved all last month, and didn't upgrade any jpegs, and did the daily chores. My score represents the maximum for a F2P player, so every point NotDSP scores above that, I think one can reasonably call a pay-to-win point.

Here is his ranking:

View attachment 1633697

1/24th of NotDSP's score can be attributed to grinding. 92 million points were bought. How much does it cost to buy 92 million points?

View attachment 1633698

To convert the point system into a price sheet, we have to look at how much of each currency is needed to upgrade a given jpeg. You may be able to get to 92 million points more cheaply by just buying one of these currencies, but if you try to, for instance, spend 92 million coins, you will quickly run out of things to spend the coins on.

Evolving a 3-star gold to a 4-star bronze jpeg—we know this would be a common point-getter for NotDSP, according to his profile on the new WWE Champions website, which shows almost no 1- or 2-star jpegs—would get these scores:


thingquantitypoints
upgrade11,440,000
coins527,600527,600
2-star silver token80576,000
3-star silver token351,512,000
4-star silver token153,240,000
talent2,638474,840
7,770,440

If we take this series of expenditures as a good representative for how NotDSP scored 92 million points, we can say he upgraded about 12 jpegs.

How much would it cost to buy all of the resources needed for these 12 upgrades?

From the WWE Champions subreddit, here is a guide for the most efficient way to pay for all of the tokens listed:

View attachment 1633700

Listed for each type of token is the one loot box among many that spits them out at the highest rate. The relevant loot boxes for the 2, 3, and 4-star silver tokens:


tokencost of lootboxtokens per lootboxtokens per $100 of in-game cash
2-star2004.22.1
3-star4501.070.24
4-star12500.50.04

Figuring out the rest is simple. Here are the most efficient ways to buy coins and in-game cash:

View attachment 1633703

Putting all the numbers together:

thingquantitypoints scoredin-game $real $
upgrade11,440,000
coins527,600527,6004,39735.17
2-star silver80576,0003,80930.47
3-star silver351,512,00014,583116.66
4-star silver153,240,00037,500300
talent2,638474,840
60,289482.31

$482.31 is how much real money it takes to upgrade a jpeg from 3-star gold to 4-star bronze. But remember, he needed to do this 12 times to score the 92 million extra points.

12 x $482.31 = $5,787.72

edit: Putting that number in context, it is likely way higher than the real amount NotDSP spent on this specific contest, this month. But it represents money he has spent at some point, that is now in evidence by his performance so far in day 2 of this 3-day contest. We ought to note his score at the end of this contest, and at the end of next month's, to get a real idea of how much the guy is spending just on in-game currency, i.e., this number doesn't even include how much he spends on pulls.

these are just my outsider, non-player thoughts, not trying to discount your autism, I actually really love it lol

when I mention resources, I mean upgrade materials

a lot of resources come from placing high in feud events, and he isn't in a faction anymore, he'll run out of resources eventually, but idk if this has already happened

he was probably hoarding resources for a few years, and I think it'll take more than 10 months to blow through them, but considering it's a scummy mobile game-there's always atleast a handful of resources you never have enough of

he's also hoarding resources from booby prizes in lootboxes, which I think will prolong his resource count before he needs to spend on every resource
 
these are just my outsider, non-player thoughts, not trying to discount your autism, I actually really love it lol

when I mention resources, I mean upgrade materials

a lot of resources come from placing high in feud events, and he isn't in a faction anymore, he'll run out of resources eventually, but idk if this has already happened

he was probably hoarding resources for a few years, and I think it'll take more than 10 months to blow through them, but considering it's a scummy mobile game-there's always atleast a handful of resources you never have enough of

he's also hoarding resources from booby prizes in lootboxes, which I think will prolong his resource count before he needs to spend on every resource
I see people wondering how much he is still spending on the game a lot, is this event that he's ranked 25th a grinding event or a pay-to-win event, how much would it cost him to get such and such to 5-stars, etc. I think the Talent Up can be used as a good baseline for the overall spending level if we track it month to month. And you're right that you get some coins in faction feuds, but I'm also in a high-ranking faction now (lol), and those extra resources factor into my F2P score.

You also claim to believe that this man has been saving money in-game. You must be a DSP WWEC Denialist.
 
At the beginning of every month, there is always a contest called a Talent Up. This is a three-day-long contest in which you are incentivized to spend your in-game currencies to upgrade your jpegs. I believe it can also be used as a way to gauge NotDSP's dollar spending, separate from his grinding. My account is ranked at 15,000th place, and I have scored 4 million points. As an experiment, I saved all last month, and didn't upgrade any jpegs, and did the daily chores. My score represents the maximum for a F2P player, so every point NotDSP scores above that, I think one can reasonably call a pay-to-win point.

Here is his ranking:

View attachment 1633697

1/24th of NotDSP's score can be attributed to grinding. 92 million points were bought. How much does it cost to buy 92 million points?

View attachment 1633698

To convert the point system into a price sheet, we have to look at how much of each currency is needed to upgrade a given jpeg. You may be able to get to 92 million points more cheaply by just buying one of these currencies, but if you try to, for instance, spend 92 million coins, you will quickly run out of things to spend the coins on.

Evolving a 3-star gold to a 4-star bronze jpeg—we know this would be a common point-getter for NotDSP, according to his profile on the new WWE Champions website, which shows almost no 1- or 2-star jpegs—would get these scores:


thingquantitypoints
upgrade11,440,000
coins527,600527,600
2-star silver token80576,000
3-star silver token351,512,000
4-star silver token153,240,000
talent2,638474,840
7,770,440

If we take this series of expenditures as a good representative for how NotDSP scored 92 million points, we can say he upgraded about 12 jpegs.

How much would it cost to buy all of the resources needed for these 12 upgrades?

From the WWE Champions subreddit, here is a guide for the most efficient way to pay for all of the tokens listed:

View attachment 1633700

Listed for each type of token is the one loot box among many that spits them out at the highest rate. The relevant loot boxes for the 2, 3, and 4-star silver tokens:


tokencost of lootboxtokens per lootboxtokens per $100 of in-game cash
2-star2004.22.1
3-star4501.070.24
4-star12500.50.04

Figuring out the rest is simple. Here are the most efficient ways to buy coins and in-game cash:

View attachment 1633703

Putting all the numbers together:

thingquantitypoints scoredin-game $real $
upgrade11,440,000
coins527,600527,6004,39735.17
2-star silver80576,0003,80930.47
3-star silver351,512,00014,583116.66
4-star silver153,240,00037,500300
talent2,638474,840
60,289482.31

$482.31 is how much real money it takes to upgrade a jpeg from 3-star gold to 4-star bronze. But remember, he needed to do this 12 times to score the 92 million extra points.

12 x $482.31 = $5,787.72

edit: Putting that number in context, it is likely way higher than the real amount NotDSP spent on this specific contest, this month. But it represents money he has spent at some point, that is now in evidence by his performance so far in day 2 of this 3-day contest. We ought to note his score at the end of this contest, and at the end of next month's, to get a real idea of how much the guy is spending just on in-game currency, i.e., this number doesn't even include how much he spends on pulls.
Now this is that weapons grade in depth autism I expect from this site, well done.
 
$5,787.72

edit: Putting that number in context, it is likely way higher than the real amount NotDSP spent on this specific contest, this month. But it represents money he has spent at some point, that is now in evidence by his performance so far in day 2 of this 3-day contest.
It still doesn't add up to me, because he's presumably playing these contests every month, and there's nothing special about this month. He can't really be burning over $5K worth of resources every month, whether they're hoarded or newly bought.
 
It still doesn't add up to me, because he's presumably playing these contests every month, and there's nothing special about this month. He can't really be burning over $5K worth of resources every month, whether they're hoarded or newly bought.


I'm still of the view he's whaling on at least 1 other game, in which he wasn't stupid enough to call himself DSP
 
You know you are playing a great game with there has obviously been absolute meticulous attention invested in creating intricate conversions, balances and options for purchasing and using the various ingame currencies, while the gameplay itself can be summed up as 'Sweaty man Bejeweled, gems go ding! Somehow it's wrasslin!'

This really highlights that, while Phil is a sloppy, transparent scammer, he falls for even sloppier, even more transparent scams.
Get help Phil.

I'm still of the view he's whaling on at least 1 other game, in which he wasn't stupid enough to call himself DSP
I agree with you, though if it was not under this name/obviously his name, then it is a mobile game that he started sometime this year. Have there been any major mobile game releases? I feel like he'd be more prone to gravitate to licensed ones, given his history with Marvel, DBZ, FF, and WWE games.
 
It has to be some game which is completely 100% pay to win like WWE Champions where supposedly if you leveled up your Hulk Hogan jpeg all the way up you can win by just doing 1-2 bejeweled combos. WWE Battlegrounds came out recently and he hated it because the "AI cheats", but in the end it seems like even if you buy the most rare and expensive sweaty men polygons that have better stats you still need enough skill as a player to win matches with them.
 
From the WWE Champions subreddit, here is a guide for the most efficient way to pay for all of the tokens listed:

View attachment 1633700

Listed for each type of token is the one loot box among many that spits them out at the highest rate. The relevant loot boxes for the 2, 3, and 4-star silver tokens:


tokencost of lootboxtokens per lootboxtokens per $100 of in-game cash
2-star2004.22.1
3-star4501.070.24
4-star12500.50.04

Figuring out the rest is simple. Here are the most efficient ways to buy coins and in-game cash:

View attachment 1633703
See, the problem with this assessment is that Phil can even be trusted to spend his money efficiently. I wouldn't put it past him to find a way to play even this game poorly.
You know you are playing a great game with there has obviously been absolute meticulous attention invested in creating intricate conversions, balances and options for purchasing and using the various ingame currencies, while the gameplay itself can be summed up as 'Sweaty man Bejeweled, gems go ding! Somehow it's wrasslin!'

This really highlights that, while Phil is a sloppy, transparent scammer, he falls for even sloppier, even more transparent scams.
Get help Phil.
This is yet another reason why Phil simply can't be taken seriously as a game reviewer. The one that's hooked him the most, arguably more-so than even Street Fighter 2, and it's fucking Bejeweled. I'm really gonna listen to you say games like Blasphemous are trash when it's clear you have the attention span of a literal infant? I don't even mean this as an insult, the best thing for him to do is to swallow his pride as a "variety streamer" and just commit to Minecraft and Pokemon full-time. It would 100% be the best move for his career, stop giving a shit about trying to come up with half-assed reviews to a bunch of shit you don't care about and just reap retards while funding your sweaty men.
 
At the beginning of every month, there is always a contest called a Talent Up. This is a three-day-long contest in which you are incentivized to spend your in-game currencies to upgrade your jpegs. I believe it can also be used as a way to gauge NotDSP's dollar spending, separate from his grinding. My account is ranked at 15,000th place, and I have scored 4 million points. As an experiment, I saved all last month, and didn't upgrade any jpegs, and did the daily chores. My score represents the maximum for a F2P player, so every point NotDSP scores above that, I think one can reasonably call a pay-to-win point.

Here is his ranking:

View attachment 1633697

1/24th of NotDSP's score can be attributed to grinding. 92 million points were bought. How much does it cost to buy 92 million points?

View attachment 1633698

To convert the point system into a price sheet, we have to look at how much of each currency is needed to upgrade a given jpeg. You may be able to get to 92 million points more cheaply by just buying one of these currencies, but if you try to, for instance, spend 92 million coins, you will quickly run out of things to spend the coins on.

Evolving a 3-star gold to a 4-star bronze jpeg—we know this would be a common point-getter for NotDSP, according to his profile on the new WWE Champions website, which shows almost no 1- or 2-star jpegs—would get these scores:


thingquantitypoints
upgrade11,440,000
coins527,600527,600
2-star silver token80576,000
3-star silver token351,512,000
4-star silver token153,240,000
talent2,638474,840
7,770,440

If we take this series of expenditures as a good representative for how NotDSP scored 92 million points, we can say he upgraded about 12 jpegs.

How much would it cost to buy all of the resources needed for these 12 upgrades?

From the WWE Champions subreddit, here is a guide for the most efficient way to pay for all of the tokens listed:

View attachment 1633700

Listed for each type of token is the one loot box among many that spits them out at the highest rate. The relevant loot boxes for the 2, 3, and 4-star silver tokens:


tokencost of lootboxtokens per lootboxtokens per $100 of in-game cash
2-star2004.22.1
3-star4501.070.24
4-star12500.50.04

Figuring out the rest is simple. Here are the most efficient ways to buy coins and in-game cash:

View attachment 1633703

Putting all the numbers together:

thingquantitypoints scoredin-game $real $
upgrade11,440,000
coins527,600527,6004,39735.17
2-star silver80576,0003,80930.47
3-star silver351,512,00014,583116.66
4-star silver153,240,00037,500300
talent2,638474,840
60,289482.31

$482.31 is how much real money it takes to upgrade a jpeg from 3-star gold to 4-star bronze. But remember, he needed to do this 12 times to score the 92 million extra points.

12 x $482.31 = $5,787.72

edit: Putting that number in context, it is likely way higher than the real amount NotDSP spent on this specific contest, this month. But it represents money he has spent at some point, that is now in evidence by his performance so far in day 2 of this 3-day contest. We ought to note his score at the end of this contest, and at the end of next month's, to get a real idea of how much the guy is spending just on in-game currency, i.e., this number doesn't even include how much he spends on pulls.
i want to rate this post autistic, but as a compliment not an insult
 
It still doesn't add up to me, because he's presumably playing these contests every month, and there's nothing special about this month. He can't really be burning over $5K worth of resources every month, whether they're hoarded or newly bought.
I agree, which I why I think we should track his score in this contest every month, because it is a direct way to look at his in-game expenditures. Now, expenditures recognized by the contest include one category that I didn't go into: using shards to ‘fuse up’ jpegs. Can this be how NotDSP is avoiding my math, scoring 96 million points for very little money? Let's look at the results of the $135 pull video I posted upthread:

Screen Shot 2020-10-01 at 16.53.47.png Screen Shot 2020-10-01 at 16.54.01.png

Each jpeg has only one upgrade (out of 15 in the course of its career) that can be ‘fused’, i.e., where you can skip spending tokens and coins. Guersan has a similar roster, in strength and size, to NotDSP. In this loot pull, he receives 1 out of 55 possible fuses. And this is with what he says are better than average odds for a good pull.

Screen Shot 2020-10-01 at 16.56.07.png

The current contest has a 2.22% featured pull rate, but this doesn't necessarily translate into a higher or lower fuse pull rate. Guersan's fuse pull rate was 1.8%. If we compare a 1 fuse pull per $135 ratio to the numbers in my post, is this a more efficient way to score points?

pointsdollarspoints per dollar
92,000,0005787.7215,895.72
1,800,00013513,333.33

It doesn't look like it. And that 1.8m number is with me estimating how much talent a 5-star bronze would have as 2000 more (I can't find an actual number because the calculator on wwe-champions.guide doesn't go beyond 4-stars), it's probably a lower points total.
 
Back
Top Bottom