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kiwifarms.net
Always happy to see people enjoying Dragon's Dogma. Maybe one day when Capcom's head isn't up their collective ass we'll see them revisit this series.
They're actually releasing a free-to-play, open-world sequel on the PS4. I can't recall when, though, and I'm sure there will be micro-transactions. Personally I'd rather just pay them up front for content and be done with it, but we'll see how it goes.
The affinity system in the game is broken. I mean, the fact that NPC's gain affinity just by you talking to them. By doing that, one could end up having Asalam as their L.I. rather than someone you wanted. IIRC, last quest you do for an NPC like Aelinore or Quina, not only could you possibly reach max affinity, the game could have them be put down as your L.I., much to anyone's chagrin in not wanting that specific L.I.
I have Dark Arisen so they did adjust Affinity to avoid getting an innkeeper or merchant as your love interest, but it's still broken. It should be as simple as the person you give the Arisen's Bond to = Beloved. Instead they had to go all convoluted on us.
Thankfully I've paid attention this playthrough so I only have two people with max Affinity and I know who they are and when it happened, but I also want to complete a bunch of quests that tend to max out Affinity. Which is a problem because no way in hell do I want someone like Aelinore as my love interest, yet her last quest is the only way to get access to the Manse. So now I have to go around lowering my Affinity with these specific NPCs (a process that involves a lot of guesswork), then not talk to anyone until Deny Salvation locks in my love interest. THEN I can finish the quests without the risk of getting stuck with psycho woman or, god forbid, Fornival.