Yakuza 0 and Kiwami on PC. Fucking hell did they manage to ruin boss fights and somehow kiwami feels better than 0?
Like, I finished 0 with barely any upgrades because you don't get the real estate/cabaret parts of the game til you're 3/4 in. Yet, I could spam combos and break through guards on even the strongest bosses, disregarding the fact they also behave like my next point:
Bosses fucking suck. I thought the agile stance was meant to be a boss killer: Dodge around like the souls of mafia games, stunlock them, learn from reactions and shit. Nope. They stagger every single hit, even from your hardest hitting stance, so it's basically just spamming buttons and chugging HP concoctions like no tomorrow. Yet, some bosses feel way easier than these, and actually offer some engaging gameplay, but the big bad story guys are just fucking cancer to play against.
Anyway, Kiwami is released for PC, I play it a lot, engage in all parts of it, have a good time. Go back to 0 and realize that it feels inferior in every way? It was made from scratch as opposed to Kiwami being an remaster/upgrade to Yakuza 1, yet falls short in so many ways. I really do love the rural japan games (a genre consisting of literally just yakua and shenmue), but holy shit do they make me hate the game with boss fights.
It's Bethesda difficulty. No new mechanics, no new nothing, they just take more hits. It's not engaging. That said, RC racing is fun.