Vampire the Masquerade Bloodlines: 2 - I want to believe, but...

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No one knows. The senior narrative director Cara Ellison, who I think was some sort of anti-GG(:_(turbo-sperg, just left the project.
@Jaimas ?
Lol what, they sacked the lead story writer a few months ago leaving us with this hack Vice writer, and now she's gone too. What the hell is going on with this game?

It's fucked, completely fucked, isn't it?
 
People are asking the World of Darkness Twitter account about Bloodlines 2 and getting ignored. LOL.
Paradox's pet Polack janny offered this nugget of wisdom concerning the latest controversy.
OofStar.jpg

 
People are asking the World of Darkness Twitter account about Bloodlines 2 and getting ignored. LOL.
Paradox's pet Polack janny offered this nugget of wisdom concerning the latest controversy.
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I wasn't aware anyone even cared about where Ellison was going. Then again she's prone to hyperbole much like the rest of her attention seeking clique.
 
Am I wrong for feeling like the other writer getting fired might mean this game will turn out decent after all?
 
Oh, they're not amoral. The Path of Metamorphosis provides one with all the guidance they need to be a better vampire.
 
Oh, they're not amoral. The Path of Metamorphosis provides one with all the guidance they need to be a better vampire.

Latest edition of VTM has got rid of Paths so fuck knows how the Tzmisce are supposed to function now. You can kind of replicate them with the mechanics but you're still bassically playing a vampire with low humanity. One of the many problems with 5th, as always if streamlining reduces options and experiances you're doing it wrong and need to go back to the drawing board.
 
Yeah, I am so glad the latest stuff I looked at was V20. I don't envy you guys. A very personal fav game of mine named Eclipse Phase went completely off the deep end with its 2e, in terms of politics, writing quality, and choices.
 
Yeah, I am so glad the latest stuff I looked at was V20. I don't envy you guys. A very personal fav game of mine named Eclipse Phase went completely off the deep end with its 2e, in terms of politics, writing quality, and choices.
That's the scifi rpg where the faction wary of the insane technology is protrayed as backwards and hypocritical, right? Where anarchism is portrayed as a viable form of government rather than a total shitshow?
 
That's the scifi rpg where the faction wary of the insane technology is protrayed as backwards and hypocritical, right? Where anarchism is portrayed as a viable form of government rather than a total shitshow?
It's not just viable, it's seen as one of the better forms of government. Also a lot of horrible character ideas due to the whole transhumanism ability.
 
I had my doubts about this game from the start, after seeing the gameplay trailers and the asstastic combat in them I knew it wasn't going to be any good. Now with writers leaving the question will be if the game will just be regular bad or "so unplayable and awful on every level that it's funny" bad.
 
I had my doubts about this game from the start, after seeing the gameplay trailers and the asstastic combat in them I knew it wasn't going to be any good. Now with writers leaving the question will be if the game will just be regular bad or "so unplayable and awful on every level that it's funny" bad.

Modders won't even be able to fix this game like they did with the original, I bet.
 
I had my doubts about this game from the start, after seeing the gameplay trailers and the asstastic combat in them I knew it wasn't going to be any good. Now with writers leaving the question will be if the game will just be regular bad or "so unplayable and awful on every level that it's funny" bad.
I'm just curious on if it actually comes out since they're likely going to scrap all of that too.
 
It has been a shot of schadenfreude right to the veins to watch these nu-Wolf/Paradox continually trip over their own dicks trying to make Vampire 'Current Year' compliant, only to succeed in making the product bland and soulless.

I've noticed all of the usual Paradox shills, including that glorified janny, Outstar, have been radio silent on Bloodlines 2 since Mitsoda's ouster. It only makes me more eager for someone at Hardsuit to finally leak how badly they've managed to shit the bed with this game.

I'm telling you, if Bloodlines 2 does come out, it'll be a bigger flop than Duke Nukem Forever and Fallout 76 combined.

One might mistakenly think so, based on simplistic things like fan goodwill and profits, but you should always keep in mind that they have only the best of intentions.


It was Gesu (Vykos' grandsire) who did the whole 'merge your body with a woman to become physically and spiritually "whole"...or a cute vampire futa, uwu.'
Vykos' existence is pretty fucked up even before becoming the Sabbat's 'Angel of Caine': Betrayed by the Tremere, groomed to by the Tzimisce to be a pet for an insane Toreador methuselah, groomed by the same methuselah to be his personal Alexa, and butt-raped by thick, tentacled Tzimisce Antediluvian dick.

Murdering his sire and monstering/trooning out make sense in hindsight.

Considering how Paradox has cucked the Assamites and the Lasombra (turning the former into brown Toreadors with knives and the latter into Toreadors with shadow-magic), I'm amazed the Tzimisce weren't just wiped out a la Clan Ravnos.

If nu-Wolf cared about troons, they wouldn't have 86'd the Sabbat, seeing as how flouting mortal/normie mores was part of their gimmick. They even had a few gay/lesbian/troon packs running around in the old lore (Zachary Sikorsky).

I'll be blunt, I think the metaplot was a mistake to begin with and I preferred V20's approach where they took a neutral stance on it and you had everything you needed if you wanted to continue where Revised left off or if you wanted to run a game where the later metaplot events like the Week of Nightmares or the Gangrel going independent never happened and it's more like 1E/2E but in a more contemporary setting.

V5's decision to continue the metaplot and then add a bunch of even more retarded decisions and cram in a bunch of woke shit was a dire mistake to say the least.

Yeah, I am so glad the latest stuff I looked at was V20. I don't envy you guys. A very personal fav game of mine named Eclipse Phase went completely off the deep end with its 2e, in terms of politics, writing quality, and choices.

V20 was awesome.

Honestly, when I do play Vampire, I usually do a setting that uses V20 rules but has the setting assumptions of Second Edition where Clan Ravnos is still around, the Gangrel and Brujah are in the Camarilla still, and the entirety of V5 and damn near half of Revised Edition never happened.

I might catch some flack for this, but I liked the gonzo "trenchcoats and katanas" vibe of 1st Edition and 2nd Edition Vampire completely unironically. It worked well in the 90's and I think it still holds up if you take it for what it is and just have fun with it.

Heck, I even liked the really over the top stuff like having certain historical figures like Al Capone or Louis Pasteur as vampires or even Dirty Secrets of the Black Hand. The fact that this one specific book gets the SJW's and the goth-punk tryhard pseudo-intellectuals in the WoD fandom to fly into fits of autistic rage makes me like it even more. That book was basically meant to be for your over-the-top games, which Vampire is supposed to be deep down when you really think about it.

I think attempt at "serious realism" and postmodern goth angst the later editions went with actually felt more tryhard than the early stuff. It reminds me of what C.S. Lewis said about how so often the ones obsessed with being seen as mature and adult usually are the most childish and immature deep down.
 
I might catch some flack for this, but I liked the gonzo "trenchcoats and katanas" vibe of 1st Edition and 2nd Edition Vampire completely unironically. It worked well in the 90's and I think it still holds up if you take it for what it is and just have fun with it.

Heck, I even liked the really over the top stuff like having certain historical figures like Al Capone or Louis Pasteur as vampires or even Dirty Secrets of the Black Hand. The fact that this one specific book gets the SJW's and the goth-punk tryhard pseudo-intellectuals in the WoD fandom to fly into fits of autistic rage makes me like it even more. That book was basically meant to be for your over-the-top games, which Vampire is supposed to be deep down when you really think about it.

I think attempt at "serious realism" and postmodern goth angst the later editions went with actually felt more tryhard than the early stuff. It reminds me of what C.S. Lewis said about how so often the ones obsessed with being seen as mature and adult usually are the most childish and immature deep down.
I never understood why new-WOD fans complain about the political correctness of the game or the "edgy" shit in the meta-plot. Do people not realize that this game was made by two guys who wanted to play D&D but as edgy goths? I will say some of V5's new game mechanics are interesting, I think hunger dice are a great addition. It's just unfortunate that they nuked any morally-gray clans and completely wrote off the Sabbat.

The historical events/people that were added to the plot were my favorite aspects of the narrative. It just makes sense if you have this crazy secret society of vampires pulling the stings that certain events will either be used to their advantage or completely orchestrated by them. Personally, I adore telling people that the Rodney King riots were used as a cover for a giant vampire war.
 
I'm telling you, if Bloodlines 2 does come out, it'll be a bigger flop than Duke Nukem Forever and Fallout 76 combined.
Without a doubt. Some prescient commentators noticed that Paradox and Hardsuit Labs' behavior even last year as the first release date approached was odd. No gameplay has released, but they're pushing pre-orders and DLCs? Red flags. Then core clans (Gangrel and Nosferatu) aren't playable with the base game? More red flags. Paradox buys 30% of Hardsuit Labs to basically give them a cash infusion? We're getting into Chinese military parade territory. Mitsoda and Cluney getting fired finally wiped the shit out of the optimists' eyes so that they could clearly see this game is doomed, and it won't be doomed in a 'Redemption was fun' way or 'Bloodlines was well-written but charmingly bad.' If this game drops, it will be a disaster.
I'll be blunt, I think the metaplot was a mistake to begin with and I preferred V20's approach where they took a neutral stance on it and you had everything you needed if you wanted to continue where Revised left off or if you wanted to run a game where the later metaplot events like the Week of Nightmares or the Gangrel going independent never happened and it's more like 1E/2E but in a more contemporary setting.

V5's decision to continue the metaplot and then add a bunch of even more retarded decisions and cram in a bunch of woke shit was a dire mistake to say the least.
The whole 20th anniversary gimmick was nu-Wolf dick-teasing oldfags for those nostalgia-bucks while trying to reestablish fan goodwill for the release of V5. It was pretty clever, but, true to form for LARPers, they had to show their asses and try to get those woke-points, and dug themselves into a hole they couldn't dig back out of (Anarchs and Camarilla sourcebooks). But you're pretty much destined to fail eventually when your game of 'political horror' is written by people with the political acumen of goldfish. The same people who claim 'X was always political' have no capacity to write politics because politics is about competing interests within the confines of written and unwritten rules.

They can't comprehend anyone else's interests from a rational standpoint and don't believe that rules should apply to them personally, or their designated self-insert 'hero' (Anarchs and Caitiff), so they can't write compelling antagonists, which in turn diminishes the 'hero's journey.
 
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That's the scifi rpg where the faction wary of the insane technology is protrayed as backwards and hypocritical, right? Where anarchism is portrayed as a viable form of government rather than a total shitshow?
In regards to the first, its a bit more nuanced than that, but it makes sense in-universe since Pandora's Box got opened well before things went to shit, and all the end of the world did was spread it around. Funnily enough, the Jovians are my favorite faction because of how relatable they are because of that, and Jovian characters can take advantage of everyone's misconceptions. A strong mistrust of nanotech doesn't mean they're bad with more conventional robotics or won't get augmented, after all, and its very easy to plug the plot holes the writers left with Starship Troopers. You may have a bunch of fancy nanotech, but when the guys with combat exoskeletons hard-crash everyone's networks with white noise jamming and use EMP grenades and microwave guns to fry all your fancy kit to the point where it only half-works at best, not a lot you can do if you're not trained in old-fashioned soldiering. And that's them going easy on you. If you're a real danger they'll send in guys loaded up with more combat augs than a Spartan-II who will then proceed to unleash all the whoop-ass above and then some.
It's not just viable, it's seen as one of the better forms of government. Also a lot of horrible character ideas due to the whole transhumanism ability.
As to anarchism, most places that practice it are under that 150 population limit, or right around it, and those that are larger have an actual government-by-a-different-name. It wasn't handled as terribly as you might think. On the other hand, Titan definitely was, but that's because its a combo of Canada and Sweden, with all of the cuckery, forced egalitarianism, and unaccountable elites you might imagine from that combination. Oh, canonically they even have their own refugee crisis going on, too, although this one can rather firmly be laid at their government and society instead of the new arrivals. They're basically like that one planet from The Orville that does everything based on likes and dislikes, so they're a total clusterfuck of cliques nobody wants to admit is a ticking time bomb, especially since see above with the heavy handed intervention and elite rule.

Now, while there was nuance to all of the factions in 1e, even with the proudly ubermensch faction run by a guy who's basically Monsoon from Metal Gear Rising, now with personality cult and big ass space station (no blackjack or hookers though), 2e threw all that out and just doubled-down on the idiocy and broad strokes, and their rule updates made any sort of play that wasn't murder-hobo-ing from one place to another almost completely impossible, whereas before in 1e you could have a game about quite literally almost anything, from exploring extrasolar colonies, underwater mining on Europa, gunning down people as a space pirate or mercenary, to even academic intrigue where you go (metaphorically) knives out against your fellow eggheads for funding and status.

Also, as far as horrible character ideas, that's the best part. Who doesn't want Algernop Krieger, mad scientist, as part of their party? Just gotta make sure the players and characters are up for the interesting times that involves genetic abominations, random human drug testing, and Rush. As to SJW stuff, its much like Cyberpunk. Nobody gives a damn what your pronouns are, what's between your legs, or who you like sleeping with, just so long as you have a personality beyond that and can do your job. The current crop of assholes we have on Earth would get the airlock.
 
I'm telling you, if Bloodlines 2 does come out, it'll be a bigger flop than Duke Nukem Forever and Fallout 76 combined.



I'll be blunt, I think the metaplot was a mistake to begin with and I preferred V20's approach where they took a neutral stance on it and you had everything you needed if you wanted to continue where Revised left off or if you wanted to run a game where the later metaplot events like the Week of Nightmares or the Gangrel going independent never happened and it's more like 1E/2E but in a more contemporary setting.
I can see were you're coming from with this, I always considered metaplot optional and minimalized or ignored it's impact when it was inconveniance. If anything it's a tool you can use or not, I'm probably going to use the Lasombra defection but alter it. Most likely I'm going to say a large faction of younger humanity path Lasombra clan has mass defected to both Anarchs and Carmarilla since there has been an underlying issue in clan with Eldar abuse in 3rd and 20th, effectively ensuring the Antritribu is a bulky numerous bloodline rather than a full blown clan defection with amis noirs and the courts of blood as secret institutions transending sect. This opens up Lasombra for non-sabbat play rather than gutting the clan and creates lot of new dynamics. I'm also keeping Necromancy and Obtenebration seperate since Oblivion creates more complications than it solves.
I always approve of being provided more tools-which can then be disregarded if conveniant, if v5 fucked up it was the complete dearth of lore, the loss of paths and clans was genuinly perplexing as were the attempts to crudely weld several disciplines into one. Culimating in the bizzare attempt to merge the Giovanni, Cappadocians, Lamia, Samedi and Nagaraja into one (in)coherant death clan. All these attempts to streamline created a confused, decimated mess.
 
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