- Joined
- Jul 18, 2017
Paradox not only intends to make no sequels, but also not make ANY dlc? Hooooooly shit. I thought having a bakers dozen 20 dollar DLC's was a requirement for any paradox game.
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I’m morbidly curious just how much money they’ve dumped into this pit. After this much time in Development Hell, and with the fact that even in the Normie Parts of the Internet the only talk about this game is either “Release Date?” or “Jesus Fuck, let this game Die”?They're in full "Let's just get the product out the door and wash our hands of this." mode.
Bloodlines 2 is more "spiritual successor" than sequel to "a competently good game by 2004 standards", say Paradox
Vampire: The Masquerade - Bloodlines 2 won't be an "open sim" like the 2004 original game, according to Paradox Interactive.
it'll be an action-RPG with a relatively linear story set in the World Of Darkness universe.
it also reflects Paradox's view that the original Bloodlines has been "mythologised" a bit: people love the memory of it more than the reality, and there are aspects of the 2004 game, according to Paradox's deputy chief executive officer Mattias Lilja, that simply "wouldn't fly today".
So how confident are Paradox that Bloodlines 2 will stick the landing, at this point? The answer, more or less, is "quietly", but it won't be the "same but better" sequel elder Nosferatus are hankering for.
"So it's going to be an action-RPG in the World Of Darkness. [...] I hope and feel that we will be able to deliver a game that puts you in the World Of Darkness."
Those gifted with preternatural vision may detect a careful qualification there. Not "a sequel to Bloodlines" but "a game that puts you in the World Of Darkness".
Lilja downplayed associations with the original game when I asked whether Bloodlines 2 would still be some kind of immersive sim. He also suggested that Bloodlines hasn't aged all that well, and that taking inspiration from it too zealously could be counter-productive.
"It's about setting the right expectations," he said. "The first Bloodlines game - it is what it is, and people who've played it recently will see that it's a game from 2004, that is now patched so that it works. But there's also a lot of ideas about what that game was, that are more, not to offend anyone, mythical.
I'm sympathetic to the idea that older games tend to disappear beneath a cloud of nostalgic make-believe - we're seeing it right now, with certain chunderhead reactions to Bloober's Silent Hill 2 remake. So which aspects of the original Bloodlines does Lilja think people are mythologising? Sadly, he didn't go into much detail.
lol"I actually played Bloodlines 1 quite recently, and it is a good game, but it is also an old game, and there are many things that would not fly today," Lilja said. "But I understand why people were super psyched by it in 2004, because it had a lot of cool [elements], and the feeling of being a vampire is really strong, regardless of other features. But I think people, they remember their feelings about it. And if they replayed it, I think they would see that it's a competently good game by 2004 standards, now that it's patched.
"We do expect it to recover its investment," Lilja said, somewhat to my surprise.
Calling it anything else runs the risk of lumping it in with the other half dozen DoA shovelware VtM titles out there. Bloodlines has stayed relevant within the gaming zeitgeist for so long that I'd imagine many people who have never even considered playing it have at least heard of it. Even if old fans are irate, that's still people talking about it, although in the current era of gamifying ruining studios by not buying their lukewarm wokeslop, they're playing a dangerous game.I don't understand why they are even calling it Bloodlines 2 at this point. It's very clear the target demographic for this game is new players and not people who liked the first game.
The ego of these people, holy shit.it also reflects Paradox's view that the original Bloodlines has been "mythologised" a bit: people love the memory of it more than the reality, and there are aspects of the 2004 game, according to Paradox's deputy chief executive officer Mattias Lilja, that simply "wouldn't fly today".
"I doubt these people responsible for this Bloodlines 2 shitfest will manage to top the original." -Captain ObviousThe ego of these people, holy shit.
They didn't make the first game and yet they act like they're the experts.
Somehow, that fucker Chunk is a more endearing character than a good portion of what modern writing generates, and he's just the most stereotypical Rent-A-Cop ever, complete with spewing nonsense at all times to try and seem important and knowledgeable than he really is.Know what made the first, nay the only game in the series memorable? It had SOUL that's what, great voice acting, memorable characters and character interaction and all using the newly created source engine that's what made it memorable.
Chunk is a genuinely alright dude. What always threw me for a loop was the porn shop owner. You find out that he does in fact have morals and keeps his operation above board despite being a degenerate sleaze merchant. I didn't see that one coming.Somehow, that fucker Chunk is a more endearing character than a good portion of what modern writing generates, and he's just the most stereotypical Rent-A-Cop ever, complete with spewing nonsense at all times to try and seem important and knowledgeable than he really is.
Flynn? This is a joke, right? In his own words "the dirtier the better".Chunk is a genuinely alright dude. What always threw me for a loop was the porn shop owner. You find out that he does in fact have morals and keeps his operation above board despite being a degenerate sleaze merchant. I didn't see that one coming.
You wanna be a fucked up dick in the game you play a kook you can break Chunks brain, deadname Susan....errr Velvet and see through all of Mings patronizing bullshit. Oh and also you can get into a shouting match with a stop sign that's always fun.Flynn? This is a joke, right? In his own words "the dirtier the better".
What I really didn't expect out of Hollywood was frigging Velvet Velour being not just a Toreador sexpot for players to ogle over, especially thanks to Source Engine's Havok implementation, but also a deeply internally conflicted and mentally fucked up woman unable to really come to grips with her own death.
Remember when Fat Larry would tell your Nosferatu character he looked like a crack head? Good times...there are aspects of the 2004 game, according to Paradox's deputy chief executive officer Mattias Lilja, that simply "wouldn't fly today".
The first two new york vampire VN's were actually pretty decent if short. The second one in particular Id go so far as to call it based. it wouldn't be a bad combo to buy for 5 bucks on sale. The 3rd one is pretty bland though.Yet another visual novel. How many half-assed "games" have they released between Vamp 1 and 2? Would the game had been out already if they didn't make all these random ass fucking games nobody asked for? Do people who stan WoD even exist?
The art is not good. I wouldn't be surprised if it was AI generated. Normally I dont give a dam but when you go from a 10 to a 6 its a pretty noticeable downgrade. Music is really bland too. Shadows was so kickass it was ridiculous.What this post is referring too.
https://youtube.com/watch?v=sAJ9_Sqco18
This is the third in a series about vamps from NY I think. GoG has a few more of these and the steam reviews for this one arn't good. Apparently they got a different artist and changed the story with no payoff to decisions made before according to one review. There's also a hunter meter that goes up and the story forces you to use disciplines, raising the threat level. It seems like a rushed story that's not worth the time even if the character is a Ravnos.
A guy I knew went inside a shop once to get it off his bucket list. He was shocked to find a genuinely nice owner with cute cats sleeping behind the counter.Chunk is a genuinely alright dude. What always threw me for a loop was the porn shop owner. You find out that he does in fact have morals and keeps his operation above board despite being a degenerate sleaze merchant. I didn't see that one coming.