Valve Introduces Steam Machine, Steam Frame, Steam Controller - Gabe Cube

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is there much of a difference between steam os and Mint for a user that just browses, plays games and maybe runs some software development tools?
The only real difference will be that all of your applications will be install through flatpak since the root system is locked down, so if you already are installing most of your software through flathub apps rather than debs you should be fine.

What exactly is the Gabecube? A console? Mini pc?
A mini pc that boots into a console GUI with a desktop GUI available.
 
The only real difference will be that all of your applications will be install through flatpak since the root system is locked down, so if you already are installing most of your software through flathub apps rather than debs you should be fine.
Do you have anything to read on that on-hand? It's sounds sounds like Fedora Silverblue. Distros using ostree sound great on paper but weren't in application from my experience. Flatpaks also sucked the last time I tried to seriously use them but that was on the aforementioned Fedora so it could be a RedHat thing.
 
lets hope they wont fumble it like the people did with OUYA
OUYA was always a con made by clueless people and sold by a witch with the Merchant phenotype. Valve has a good precedent with the Steam Deck, it's not perfect but it's decent I think. Still don't be a cuck and don't pre-order.
 
Do you have anything to read on that on-hand? It's sounds sounds like Fedora Silverblue. Distros using ostree sound great on paper but weren't in application from my experience. Flatpaks also sucked the last time I tried to seriously use them but that was on the aforementioned Fedora so it could be a RedHat thing.
Not sure what you mean by the first bit, but SteamOS is exactly like fedora silverblue, just with a stable Arch base and defaults to using the console like UI on startup. The only real issues i've had running SteamOS as a daily driver for almost a year on a HTPC/gamedev machine is that blender didn't have rocm support and the occasional filesystem access issue.
 
Not sure what you mean by the first bit, but SteamOS is exactly like fedora silverblue, just with a stable Arch base and defaults to using the console like UI on startup. The only real issues i've had running SteamOS as a daily driver for almost a year on a HTPC/gamedev machine is that blender didn't have rocm support and the occasional filesystem access issue.
Ah I thought maybe you had a tech doc on it or something, Valve's page on it is pretty sparse. but you're actually using it. Good to know either way, all I ever knew of it was it was based on Debian for a while and then moved to being based on Arch.
 
I'm interested. My laptop is not amazing, and my PC that fucked up because Windows is shit and I've been too lazy to re-install an OS for over 4 years that caused me to primarily use the laptop is worse. I've off and on considered getting a Steam Deck for years, but if the Steam Machine's price is not too bad that would probably be a better option since I'm unlikely to need to portability of the deck. Will of course wait until it's been out a while to see if there are big flaws.
 
The big advantage (and the real fun) will be seeing how much developers can sqeeze out of the Steam Machine knowing it a locked down system that can have custom performance config and hardware profiles for each game if it takes off. The process already started for the Steam Deck so it not a alien concept.
 
I like it. You can take this thing anywhere, provided wherever you're going has a monitor and other peripherals. And I don't play new games so it's not like I need a top-of-the-line rig. I'll consider getting it when I see the price point.
 
The original Steam Controller had great hardware, but it didn't work like people expected. They assumed it was a Steam branded gamepad, but it was actually a gamepad for Steam games only. It wouldn't really work outside of Steam and that was really annoying.

Looks like the new one has the same problem, "Works with anything running Steam".
the problem with the OG Steam controller were the weird choices made in terms of what controls to put on the front side. People expected dual analog sticks and a D-pad, but they got a single analog stick and two touchpads, one pretending to be a D-pad. The touchpads were nice when you wanted to do things that were meant to be done with a mouse, but using them for anything that was meant to be an analog stick or God forbid a D-pad was annoying at best and non-functional at worst.
I own an OG Steam Controller and I do actually enjoy using it for some games. The new one fixes every problem or annoyance I've ever had with it, including the lack of a built in rechargeable battery, and the incompatibility with controller mappings meant for the Steam Deck. Assuming it goes for a reasonable price, it is a big step up from the original in every conceivable way.

The controller is easily the best thing they announced today. Even if the Valve Prebuilt or Oculus Go HL Edition are duds, that controller will be good.
 
Controller will be a day 1 buy for me. Trackpads alone are worth it, but 30 hours of battery life is insane.
Console actually looks pretty good and love the size they went with. I already have a PC, so I'll hold off.
I'm not a VR guy, nor have I messed around with it much, so the headset is whatever, though like the controller and the console, it looks pretty cool and the "play non-VR games" thing sounds interesting.

God damn I love Valve

i bought the gen 1 steam controller as soon as it was available in aus, it's had batteries leak in it twice after i left them in for years at a time and it still works perfectly

dunno why they bothered with another generation vr headset though. it looks like they finally made a decent headset but 9 years too late. 99% of the VR headset gaming catalogue is still uninspired shovelware. what a shame to have a great piece of hardware and nothing to do with it


the problem with the OG Steam controller were the weird choices made in terms of what controls to put on the front side. People expected dual analog sticks and a D-pad, but they got a single analog stick and two touchpads, one pretending to be a D-pad. The touchpads were nice when you wanted to do things that were meant to be done with a mouse, but using them for anything that was meant to be an analog stick or God forbid a D-pad was annoying at best and non-functional at worst.
I own an OG Steam Controller and I do actually enjoy using it for some games. The new one fixes every problem or annoyance I've ever had with it, including the lack of a built in rechargeable battery, and the incompatibility with controller mappings meant for the Steam Deck. Whether it's ultimately worth it depends a whole lot on price, but it is absolutely a step up from the first Steam Controller.

for games designed with xbox/playstation controller in mind, it sucks, but as a mouse/keyboard replacement it is fucking incredible. it takes a long time to adjust to it but once you do its great. fine tuning custom configurations can be fun too if thats your kind of sperg and the haptic feedback is just so fucking good, rolling the trackball on the right pad is so s a t i s f y i n g

the steam controller is such a cool piece of engineering and im glad theyre refining it
 
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Steam Machine could undercut a lot of these at $400-500, while having much better support.
I was actually looking at buying Minisforum mobile AMD on ITX boards for downsizing my server rack or one of their mini PCs. They are a steal of a deal for the performance they can output. Sadly lots of people were complaining about their warranty and product longevity so decided to take a different route for more money.

I imagine Steam will do a better job with warranty and support. It may be worth buying for alternative use cases if the price point hits right.
 
I was actually looking at buying Minisforum mobile AMD on ITX boards for downsizing my server rack or one of their mini PCs. They are a steal of a deal for the performance they can output. Sadly lots of people were complaining about their warranty and product longevity so decided to take a different route for more money.

I imagine Steam will do a better job with warranty and support. It may be worth buying for alternative use cases if the price point hits right.
$400-500 is probably hopium, the case has been made for more like $700-800. But I'm not sure. This CPU and GPU combo could be very cheap for Valve. They can't lock in pricing early because the market is so volatile right now and DDR5 and GDDR prices are surging.

Even the Steam Deck's 4-core Zen 2 is good enough for some alternative use cases, but this new CPU, which I assume is Phoenix2 (2x Zen 4 cores, 4x Zen 4c cores) should easily be twice as fast.
 
Just wanna post this, I always like the Coachella version of Steam Machine mixed with Too Long:
 
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