- Joined
- Mar 1, 2020
Never quite had the chance to play VC3 (there was a fan translation, of course, but they never brought it over here). However, I know the gist of it.If I'd need to rank the games, it would be:
3>1>2>4>>>>>that god awful spinoff.
The first game had a great story and production values, and tackles race relations better than seemingly every western game that came a decade afterwards. The gameplay is pretty novel but broken pretty easily.
The second had an uninspired set up but I really liked the bite sized gameplay and it gave the player tank turrets who were hilariously broken (pretty much one shot everything and can snipe units from half the map).
The third is a combination of everything good from the previous two games, with even better cast and having a great villain.
The fourth just felt like a cash grab to use all the work the devs did in remaking the first game to the ps4. The advancements in the the previous two games are gone, and the devs just slapped in a new class to justify the full price tag.
The spin off was really fucking bad but at least playable. It has the promise of good story but it just never utilizes it, the gameplay is mindless and I'm pretty sure it's an abomination caused by the devs having no clue how to make the VC gameplay work in real time.
You have to have some serious balls to attack Selvaria with nothing but a giant gunsword and no special bullshit magic powers. Even though, for obvious reasons, that doesn’t work.
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Bit of pointless trivia: all the kickass character designs in the VC series were done by Honjou Raita, the H-doujin artist whose illustrations were the inspiration for Katawa Shoujo. If you can believe it, he draws Selvaria with even more boobage than she has in the game. Badonkadonks. Goddamn udders.


I remember when VC was first announced at TGS ‘07, so there’s a bit of nostalgia here for me.
It’s like, oh shit, this is like Jagged Alliance meets Gears of War. This is awesome. And then, it came to the US and it was indeed awesome.
The soundtrack kicked ass. Hitoshi Sakimoto was the composer. You know, Tactics Ogre, Final Fantasy Tactics, Final Fantasy XII, et cetera. He never uses a live orchestra, though. Just samples. The leitmotif he came up with for VC was insanely catchy. Very disappointed that VC4 didn’t really have anything on the same level as the others, musically.
The reason why Vyse and Aika make a cameo appearance in VC is because it was made at Sega Wow, which was formed by merging Wow with Sega Overworks, the developers of Skies of Arcadia.
I was always extremely bummed that they never used the CANVAS engine to make a Skies of Arcadia sequel. Ain’t that right, @Vyse Inglebard ?
Bit of pointless trivia: all the kickass character designs in the VC series were done by Honjou Raita, the H-doujin artist whose illustrations were the inspiration for Katawa Shoujo. If you can believe it, he draws Selvaria with even more boobage than she has in the game. Badonkadonks. Goddamn udders.


I remember when VC was first announced at TGS ‘07, so there’s a bit of nostalgia here for me.
It’s like, oh shit, this is like Jagged Alliance meets Gears of War. This is awesome. And then, it came to the US and it was indeed awesome.
The soundtrack kicked ass. Hitoshi Sakimoto was the composer. You know, Tactics Ogre, Final Fantasy Tactics, Final Fantasy XII, et cetera. He never uses a live orchestra, though. Just samples. The leitmotif he came up with for VC was insanely catchy. Very disappointed that VC4 didn’t really have anything on the same level as the others, musically.
The reason why Vyse and Aika make a cameo appearance in VC is because it was made at Sega Wow, which was formed by merging Wow with Sega Overworks, the developers of Skies of Arcadia.
I was always extremely bummed that they never used the CANVAS engine to make a Skies of Arcadia sequel. Ain’t that right, @Vyse Inglebard ?
