Valkyria Chronicles (Now on PC!)

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If I'd need to rank the games, it would be:
3>1>2>4>>>>>that god awful spinoff.
The first game had a great story and production values, and tackles race relations better than seemingly every western game that came a decade afterwards. The gameplay is pretty novel but broken pretty easily.
The second had an uninspired set up but I really liked the bite sized gameplay and it gave the player tank turrets who were hilariously broken (pretty much one shot everything and can snipe units from half the map).
The third is a combination of everything good from the previous two games, with even better cast and having a great villain.
The fourth just felt like a cash grab to use all the work the devs did in remaking the first game to the ps4. The advancements in the the previous two games are gone, and the devs just slapped in a new class to justify the full price tag.
The spin off was really fucking bad but at least playable. It has the promise of good story but it just never utilizes it, the gameplay is mindless and I'm pretty sure it's an abomination caused by the devs having no clue how to make the VC gameplay work in real time.
Never quite had the chance to play VC3 (there was a fan translation, of course, but they never brought it over here). However, I know the gist of it.

You have to have some serious balls to attack Selvaria with nothing but a giant gunsword and no special bullshit magic powers. Even though, for obvious reasons, that doesn’t work.

[/quote]

Bit of pointless trivia: all the kickass character designs in the VC series were done by Honjou Raita, the H-doujin artist whose illustrations were the inspiration for Katawa Shoujo. If you can believe it, he draws Selvaria with even more boobage than she has in the game. Badonkadonks. Goddamn udders.

F5991C96-B320-4F56-ABC4-8410682818B9.jpeg
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I remember when VC was first announced at TGS ‘07, so there’s a bit of nostalgia here for me.


It’s like, oh shit, this is like Jagged Alliance meets Gears of War. This is awesome. And then, it came to the US and it was indeed awesome.


The soundtrack kicked ass. Hitoshi Sakimoto was the composer. You know, Tactics Ogre, Final Fantasy Tactics, Final Fantasy XII, et cetera. He never uses a live orchestra, though. Just samples. The leitmotif he came up with for VC was insanely catchy. Very disappointed that VC4 didn’t really have anything on the same level as the others, musically.

The reason why Vyse and Aika make a cameo appearance in VC is because it was made at Sega Wow, which was formed by merging Wow with Sega Overworks, the developers of Skies of Arcadia.

I was always extremely bummed that they never used the CANVAS engine to make a Skies of Arcadia sequel. Ain’t that right, @Vyse Inglebard ?
 
Never quite had the chance to play VC3 (there was a fan translation, of course, but they never brought it over here). However, I know the gist of it.

You have to have some serious balls to attack Selvaria with nothing but a giant gunsword and no special bullshit magic powers. Even though, for obvious reasons, that doesn’t work.

https://youtube.com/watch?v=UcnFiDCU-_w
Bit of pointless trivia: all the kickass character designs in the VC series were done by Honjou Raita, the H-doujin artist whose illustrations were the inspiration for Katawa Shoujo. If you can believe it, he draws Selvaria with even more boobage than she has in the game. Badonkadonks. Goddamn udders.

View attachment 2103814
View attachment 2103816

I remember when VC was first announced at TGS ‘07, so there’s a bit of nostalgia here for me.


It’s like, oh shit, this is like Jagged Alliance meets Gears of War. This is awesome. And then, it came to the US and it was indeed awesome.


The soundtrack kicked ass. Hitoshi Sakimoto was the composer. You know, Tactics Ogre, Final Fantasy Tactics, Final Fantasy XII, et cetera. He never uses a live orchestra, though. Just samples. The leitmotif he came up with for VC was insanely catchy. Very disappointed that VC4 didn’t really have anything on the same level as the others, musically.

The reason why Vyse and Aika make a cameo appearance in VC is because it was made at Sega Wow, which was formed by merging Wow with Sega Overworks, the developers of Skies of Arcadia.

I was always extremely bummed that they never used the CANVAS engine to make a Skies of Arcadia sequel. Ain’t that right, @Vyse Inglebard ?
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I actually own that artbook, shame it spoils a major twist in the game.
 
I will probably pick the first game up later down the line, it seems like a pretty fun strategy game and I like the style it has, meshing anime aesthetics with WW2 era surroundings doesn't normally look that good but VC seems to have it nailed down.
 
I purchased Valkyria Chronicles 4 while it was on sale (which included Valkyria Chronicles 1 as DLC) - but I'm not very motivated to play it.

I'm not sure exactly why, but my first impression is that it looked too campy, and I was hoping it would be slightly more "serious". Also I'm worried about the length, if these are 40+ hour games then I'm not sure I want to invest my time into them - can anyone else offer opinions?
 
I purchased Valkyria Chronicles 4 while it was on sale (which included Valkyria Chronicles 1 as DLC) - but I'm not very motivated to play it.

I'm not sure exactly why, but my first impression is that it looked too campy, and I was hoping it would be slightly more "serious". Also I'm worried about the length, if these are 40+ hour games then I'm not sure I want to invest my time into them - can anyone else offer opinions?
I loved the first one, I think I got about half way through VC4 before I got distracted by other things. It's pretty good, I'll probably get back to it eventually, but I do feel a little off without Broken Alicia and her awesome backup squad.
 
I purchased Valkyria Chronicles 4 while it was on sale (which included Valkyria Chronicles 1 as DLC) - but I'm not very motivated to play it.

I'm not sure exactly why, but my first impression is that it looked too campy, and I was hoping it would be slightly more "serious". Also I'm worried about the length, if these are 40+ hour games then I'm not sure I want to invest my time into them - can anyone else offer opinions?
I liked VC4 almost as much as VC1. It almost feels like a true sequel rather than the fourth title where you'd expect some iteration and expansion, but if you loved VC1 then that's probably more a positive than negative given that most series lose their luster or what made them special by the fourth title.

My only problems with it were that it did tend to drag a bit towards the last 1/3 of the game. Maybe it's because it's been so long since I've played the first but I felt like there was an overreliance on superbosses who only had one specific weakness or weak spot that you had to figure out how to get to in a singular way rather than working things like a puzzle rather than working things out tactically. The tank commander superboss who specialized in drowning you in fire was specifically a pain in the ass in that way.
 
I really want to like Valkeria Chronicles. I love the aesthetic, concept, gameplay, etc. I get really invested into the game until a point past the halfway mark. Both 1 and 4, there is just a mission with a fustrating difficulty, and replaying missions is too tedious and I fall off rather than outright quit.

In 4, I think, it's a mission where everything is on fire, you have to do something quickly, but when you accomplish it, you're stuck way out of position with a powerful force essentially teleported very close to you. In 1, unless I've flipped them, it's a coup escape thing where if you move a unit the wrong way once, concealed enemies blow your ass out and you have to restart from the beginning.

It's been a couple years since I played either, I should give them another go. I really want to like them, but it feels like a Fire Emblem situation. I played 3-4 Fire Emblems in a similar way, started it, liked it, never finished. Until Awakening got everything just right and I not only finished it, but sunk a ton of hours into it. I feel like Valkeria Chronicles needs a game that finds that sweet spot.
 
I really want to like Valkeria Chronicles. I love the aesthetic, concept, gameplay, etc. I get really invested into the game until a point past the halfway mark. Both 1 and 4, there is just a mission with a fustrating difficulty, and replaying missions is too tedious and I fall off rather than outright quit.

In 4, I think, it's a mission where everything is on fire, you have to do something quickly, but when you accomplish it, you're stuck way out of position with a powerful force essentially teleported very close to you. In 1, unless I've flipped them, it's a coup escape thing where if you move a unit the wrong way once, concealed enemies blow your ass out and you have to restart from the beginning.

It's been a couple years since I played either, I should give them another go. I really want to like them, but it feels like a Fire Emblem situation. I played 3-4 Fire Emblems in a similar way, started it, liked it, never finished. Until Awakening got everything just right and I not only finished it, but sunk a ton of hours into it. I feel like Valkeria Chronicles needs a game that finds that sweet spot.
More or less the same experience I had. The game was pretty neat and I could see what it was trying to do. But man... some of the design decisions were really dumb and I stopped playing.
 
Playing through VC 4 right now (it's my first VC game). I fucking hate how infantry bosses can just dodge 75% of your attacks. It's pretty fucking broken. I can try to pick them off from far away with mortars, but once they get in close there is nothing I can do. It's complete bullshit.
 
Playing through VC 4 right now (it's my first VC game). I fucking hate how infantry bosses can just dodge 75% of your attacks. It's pretty fucking broken. I can try to pick them off from far away with mortars, but once they get in close there is nothing I can do. It's complete bullshit.
Reminds me of back when I used to play VC1, I was hunting the aces and my old man came in and started joking about how all the enemies were just standing around, I tried to shoot one of the aces only for him to dodge. I spent a few CP trying to hit him only to keep missing and my old man was laughing the entire time.
 
VC4 was apparently my second most played game of the year in 2021 which seems odd to me but I do genuinely like the first and fourth game a lot.

I've heard mixed things about the second and third games though so I'll have to do some more research on people's opinions for those.
Playing through VC 4 right now (it's my first VC game). I fucking hate how infantry bosses can just dodge 75% of your attacks. It's pretty fucking broken. I can try to pick them off from far away with mortars, but once they get in close there is nothing I can do. It's complete bullshit.
Reminds me of back when I used to play VC1, I was hunting the aces and my old man came in and started joking about how all the enemies were just standing around, I tried to shoot one of the aces only for him to dodge. I spent a few CP trying to hit him only to keep missing and my old man was laughing the entire time.
The aces in the DLC maps of the first game are the worst for this, if you aren't shooting them from behind or get lucky and proc Undodgeable Shot you can kiss your unit goodbye on the counterattack.
 
Another thing I'm not particularly fond of (and I think this comes form the fact that I really like X-Com): I hate how you can only take cover behind sandbags and that units behind sandbags get a defense bonus regardless of where the attacker is. There was this one mission where I found an enemy shocktrooper hiding behind some sandbags and facing away from me. My first instinct was to try to get close to him with a ranger and kill him with some headshots. Motherfucker got shot in the head five times and it barely did any damage. Then he turned around and mag-dumped my ranger, K.O.-ing her, before K.O.-ing the guy I sent into rescue her.
 
Gimme tips for Valkyria 4
Just finished the mission where you have to snipe the number to say 715.

What characters are recommended for the entire game?
 
Gimme tips for Valkyria 4
Just finished the mission where you have to snipe the number to say 715.

What characters are recommended for the entire game?
scouts are still OP. i remember Minerva Victor and Odin always having a spot on my team. as for shocktroops, most of them are actually pretty good. remember using Lily Ashley alot but only because she was best girl and worked well with Odin on the team. Vancey Fioré is a beast but only after you finish her side quest. Lancers still gets cucked so pick whoever works best with what you using. i barely used them to be honest. Kai is the only sniper you need and Grenadiers you can choose who works best for the team.
 
I remember when the game was announced back in 2008 that I was super stoked for it. Shit looked beautiful. I was able to buy it and play it sometime later. Loved the game. Got to chapter 7 on my cousin's PS3 before I put it down. Now I own about 4 copies, including the OG PS3 version and the ports to other platforms. I even remember buying the sequel for the PSP and loving that too. I do own Revolution and 4 but haven't played too much of either honestly.
 
I love these games, I think they're a great concept, but everytime there is one mission that I fail and I don't want to replay so strongly I end up never coming back to the game.

In the first one I think it had something to do with a royals limo getting ambushed In 4 it was one with a lot of fire, you had very few turns to take a point, only for it to turn into an ambush you had to pull out or last so many turns from.

Both of them were very fustrating in my memory, I really need to give the games another try, cause I really loved every other aspect of them.
 
I'm at the end of Valkyria Chronicles 3, specifically chapter 16, and I think it is by far the best game in the series so far.

To preface, I have not yet played VC2 (that's my next game), but I honestly don't get much of the criticism towards the refined mechanics used in the PSP games. They were obviously done for the hardware in mind, but I also feel those limits actually make the game more fun. For example, the new map system turns the sluggish combat pacing of VC1 and VC4 into something actually intense and fun to play. Its fun to cap flags and deploy troops in the area to hold hardpoints. Also, deploying troops does not take a turn in this game, thank god.
In fact, the time waste of enemy turns is severely cut down. I wish they added a way to speed the game up in real-time but its fine honestly. They also did away with the cringe unskippable posing and painfully slow reviving cutscenes.

The 2d art is really, really good. I don't really know how to describe them technically but I love the character portraits and I really prefer them over VC4's bland art and character design.

The story so far is really good and I really adore the cast. My only issue though is that the squadmates who join you later do not integrate at all through the main storyline, meaning you'll never ever see them speak outside of their respective squad stories, which I felt was a massive missed opportunity. Serge and Diet's squad stories made me cry like a bitch, man. Unfortunately the English fan translation is really, really bad. I think there is a problem with the code where it just doesn't load a sentence and it cuts it off completely. Unfixable, if you don't know Japanese.

Class customization should have been in VC4 (Alfons and Armored Tech is the best) I am not really not sure why it never carried over. Same with the tank customization!

Anyways, I just wanted to gush how much I love this game and franchise. It's one of a kind and one day I hope Sega actually does something new with this IP.
3>4>1

imcaandkurt.pngI love this picture btw
 
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I'm at the end of Valkyria Chronicles 3, specifically chapter 16, and I think it is by far the best game in the series so far.
It fucking breaks my heart how 4 was just a reskinned 1 without barely any of the improvements of the PSP games. Bite sized levels were a fantastic improvement in making the game flow better, claymore are badasses and class upgrades can allow for a lot of strategies.

Hopefully the series returns to life sometime since it has a lot of potential. Enjoy 2, personally I really liked it and it had a good description of the fallout of the events from the first game. It never got over the meme of "fighting wars in high school" despite games like Fire Emblem doing the exact same thing.
 
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