Valheim - Get your survival fix with this low fantasy game of the year candidate.

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
So it's been a bit since I was exploring Valheim. My takes:

The good: more things to build, more food to cook. I'm an autist in that way, I suppose. I do enjoy building and crafting stuff. You can buy eggs and raise chickens. The new monsters in the Mistlands are tough, but not impossible -- the times I've gotten killed have usually been due to overextending myself. Which is pretty much par for the course when you're in a whole new biome.

The bad: I fucking hate the Mistlands biome. The combination of -- 'uneven' barely seems a proper term for the terrain, but there it is, and the everpresent fog (which may or may not be pushed away by your wisplights) makes traversing the biome an exercise in frustration. If there was some sort of grappling kit it wouldn't be so bad, but trying to climb the insanely common near-vertical cliffs will make you furious. Especially when trying to do corpse runs.
 
So it's been a bit since I was exploring Valheim. My takes:

The good: more things to build, more food to cook. I'm an autist in that way, I suppose. I do enjoy building and crafting stuff. You can buy eggs and raise chickens. The new monsters in the Mistlands are tough, but not impossible -- the times I've gotten killed have usually been due to overextending myself. Which is pretty much par for the course when you're in a whole new biome.
I agree with all of this, but I have to say that the magic is very underwhelming, requiring you to eat two eitr foods to get anything substantial done is very annoying.

What I enjoy most however is that there is a new source of Iron and that everything aside from the Extractor (which only has a use in Mistlands anyways) can be teleported easily, cutting down on sailing.

The bad: I fucking hate the Mistlands biome. The combination of -- 'uneven' barely seems a proper term for the terrain, but there it is, and the everpresent fog (which may or may not be pushed away by your wisplights) makes traversing the biome an exercise in frustration. If there was some sort of grappling kit it wouldn't be so bad, but trying to climb the insanely common near-vertical cliffs will make you furious. Especially when trying to do corpse runs.
I haven't tried it myself yet but apparently the new 1H sword you can make also acts as a more reliable wisplight. This requires you to actually use the sword though, I suppose you can just keep whatever weapon you actually use on you.

I have to confess that I just installed a mod that removes the mist as I feel not being able to see shit is not enjoyable gameplay in the slightest.
 
I broke down and downloaded the mist removal mod as well.

The biome is a hell of a lot less painful when you can see further than 20'.

EDIT: Adding a few more bits.

The seekers (giant bug motherfuckers) are tough, but getting hit with an overhand swing seems to stun them temporarily -- they'll stop moving or reacting for a few seconds. Useful for getting some space. Be very careful about engaging multiple seekers as it's right up there with fighting multiple fulings. Normal seekers will fly to catch up to you, but seeker soldiers will not. This is not quite as useful as it seems since soldiers are resistant to most damage and you can spend a LOT of arrows trying to kill them.

You will learn to hate gjall. Seriously. I would rather fight seekers. The one good point is that these flying gasbags will trumpet from a mile away and you can usually avoid them. If you absolutely must fight them, shoot at their underbellies where the tick eggs are -- that's a vulnerable point. Their fire puke is a slow projectile but it has a big AOE and can really chew your HP down, especially if you're fighting off ticks as well. Incidentially, if a tick latches onto you, a dodge roll will knock them off.

Hares have all the survival instincts of greylings. You will come across piles of scaled hides and hare meat where hares have run afoul of other monsters. Good thing too because they are fast little buggers.

Exploring Infested Mines is somewhat nerve wracking, but a strategy similar to that used with Sunken Crypts in the swamps works well -- don't open any doors or break any vines till you've cleared a room, and do them one at a time. Watch for gaps in the floor -- nothing will cramp your style quite like falling into a room with seekers. You'll need to salvage at least five black cores to build the new crafting structures (black forge, eitr refinery).

Oh, and be careful when you fire up the eitr refinery. It spews little bolts of lightning/poison damage off randomly. I made the mistake of parking mine next to my house and now I need to replace the windows.
 
Last edited:
Oh, and be careful when you fire up the eitr refinery. It spews little bolts of lightning/poison damage off randomly. I made the mistake of parking mine next to my house and now I need to replace the windows.
"Damnit, Olaf! I told you not to build the smelter of pure facemelting evil next to the longhouse!"
"It's still better than the time you were drunk off your ass and went waving your dick at that dragur. Besides, we needed a new storeroom anyway."
"Freya's saggy tits. Just get the hammer and planks and help me, you bumbling asshole."
 
Seeker soldiers have a weak spot on their butts, they go down much faster if you can hit them there. This is of course somewhat difficult if you're alone while fighting one, but if you can kite one to a dwarf building or have a buddy to get the thing to turn its back to you, life gets better.
 
Seeker soldiers have a weak spot on their butts, they go down much faster if you can hit them there. This is of course somewhat difficult if you're alone while fighting one, but if you can kite one to a dwarf building or have a buddy to get the thing to turn its back to you, life gets better.
I always feel vaguely bad about kiting seekers or Thor forbid, a gjall, into a dvergr camp so I can get their loot.

I think for my next foray into the infested mines, I'm going to take along some bile bombs. Seekers have an amusing tendency to get hung up on interior architecture now and then, and it'd be such a tragedy if they got doused in toxic fumes.
 
This launched on gamepass for console.

Why the FUCK is there no UI scaling option. I can't read half this shit.
Should be under the Misc tab in Settings. At least that's where it is on my version (Steam).

Continuing commentary on Mistlands: guys, make bile bombs. Seriously. If you go into the infested mines, carry bile bombs along. The fire and poison DOT eats into seeker health amazingly well and softens them up nicely. To make things more fun (or silly), the bomb effect will propagate through doors and barricades.
 
1697603667910.png
:D
 
Slowly approaching 1,000 hours in this game. I've been in the ashlands for quite a while, am more or less max level. Doing a duo playthrough with my co-worker on our server we set up at work.
 
Slowly approaching 1,000 hours in this game. I've been in the ashlands for quite a while, am more or less max level. Doing a duo playthrough with my co-worker on our server we set up at work.
My friends and I did a whole playthrough last year, we were 4 or 5 people so bosses were extremely tanky.

Its not even funny how much worse the Mistlands and Ashlands are compared to the first four Biomes.
Feels like it genuinely ruined the game for us, it wasnt very fun to jump around in the mist nor was it very fun to be under constant attack in the Ashlands.
At least the bosses and dungeons were genuinely great.

Still think a KF Valheim server would be cool.
 
Back
Top Bottom