Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

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It's a numbers game. As long as hiring jeets instead of whites makes number go up they'll keep doing it and damn the consequences.
Exactly. They know its going to happen with Jeets, they just don't care. Its cheap and as long as they can avoid lawsuits (probably using arbitration EULAS to avoid lawsuits.)
As long as it doesnt hurt the bottom line, oh well.
Sleazy shit.
 
Exactly. They know its going to happen with Jeets, they just don't care. Its cheap and as long as they can avoid lawsuits (probably using arbitration EULAS to avoid lawsuits.)
As long as it doesnt hurt the bottom line, oh well.
Sleazy shit.
i mean they are sort of bound by that retarded burger law where companies can be fucked if they don't generate profit for the investors...
whoever approved that law should have their entire lineage ended and that law needs to be abolished so any judge that rule out that a company need to be bailed by the state get trailed as a traitor and hanged.
fucking jewdicial system...
 
Apparently we missed that Siege got compromised again reported on the 4th.
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And then again reported on the 5th
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Ubisoft response on the 5th
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Atozy covered this stuff in a video showing a couple of clips of streamers seeing the issues, Ubisoft's response etc.
 
Ubisoft’s Halifax studio (mostly associated with mobile games, it seems) closed recently. It happened about three weeks after the studio voted to unionise.


No point in a mutiny on a sinking ship.
So their games...
2016 Rock Gods: Tap Tour iOS and Android
2017 Assassins Creed Rebellion iOS and Android
2025 Rainbow Six Mobile iOS

And they thought unionizing would save their jobs?
 
And they thought unionizing would save their jobs?
Maybe they thought if they could form a union they could block the closure or force some kind of cushy severance package.

I don't think that's how these things actually work but it's all I've got.
 
Maybe they thought if they could form a union they could block the closure or force some kind of cushy severance package.

I don't think that's how these things actually work but it's all I've got.
I guess, but it always seems to be the case with a lot of these studios where fuck all was actually being done, and then it's suddenly an "out of nowhere surprise" when it gets shut down. They weren't even the primary devs on R6 mobile and hadn't done anything on their own in 8 fucking years. When your entire office is being paid to twiddle their thumbs and do fucking nothing... you know the shit's going to end eventually. Even if you're not part of the middle management team, you know damn well when work is barely trickling in for years that the place is going to get shut down.

Also apparently I got the release date wrong, that's iOS for just latin america(July 2025). The game isn't due out internationally till next month. How the fuck does that make any sense? And it had been having betas since 2022? Anyone at that place for more than a year that wasn't already actively looking for a new job is an idiot.
 
Ubisoft’s Halifax studio (mostly associated with mobile games, it seems) closed recently. It happened about three weeks after the studio voted to unionise.


No point in a mutiny on a sinking ship.
Not surprised that they got axed, Ubisoft has been unafraid to cut mobile studios, including successful ones, in the past and as far as I can tell all of their games have failed. I had them on my red list for about six months now.
 
Ubisoft has been unafraid to cut mobile studios, including successful ones, in the past and as far as I can tell all of their games have failed
I find this pretty shocking, since turning their games into over-monetized piles of shit seems to be the one thing Ubisoft is still capable of you'd think the mobile market would be perfect for their predatory garbage.
So, anyone have the balls to buy Ubi stocks in hope of a buyout or turnaround?
I made a stonks account just to do this and couldn't find Ubisoft anywhere. Are they publicly traded?
 
I think my account is on RobinHood, maybe I did something wrong.
 
I find this pretty shocking, since turning their games into over-monetized piles of shit seems to be the one thing Ubisoft is still capable of you'd think the mobile market would be perfect for their predatory garbage.
Wouldn't that require them to feature attractive female characters, though?

If the Ubisoft workforce were ordered to make good-looking women they'd have a chimpout.
 
So, anyone have the balls to buy Ubi stocks in hope of a buyout or turnaround?
From what I understand (and I don't understand a lot, which is why I would never invest in an individual stock. There are people whose job it is to do this shit full-time, I would just be an idiot they can profit off of) they split their company in two, one part is ubisoft, one part is some new company tencent also invested in. That company holds all their valuable IPs. To me that seems that ubisoft is a dead man walking. They don't have any of their money makers, and no creative impulse to make anything novel that could replace AC/RS/etc.. And the council they set up to diagnose the problem are the same people that caused the problem and are blind to it. If they get bought out, it wouldn't be for a lot of money, there isn't a lot of valuable stuff to throw a lot of money at. The turnaround won't happen because they have nothing that would be conducive to a turnaround.

If the Ubisoft workforce were ordered to make good-looking women they'd have a chimpout.
They're frenchies, they love sexy shit. The problem is a small top layer of retards that drank the california koolaid. No man can make art if a DEI harpy (paid double their salary) hovers over them and makes sure everything is ugly and gay.
 
I find this pretty shocking, since turning their games into over-monetized piles of shit seems to be the one thing Ubisoft is still capable of you'd think the mobile market would be perfect for their predatory garbage.

I made a stonks account just to do this and couldn't find Ubisoft anywhere. Are they publicly traded?
Mobile is a lot more competitive these days than you'd think and as far as I can tell Ubisoft has struggled to find hits. The closest thing they had was Hungry Shark and they shut down the people that made that three years ago.
 
Mobile is a lot more competitive these days than you'd think and as far as I can tell Ubisoft has struggled to find hits.
I guess it's not a market where your name carries any weight either, except for maybe Nintendo and even then I think that Mario infinite runner fell off pretty fast. Only Pokemon Go (to the polls) really blew up and I'm not sure if it's even monetized.

Feels like Ubisoft could have done something with the Rabbids IP on mobile to try and cannibalize the gem matching or tower defence genres. I don't know who the fuck would want to play Rainbow Six on their phone.
 
A lot news coming out about the Division:

A crossover getting gear people actually want:

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Division 2 Realism mode:

The Division 2: Realism Mode​

In March 2026, The Division franchise will mark its 10-year anniversary, and to celebrate the occasion, Massive is introducing a brand-new Realism Mode. This mode will be available only during the anniversary season in March (with some sources reporting it starting on March 12) and only for owners of the Warlords of New York Expansion, as it takes place exclusively on the New York map.

Realism Mode is a fully standalone experience, allowing players to explore the WoNY map — and the game as a whole — from a completely new, immersive, and tactical perspective.

Players will receive access to a new character slot that can be used only for Realism Mode. This character will not gain XP or levels and instead features purely horizontal progression. As players progress through the WoNY campaign, they unlock new weapons and gear that are carefully balanced against one another.

The mode features a heavily reduced HUD, with no map and no hit indicators during combat. Enemy health bars are completely removed, and even tracking the player's own health is intentionally more difficult than in the standard game mode.

Realism Mode also introduces a significantly reduced time-to-kill for both players and enemies. All weapons, gear pieces, and enemy health progression have been reworked and rebalanced from the ground up. To enhance immersion, body shots to arms and legs are far less effective, while headshots and weak-point hits are guaranteed lethal kills.

Weapons and skills have been fully rebalanced specifically for this mode. Ammo drops are reduced, encouraging careful shot placement, and skill cooldowns are increased compared to the regular game to emphasize tactical decision-making.

You can watch the first-ever hands-on gameplay of Realism Mode via this video by Japanese YouTuber Otsuichi.


Tom Clancy's The Division 10th Anniversary​

The current Mutiny season in The Division 2 will run until the Anniversary Season begins in early March. For the duration of the franchise anniversary, the game will feature a special Anniversary mini-season, directly tied to the celebration and accompanied by its own reward track and an Anniversary Pass.

During this mini-season, players can expect unique events inspired by mechanics and ideas from The Division, reintroduced and adapted for The Division 2. The anniversary celebration will include a wide range of free items, rewards, and exclusive content.

The event will also serve as a platform to highlight new products within the franchise, including The Division Resurgence, featuring cross-promotion between the titles.

As part of the wider Tom Clancy's universe, The Division 2 will also receive cosmetic rewards and outfits inspired by other Tom Clancy IPs, such as Ghost Recon, Rainbow Six Siege, and Splinter Cell.

Year 8 Season 1 will launch immediately after the Anniversary event. More details about this new and major year for the game are expected to be revealed in March, ahead of the season's release.

And supposedly Division 1 Definitive version
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with Division 3 confirmed.
 
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