Frightened Rabbit
kiwifarms.net
- Joined
- Aug 14, 2024
I assume that some companies used mod.io for their main, in game mod manager because they were shipping to consoles, consoles need a in game mod manager due to their nature, however, the people managing and dictating decisions didn't understand this, or decided that wholy controlling the modding space was enticing, so they decided to implement only mod.io for the same reason.My personal theory is that CA is butthurt about Valve and Steam taking their cut and are slowly trying to move away from that company. This is absolutely stupid, but it is CA
I see absolutely no reason why you would lock modding exclusively to mod.io unless you want to control modding in a certain way.
Last edited: