- Joined
- May 21, 2019
With anything serialized, and this is going to be the exact opposite of what you want to hear, but I'd say the key to staying motivated is giving even less of a shit about your hypothetical audience and doing whatever excites or entertains you, especially if you're doing it for free. Worrying about disappointing an audience before it even exists makes no sense. If you're just doing this for fun, make something you like and hope other people like it too, if not, fuck em. It's that easy.Powerlevel, and useless question.
How do you go about writing a web comic or long form story while keeping personal interest in the project?
I know this is the age old "pantser vs planner" debate, but I'm wondering how it's done as, unlike a typical novel, you can't go back and edit in earlier pages like a pantser, but also you can't plan for infinity, even planning out a whole arc can result in a lack of interest as the project progresses and a lack of flexibility as skills improve and feedback comes in. I never read long running mangas like One Piece and Berserk, but clearly they've done something right.
I'm asking because I've been annoyed by web comics I should like. I won't name names, but I'll choose two examples.
One was a fetish comic with a mystery/action plot where the artist seemed to lose interest. Going from a page every few days, to every couple of weeks, to one or two months between pages. The artist now seems to working on another project that disappeared up it's own arse explaining esoteric lore.
The other is a comic that has been recommended a lot. Supposedly 80s style action comic with a heavy dose of cheesecake, only for much of the comic to be taken up by an obvious author insert OC involved in unfunny slapstick situations.
I'm a shit artist and a worse writer. I've gained confidence in large part to various kiwis sharing their beginner efforts in other threads. I'm busy in RL with many time consuming projects so this will likely never see the light of day, but I want to know.
The motivation, if it isn't obvious, would be to deliver on promises made without too much of the writing equivalent of feature creep. So if I promise mechs, they'll be stomping around a few pages in. If I promise hot babes fighting dinosaurs, there won't be extended scenes of old men talking about philosophy. I'm not trying to make money on this, and I don't expect anyone will read it. And to reiterate. I doubt I'll ever get the free time or will to make it due to other projects. I'm just sick of the bait and switch or artists abandoning things mid story.
My back-of-the-envelope idea is a simple, bare bones action adventure story. Possibly involving some amount of cheesecake depending on what people want. I don't know how to budget a story pages in terms of length, but what I have seen is artists tend to start losing interest 10 pages in, and abandon entirely at about 30-50 pages. 10 pages seems a bit slight to tell a story, so I'll aim for 30 pages.
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