Am I the only one who can't play as a psychopatic murderer anymore? Bandits and other hostile NPCs do not count - they themselves put me in a self-defense situation.
Another self-defense situation I got myself into was me waking up in some shack in a middle of nowhere, with a nord bitch who wanted me to kill an innocent victim.
I don't know. That's too edgy for me.
'Look, ma! I am EVIL! RAWR! I KILL PEOPLE JUST FOR FUN!'
The little boy who was performing a summon of dark brotherhood to kill an old hag is a metaphore for an ordinary dark brotherhood fan.
That's retarded. There should be a valid reason for killing people. Bandits, for example, have loot, and it's fun how they blame wind all the time.
Come to think of it, another reason to prefer older titles is that there is no fucking children there. Bethesda has this annoying thing where they put children in their game, and make them so goddamn annoying, that you can't help wanting to kill the little bastards. But you can't, because why would you want to kill a character in an action rpg set in a post-apocaliptic world? What are you, a gamer?
Remember Little Lamplight? Remember those arrogant little spawns of the Jarl of Whiterun?
The children in Fallout 2 are annoying because they steal shit from you, but I can at least understand why they do it. They are poor and hungry, of course they are going to pickpocket you.
God, fuck Bethesda. They can't do anything properly.
If you want to make annoying characters in your game - make it possible to kill them in the most horrific way possible. Make that Three Dog radiohost nigga inform all the capital waste that there is some psychotic kid killa on the loose. Do something interesting with this shit! There should be options and consequences.