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So they're fixing the Heavy first? <rimshot>communist fixes
That's what I get for posting 30 minutes before I go to bed.So they're fixing the Heavy first? <rimshot>
Sorry, couldn't help myself.
Obligatory: Heavy was not a commie, he was a counter-revolutionarySo they're fixing the Heavy first? <rimshot>
Sorry, couldn't help myself.
In a mood to post some ancient kino.
https://youtube.com/watch?v=pPoKaoJu0m4https://youtube.com/watch?v=JUPzN7tp7bQ
Team GRN, Engineers Griefing Team (OpenGriefing) & Team Roomba were the real OGs before the Russian goblin Delfy buck broke r/tf2 into making him a millionaire (in rubles)
Buddy this question is applicable to life in general and has puzzled smarter men than youWhy do the people that make the most low effort garbage make the most money off this game???
Why play demoman correctly when you can just tape your RMB down and still win?a shocking amount of players don't know how to play Demoman correctly
TF2Sleazy.comTeam GRN, Engineers Griefing Team (OpenGriefing) & Team Roomba were the real OGs before the Russian goblin Delfy buck broke r/tf2 into making him a millionaire (in rubles)
They painted Delfy as this messiah of TF2 griefing and to NOT fuck with him cuz he had a golden wrench (wow so cool!!!!)
Now he gets kids addicted to TF2 gambling and still uses the same fucking Russian meme sound effects he's been using since 2013
Why do the people that make the most low effort garbage make the most money off this game???
flare on pyro fits like a glove and there's nothing inherently wrong with its addition since he's still reliant on setting people on fire with his flamer, demoknight is an abortion that is completely antithetical to the class and i do agree with that, even if it's fun to playThe moment they gave Pyro a flare gun and Demoman a sword it was over as both completely defeat the purpose of the class they're supposed to be.
not entirely true, you have an argument if you want to talk about the old dead ringer and the old pomson as an example, but majority of the unlocks didn't demand enhancement from other classes, unless you want to tell me how classes needed to be adjusted with the addition of the FaN, gunboats, sandvich and kritkrieg as a few examplesThe moment they started enhancing classes was the moment it all fell apart because now you have to enhance other classes to counter it and so on.
I think the biggest offenders were the cleaver, the flare guns (all of them), the Tomislav, the Wrangler, the Dead Ringer, and the crossbow. All of them removed weaknesses of their classes without much trade off.I'm just mad I'll never get an experience like vanilla TF2 ever again, back before the extra weapons per class.
The moment they gave Pyro a flare gun and Demoman a sword it was over as both completely defeat the purpose of the class they're supposed to be. I'm not even talking about this from a competitive point of view, the original weaponsets were the most fun and balanced you could get. The moment they started enhancing classes was the moment it all fell apart because now you have to enhance other classes to counter it and so on.
Just when I thought this thread couldn't get any more boomerish...I'm just mad I'll never get an experience like vanilla TF2 ever again, back before the extra weapons per class.
The moment they gave Pyro a flare gun and Demoman a sword it was over as both completely defeat the purpose of the class they're supposed to be. I'm not even talking about this from a competitive point of view, the original weaponsets were the most fun and balanced you could get. The moment they started enhancing classes was the moment it all fell apart because now you have to enhance other classes to counter it and so on.