Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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I found a book on The Trove called "#feminism", a self-declared "nano-game anthology" with a shitton of games revolving around 4th wave feminism, identity politics and all that political drivel you'd expect... and some genuinely disturbing shit.
I saw it as well. One game that I remember involved female scientists trying to point out a problem with a rocket, and the male scientists insisting there isn't a problem. The idea is that women are ignored just for being women, but I doubt that's the case.
 
I saw it as well. One game that I remember involved female scientists trying to point out a problem with a rocket, and the male scientists insisting there isn't a problem. The idea is that women are ignored just for being women, but I doubt that's the case.
At the end, the rocket takes off without a hitch every time. Kek.
 
I saw it as well. One game that I remember involved female scientists trying to point out a problem with a rocket, and the male scientists insisting there isn't a problem. The idea is that women are ignored just for being women, but I doubt that's the case.
Yeah, that game has an actually pretty sensible idea behind it.
Both groups have different schematics for the engine layout, so it's bound to lead to confusion, since the description of one team won't match what the other is seeing. This can be used quite effectively to illustrate that communication can be difficult when people are not on the same page.

The big issue is how this game is used to force an agenda.
 
Both groups have different schematics for the engine layout, so it's bound to lead to confusion, since the description of one team won't match what the other is seeing. This can be used quite effectively to illustrate that communication can be difficult when people are not on the same page.
Sounds more like "Bad Documentation - the Game."

Which... isn't a bad idea. I read a lot of space history and I try to get into conversations with docents, and you would not believe how often "the documentation was bad" comes up.

ME: "So, how did you win the Silver Snoopy?"
THEM: "I found some bad documentation."

[Every. Fricking. Time.]
 
Sounds more like "Bad Documentation - the Game."

Which... isn't a bad idea. I read a lot of space history and I try to get into conversations with docents, and you would not believe how often "the documentation was bad" comes up.

ME: "So, how did you win the Silver Snoopy?"
THEM: "I found some bad documentation."

[Every. Fricking. Time.]
I know similar games that are meant to point out problems with communication in an asbtract manner:
For instance one where you have 4 groups of people playing some game of cards on 4 seperate tables. The player with the most points moves clockwise, the player with the least amount of points moves counter-clockwise. You have to read the rules (laid out on every table) before the first game in silence, then you are not allowed to re-read them and you are not allowed to talk to others, you may only communicate non-verbally.

This works out for the first couple games, but the longer it goes, the more confused players become. Of course, there's a catch: Every table has the same rules - except one. The trump card is different on each table.
The idea is that without propper communication and operating under different rules, without even knowing, will cause issues and conflict. It's meant to drive home that you need to verify that everyone is operating with the same info and uses the same "rules" to interpret them.

In the #feminism game, it's using different schematics for an engine, but on a basic level, it's the same thing. It puts groups of players into a situation where misunderstandings are unavoidable and the goal isn't so much to resolve the issue but rather to realize that certain assumptions can cause issues (for instance assuming that both have the same schematic before them).
It sounds pretty straight-forward and like a "no shit, sherlok" thing, but keep in mind how easy it is to have a misunderstanding with someone based on personal experience, emotional baggage, cultural background and so on. Games like this are meant to highlight this in an asbtract manner to act as an easy to understand, simplified example.
 
I found a book on The Trove called "#feminism", a self-declared "nano-game anthology" with a shitton of games revolving around 4th wave feminism, identity politics and all that political drivel you'd expect... and some genuinely disturbing shit.

There are several categories like Romance, Women in the Media, Body, Digital Age and so on and the big idea is to explore feminism, society, media, history and your own personality through the lense of these games. The games also come with teardrop symbols indicating how triggering they might be. Sounds pretty stupid, but it's so much worse than you think.
Every game has a "debriefing" phase to talk about fee-fees and for the game mistress to tell people what to take away from this "experience" :story:

I only skimmed through, thinking it would be funny and awkward, boy was I wrong. Most games are utter shite, loaded with the nonsensical shit you'd expect, some other games though...

Description of the first game says it all:

This is your first date with ______. Everything
was going just great until, for some reason, you
started talking about “the orgasm gap.” Now
you’re just listening to this idiot telling you why
they think it’s natural/okay that women get less
out of heterosexual sex.
Together, you will all play out the first date of
a new couple. You will each get to play both
members of the couple—let’s call them the
Ranter and the Listener—during this game.
The Ranter will spend all their time ranting
about why the orgasm gap for women during
heterosexual sex is normal and natural. The
Listener will not respond with words to the
Ranter’s rant, but may respond with semi-subtle
body language. The Listener does not have to
wait for the Ranter to finish the rant, but may
leave at any point.
Two players will play at a time; any additional
players will observe the scene.
The couple can be made up of two people of any
gender identity and sexuality; it does not need
to be a straight couple.

Another fine example:

Don't sound so bad, here's snippet of the description:

The entire game revolves around how men only want to get their dick wet while poor distraught women put up with their egotism, hoping for true love to save the day.


There's blatantly fetishy shit, too. Game number 3:

It's exactly what you think it is. Haha, wrong. It's worse. So much fucking worse.
This is a lesbian “Spin the Bottle” larp inspired
by witches. This is due to the parallels I have
seen between two kinds of secret societies of
women, hidden away from the world during
most of human history. It will be a lesbian
kissing game.

Decide before you play if you will do actual
kissing or instead use thumb kissing. To thumbkiss
another person, reach out and cup their face
in your hand, placing your thumb lightly over
their lips. When you lean in to kiss them, your
thumb should be between your lips and theirs.
Note: If you are not a lesbian, have an open
mind and try to have and experience gentle and
sexual tension with other women. If you are
a lesbian, I would love for you to encourage
any non-lesbian players to explore this side of
themselves.
This is a nice and soft game about
kissing and magic; it is not designed to be about
bullying or about women who are mean to
each other.
Emphasis added.
Guilt-tripping women into lesbian shenanigans. Not fetishy, pushy or disturbing at all. Don't forget, these games support women, says so on the box, so anything in here is totally a-okay. :story:


The idea is that a girl made a sextape with her boyfriend, who secretly send it to some people organizing an erotic festival and they want to show it. The game is about deciding whether the girl wants to allow this to happen or not and look to your family for support.
The girl now has to talk to her grandma, mom, sister and wine-aunt (all representing different types of feminist) why this is a good thing. Yeah. Not creepy at fucking all.
This feels mainly like a way to shit on prior forms of feminism and to highlight how superior sex-positive slut-feminism is the only TRUE and HONEST liberation.
Girl:
Details: You’re 18. Your boyfriend convinced
you to make a sex tape. It turned out
funny, sexy, and really good! Without your
knowledge, your boyfriend sent the tape to
an amateur sex tape festival. You are upset
about that. The organizers want to show
the tape at the festival and online, and do
an online interview with you. That feels
exciting! There’s so much porn that only
degrades women; maybe putting your great
sex tape out there could help reverse that.
You need help sorting out the emotions and
you want your family’s support.

Mom:
Details: You’re 45. Porn actors are all victims,
whether they realize it or not. Porn leads to
prostitution and drugs, as well as perverting
boys’ views of sex. The degradation and
commercialization of the female body is your
number one feminist issue. Your daughter
needs to understand that she shouldn’t be
ashamed; she is a victim. She should not
participate in the festival. You want to report
the boyfriend to the police for spreading the
video without her consent.

Grandma:
Details: You’re 75 and an old school socialist
factory-worker feminist. Modern feminists
aren’t thankful enough. Women need to unite
and fight for real issues like equal pay and
equal political representation. “Sexuality
rights” isn’t a feminist issue; it’s a slut issue.
Your brilliant granddaughter should be
ashamed about all this scandal. She needs
to go to university and become a politician.
Sex should be private, although you can talk
about it with the other women in the family.
Your granddaughter should not go to the
festival; you should not report the boyfriend
to the police, which would make this a
bigger scandal.

Aunt:
You’re 40. Your sister’s kind of feminism
shames the female body. An empowered
woman takes charge of her body, sexuality,
and finances. Maybe your niece can become
a famous porn actor now? Making and
selling good porn is a more useful kind of
feminist activism than Gender Studies at
the university. Women’s rights to use their
brains and bodies for their own advantage is
the number one feminist issue for you. Your
niece should go to the festival. This is not a
police matter.

Sister:
You’re 15. You get sad when the others argue.
They should support each other. Like your
auntie, you think it’s very wrong to shame
other women. Like your grandmother, you
think arguments about sex and porn divide
feminists and pit them against each other.
Like your mother, you’re very worried about
your sister. What about her career? What
about online harassment? Your sister should
follow her heart about the festival. She
should, ideally, report the boyfriend to the
police, but what if he posts the tape online
as revenge porn?




Some do it to pay the bills while studying or
caring for a child; some do it because they enjoy
it. Some do it for as long as they can; some stop
after a few months or years and move onto a
different career path. Their body type, skin color,
or age may differ, but most strippers have one
thing in common: if they are open about their
job choice they face public shame and disrespect,
often from their own families as much as from
strangers. Many choose secrecy to avoid the
stigma.
This game is about lap dancers and strippers
who chose this path voluntarily, yet often end up
judged by their friends, partners, and families, as
well as by people they have never met before.

All these games blatantly push an agenda, but stuff like the last three I mentioned feel like they outright groom women for sexual shit.
There's one game where every player is supposed to underline with increasing intensity how much they crave a cup of coffee for several minutes while pretending to be in their office job. In the next step, the players are supposed to redo all the stuff they said, but exchange "cup of coffee" with "masturbation". Yeah. Totally educational and not creepy fetish gratification on behalf of the creators of that game at all.

There's also this stuff:

Last night the one you love was out partying.
Although you’ve only been together for a few
months, you think this might be the real thing.
Last night he came home a bit drunk after you
were in bed, fast asleep. He woke you up. He
was horny and wanted sex. You were really tired
and really not in the mood, but you ended up
having sex somehow.
Now, in the early morning hours, you lie awake
and listen to him breathe. You don’t know
what to think or feel. What really happened last
night? Who is really to blame? Was it rape? This
is the grey zone.
This scenario takes place within the mind of a
woman who had a “grey zone” sexual encounter
with her partner last night. Each player portrays
one of the quarreling voices inside her head.
What, exactly, happened last night? Who is to
blame? What should she do? Come to a decision
before it’s time to get up and the alarm rings.
This scenario is written about a heterosexual
couple with a female victim. If you want to
change it up and play the game about a male
victim or a same-sex relationship feel free to do
so. Reflect over what differences in the story
these changed dynamics give to the game.

and

This game is about a mass shooting that takes
place on a college campus. It focuses on the
way that lone male gunmen often target women.
You’ll play 20-year-old Computer Science
majors working on a group project as the
shooting unfolds.
The playing time is divided into four phases.
Each phase lasts exactly five minutes, except
for the last one. The game’s tone should
start out quite light and move into starker
emotional territory.
The idea is to play the different phases of the project, in one phase, the alarm goes off, everyone writes a tweet at their loved ones, then flip a coin to see if they survived or not and their last tweet is read aloud and everyone talks about their fee-fees.
This game namedrops Elliot Rodger btw.

The absolute highlight that I found has to be the game where several women are supposed to come together and write stuff on their body parts:

Here is how it's played. You're not ready for this.
The game begins with the players, one by one,
making up the values, identity markers, and
characteristics of a person. Players should take
turns writing them on their own body with
non-toxic, water-soluble ink. During this process,
players narrate how each aspect is a facet of
their personality. Repeat until no one wants to
write more on their bodies or the players have
run out of places to write.
After this process, each person enters society
and is reduced by it. Everyone takes turns
licking the words one by one off one anothers’
bodies while narrating why that characteristic is
not important.
Finally, when there are no more words left,
the game ends. Each person has now lost
everything that makes them anything but a body.
Flesh. Take a moment to contemplate this loss
of identity.
The bolded parts are bolded in the original text btw.
2 of the 3 people that made this game are male. What a shocker.

I don't even.
They made an expansion of sorts for #feminism too. It's not even the worst of that sort of book too, The books that the company/ people make seem more like they were always meant to be played as boardgames and considered "feminist genre" whatever that's supposed to mean.

Games in general will get worse as time progress. Like the new Harry Potter RPG will have a trans option
https://collider.com/harry-potter-rpg-hogwarts-legacy-character-creation-trans-options/ and people have been wanting feminist RPG's since the early 2000's https://forum.rpg.net/index.php?threads/feminist-rpgs.448798/, Like women can make games that are good without it being all about women and women empowerment. Just look at Mindjammer and Nobilis. They can even make some decent rpg systems too, Meguey Baker helped with the Apocalyptic World. So why bother with the feminist bull shit? Even Virgins & Vixens makes for a better feminist game than #Feminism and similar games do.
 
Feminism/LGBT+ stuff in a game is usually more of a marketing stunt or an outright excuse/shield to deflect criticism about shitty game design, shitty lore or shitty rules, I think.

In video games, EA is notorious for doing this with their long running games.
 
This one is making the rounds in one of the communities I'm in. I meant to post it yesterday but Kickstarter was not agreeing with my VPN. Anyway, strap in. This will be a long one.


1614853210600.png


1614853406334.png

Man, that's a lot of "WE'RE NATIVES, TRUST US!" all over the page.

1614853460201.png

1614853490536.png


Well, this could be interesting. I wonder how it's going to--

1614853514060.png


It's just Storyteller. It's literally just fucking Native American Storyteller.

1614853576567.png


There we go, if you're a non-native, you're strongly advised to fuck off an not use some options in the book, even though you're supposed to all be roleplaying native characters.

Do these people understand the concept of "roleplaying"? Also, there are no non-native characters in the setting, since it was "not colonized". So what do you do if you're a non-native playing that game? Just... suck it up and not play some things? That sounds like so much fun, having my options in a game limited by my ancestry!

1614853672134.png


A diverse team! Including the absolutely-traditional-not-created-in-the-late-80s native tranny term, the "two spirit". Their ancestors would be so proud!

1614853848322.png


This is at the end. Separate but equal, indeed.

These guys are funded over 10 times over. I fully expect the product to come out, but I also fully expect drama. There are great odds of he-said-she-said drama about a non-native team member claiming to be native. What do you guys think?
 
This one is making the rounds in one of the communities I'm in. I meant to post it yesterday but Kickstarter was not agreeing with my VPN. Anyway, strap in. This will be a long one.


View attachment 1968016

View attachment 1968019
Man, that's a lot of "WE'RE NATIVES, TRUST US!" all over the page.

View attachment 1968023
View attachment 1968028

Well, this could be interesting. I wonder how it's going to--

View attachment 1968030

It's just Storyteller. It's literally just fucking Native American Storyteller.

View attachment 1968033

There we go, if you're a non-native, you're strongly advised to fuck off an not use some options in the book, even though you're supposed to all be roleplaying native characters.

Do these people understand the concept of "roleplaying"? Also, there are no non-native characters in the setting, since it was "not colonized". So what do you do if you're a non-native playing that game? Just... suck it up and not play some things? That sounds like so much fun, having my options in a game limited by my ancestry!

View attachment 1968036

A diverse team! Including the absolutely-traditional-not-created-in-the-late-80s native tranny term, the "two spirit". Their ancestors would be so proud!

View attachment 1968048

This is at the end. Separate but equal, indeed.

These guys are funded over 10 times over. I fully expect the product to come out, but I also fully expect drama. There are great odds of he-said-she-said drama about a non-native team member claiming to be native. What do you guys think?
So a bunch of half-breeds making a Native American RPG, seems about right. Reminds of Nyambe which was mostly made by white people if I recall.

Feminism/LGBT+ stuff in a game is usually more of a marketing stunt or an outright excuse/shield to deflect criticism about shitty game design, shitty lore or shitty rules, I think.

In video games, EA is notorious for doing this with their long running games.
It also allows kickstarters to be funded as we've seen multiple times in the past because people pay them off because of their "guilt". Same goes with video games and pre-ordering these days.
 
Remember how Kingdom Come: Deliverance was trashtalked for not featuring black people and the explnatation of being historically accurate to the setting was handwaved away, cause more than a thousand miles away in Portugal, more than 200 years later, there'd be black merchants in Lisbon, so clearly there must be black people in rural bohemia in a completely different time period... good times.
It's really weird how un-inclusive these inclusive games can be and how they are allowed to push ideas of ethnostates and ethnic purity. It's almost as if that entire movement was made of hypocrites, I tell you what.

>diverse metropolis
>within an ethnically homogenous state


remember when words used to mean things?
I mean, sure, every tribe has its own culture, history and traditions, but I have absolutely no trust in this project to reflect that.
It's just going to be really shallow noble savage mythology and every tribe will be, at best, differentiated by the color of their feathers or something equally silly and superfluous attribute.

An alternate history game set in a cyberpunk future where native Americans rule isn't a bad concept, but the whole idea gets kneecapped by the attached politics and the more than shortsighted scope of "brown man good, white man bad" shit.
 
This one is making the rounds in one of the communities I'm in. I meant to post it yesterday but Kickstarter was not agreeing with my VPN. Anyway, strap in. This will be a long one.


View attachment 1968016

View attachment 1968019
Man, that's a lot of "WE'RE NATIVES, TRUST US!" all over the page.

View attachment 1968023
View attachment 1968028

Well, this could be interesting. I wonder how it's going to--

View attachment 1968030

It's just Storyteller. It's literally just fucking Native American Storyteller.

View attachment 1968033

There we go, if you're a non-native, you're strongly advised to fuck off an not use some options in the book, even though you're supposed to all be roleplaying native characters.

Do these people understand the concept of "roleplaying"? Also, there are no non-native characters in the setting, since it was "not colonized". So what do you do if you're a non-native playing that game? Just... suck it up and not play some things? That sounds like so much fun, having my options in a game limited by my ancestry!

View attachment 1968036

A diverse team! Including the absolutely-traditional-not-created-in-the-late-80s native tranny term, the "two spirit". Their ancestors would be so proud!

View attachment 1968048

This is at the end. Separate but equal, indeed.

These guys are funded over 10 times over. I fully expect the product to come out, but I also fully expect drama. There are great odds of he-said-she-said drama about a non-native team member claiming to be native. What do you guys think?
My thoughts? They don't seem to actually want wypipo to play. I will oblige.

In fairness, the world sounds interesting enough, but if you want everyone to play then suck it up. You already have whites LARPing as Amerindians, so what's the big deal? The section about not needing violence necessarily to solve problems smacks of usual lefty games that get up their own ass with avoiding conflict.
 
An alternate history game set in a cyberpunk future where native Americans rule isn't a bad concept, but the whole idea gets kneecapped by the attached politics and the more than shortsighted scope of "brown man good, white man bad" shit
Having the Cherokee clan beliefs on balance being translated into gangs would actually be kind of cool.
 
An alternate history game set in a cyberpunk future where native Americans rule isn't a bad concept, but the whole idea gets kneecapped by the attached politics and the more than shortsighted scope of "brown man good, white man bad" shit.
Just play Shadowrun then is my opinion on this one; the hippie nativaboo fetishization's already in that particular take on some level.
 
Just play Shadowrun then is my opinion on this one; the hippie nativaboo fetishization's already in that particular take on some level.
And it's a much more versatile system to boot.
The idea of mixing traditional native American stuff with Cyberpunk has potential, but only when it's done by people who aren't looking like this:
sawitzky.jpg

I don't expect them to pull off what they pretend to do, these are the people who treat a shitton of warring tribes like one happy uwu family, which ironically claims to support native american identities while erasing their entire history and culture, to blend that all together into some weird historical revisionist crescendo.

And besides, Cyberpunk aesthetics mix far better with Japanese/Asian stuff than this "Wakanda 2.0: Tipi Boogaloo" ever will.
CourageousCommonCanadagoose-size_restricted.gif
 
I love how their all "The natives will all get along and they'll develop technology!"

"What technology did they develop by the time the settlers had arrived?"
...
...
"They stopped eating horse shit."
 
Would the natives actually have the resources/institutions to develop an industrial civilization?
 
I love how their all "The natives will all get along and they'll develop technology!"

"What technology did they develop by the time the settlers had arrived?"
...
...
"They stopped eating horse shit."
Yeah, it always tickles me that they say they'd have Wakanda when historically, they couldn't figure out the wheel. Most tech innovations they enjoy today come from the hated wypipo and yelapipo, with a foundation from the Middle East for mathematics.

Would the natives actually have the resources/institutions to develop an industrial civilization?
Considering metallurgy in the northern American continent was pretty much nonexistant pre-Mayflower, I'm going to say no.
 
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