Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Not sure why they would care, since the third party content is clearly delineated separately from the first party content. If anything, it just makes the site more useful by having ALL the content in one place for those who want to use it, while keeping it separate for those who aren't interested in it.
It because your typical casual player wouldn't think to understand that there is third party material. Most of the people using SRD's are people who don't want to buy books and like it to be digital (mostly so they can use their phones at the table), those same people will think everything posted in the SRD is a legit rule in the game. They tend to be the same people who like their digital character sheets.


This reminds me of a Hogwarts esque LARP weekend my friend sent me. It looked interesting (expensive as fuck though) and I had a flip through their little rule handbook but was met with some unexpected in your face inclusion diversity nonsense about how magic is genderfluid and sexuality fluid. It was heavy on the idea that the LARP is about a school and exploring each other and the self which sounded like thinly veiled code for 'big LARP orgies and sex'. They said you didn't have to participate but you'd be missing out on the full experience. Barf.

There was also a lot of example scenarios of things that you shouldn't do which honestly read like they had happened before from how specific they were. Like, 'don't hex someone to sleep, undress and leave them in the dungeon chained up'.

Yeah. I gave that LARP A big ol' NOPE. Also every picture from the previous weekends was full of fat dangerhairs. Like...gross. Even if I did want to go to a LARP orgy, I wouldn't want to scissor any of these gross fatties.

So gone are the days of hot goth girls? Or did they just gain a ton of weight over the decades?
 
It because your typical casual player wouldn't think to understand that there is third party material.

I fail to understand how this is problem when it is clearly labeled "Third Party publisher content" on the main page. Unless they just blatantly don't understand what "third party" means period, in which case they are either too stupid to be playing this game, or ignorant about tabletop games enough that they won't know to be looking for this website anyway. The only people who would use this website are people who are already familiar with Pathfinder and don't want to have to look through fifty different books to find things, or people who have already been directed to use it by veterans. Even "casual" players know the difference between "first party" and "third party", and if they don't, their DMs will be happy to point it out.
 
I fail to understand how this is problem when it is clearly labeled "Third Party publisher content" on the main page. Unless they just blatantly don't understand what "third party" means period, in which case they are either too stupid to be playing this game, or ignorant about tabletop games enough that they won't know to be looking for this website anyway. The only people who would use this website are people who are already familiar with Pathfinder and don't want to have to look through fifty different books to find things, or people who have already been directed to use it by veterans. Even "casual" players know the difference between "first party" and "third party", and if they don't, their DMs will be happy to point it out.
You're thinking that they'll be using their laptops, d20pfsrd looks different on a mobile device. For instance, it's easy to know that you are on the 3rd party page for magical items as after clicking on it sends you to a new page but if someone linked you to a 3rd party item they wouldn't think to look on top to see that it's a third party item (Mine shows the name first or table in some cases, I have to scroll up a little bit to see the information on what kind of material it is). Thankfully the Section 15 copyright notice still appears with source information but causals wouldn't think about reading that far into it (there's quite a bit of useless information after the description of something.)

Should also note that many companies that make virtual tabletops use official SRD's for their games so that they don't have to worry about any 3rd party material or making their own.
 
So gone are the days of hot goth girls? Or did they just

Idk where you were in the 90s-00s but goth girls were always fat where I was. With exception for maybe one or two. It's like VtM LARP. Full of 'gawth' fatties or thin as a rake people with kinda fugly faces. No in between.
 
Guys. I’m hyped.

So after the success of my mediocre oneshot, my friends are letting me DM again while another one prepares his campaign. So naturally, I picked When Black Roses Bloom (converted to 5th edition). Besides the ending part (which it admittedly kind of stupid looking), it looks awesome and I’m currently figuring out how to convert Azrael (Lord Soth’s werebadger minion). Is there anything else I should know about the adventure that I might not’ve already known?
 
Guys. I’m hyped.

So after the success of my mediocre oneshot, my friends are letting me DM again while another one prepares his campaign. So naturally, I picked When Black Roses Bloom (converted to 5th edition). Besides the ending part (which it admittedly kind of stupid looking), it looks awesome and I’m currently figuring out how to convert Azrael (Lord Soth’s werebadger minion). Is there anything else I should know about the adventure that I might not’ve already known?
Don't tell Margaret Weis about it.
 
Guys. I’m hyped.

So after the success of my mediocre oneshot, my friends are letting me DM again while another one prepares his campaign. So naturally, I picked When Black Roses Bloom (converted to 5th edition). Besides the ending part (which it admittedly kind of stupid looking), it looks awesome and I’m currently figuring out how to convert Azrael (Lord Soth’s werebadger minion). Is there anything else I should know about the adventure that I might not’ve already known?
There are 3.5 ed stats for Azreal if you want to convert from that. (I can give them to you.) BTW, that campaign sounds cool.
 
Last edited:
If you could send them to me, that would be amazing.
Here it is...

Here's the 3.5 stats for Azreal in Ravenloft Gazetteer Vol. 6. Note that the stats take place after Lord Soth left.

Level 10 fighter (cr 13) dwarf/werebadger
HD 10d10 +3d8 +52 (10d10 + 3d8 +65 as badger or hybrid), HP: 120 (133 as badger or hybrid)
Init: +7 (10 as badger or hybrid)
Speed 20ft (20 as hybrid, 30 as badger, burrow 10ft)
AC 19, touch 13, flat-footed 16 (21, touch 16, flat-footed 15 as badger or hybrid)
Base atk: +11
Grp: +15 (+17 as Badger or hybrid)
Atk: +19 melee (1d10+11/x3, +3 dwarven waraxe of speed) and +15 ranged (1d8/19-20, masterwork light crossbow), or +21 melee and +18 ranged (same weapons) for hybrid, or +17 melee (1d4+6 claw) (1d6+3 bite) as hybrid/badger
Special abilities: Animate dead, spread the rage, curse of lycathropy, rage (as badger/hybrid)
SQ: alternate form, badger empathy, chemical bane (poppy seeds), darkvision 60 ft, dwarf traits, the Hungerer, lowlight vision, scent, damage reduction 15/silver (as badger/hybrid)
Alignment CE
Saves: Fort +14, ref +9, will +9 (fort +14, ref +11, will +8 as hybrid/badger without cloak)
STR 19, DEX 16, CON 19, INT 10, WIS 12, CHA 12 (STR 23, DEX 22, CON 20 as hybrid/badger)
Skills: Bluff +2, Climb +4 (+8 as badger/hybrid). Intimidate +7, jump +4 (+8 hybrid/badger), Knowledge (local: sithicus) +2, move silently +3 *+8 as badger/hybrid), sense motive +3
Feats: Back to wall, blind fight, cleave, combat reflexes, courage, dodge Hollow B (Van Richten's arsenal), control shape, improved intitative, iron will, power attack, weapon finessem weapon focus and specialization (dwarven war axe)
Outcast rating: 3 (7 if true nature known)
Languages: Dwarven, Balok, Sithican

This makes me realize how much I miss when White Wolf had the Ravenloft license. It was great.
 
Here it is...

Here's the 3.5 stats for Azreal in Ravenloft Gazetteer Vol. 6. Note that the stats take place after Lord Soth left.

Level 10 fighter (cr 13) dwarf/werebadger
HD 10d10 +3d8 +52 (10d10 + 3d8 +65 as badger or hybrid), HP: 120 (133 as badger or hybrid)
Init: +7 (10 as badger or hybrid)
Speed 20ft (20 as hybrid, 30 as badger, burrow 10ft)
AC 19, touch 13, flat-footed 16 (21, touch 16, flat-footed 15 as badger or hybrid)
Base atk: +11
Grp: +15 (+17 as Badger or hybrid)
Atk: +19 melee (1d10+11/x3, +3 dwarven waraxe of speed) and +15 ranged (1d8/19-20, masterwork light crossbow), or +21 melee and +18 ranged (same weapons) for hybrid, or +17 melee (1d4+6 claw) (1d6+3 bite) as hybrid/badger
Special abilities: Animate dead, spread the rage, curse of lycathropy, rage (as badger/hybrid)
SQ: alternate form, badger empathy, chemical bane (poppy seeds), darkvision 60 ft, dwarf traits, the Hungerer, lowlight vision, scent, damage reduction 15/silver (as badger/hybrid)
Alignment CE
Saves: Fort +14, ref +9, will +9 (fort +14, ref +11, will +8 as hybrid/badger without cloak)
STR 19, DEX 16, CON 19, INT 10, WIS 12, CHA 12 (STR 23, DEX 22, CON 20 as hybrid/badger)
Skills: Bluff +2, Climb +4 (+8 as badger/hybrid). Intimidate +7, jump +4 (+8 hybrid/badger), Knowledge (local: sithicus) +2, move silently +3 *+8 as badger/hybrid), sense motive +3
Feats: Back to wall, blind fight, cleave, combat reflexes, courage, dodge Hollow B (Van Richten's arsenal), control shape, improved intitative, iron will, power attack, weapon finessem weapon focus and specialization (dwarven war axe)
Outcast rating: 3 (7 if true nature known)
Languages: Dwarven, Balok, Sithican

This makes me realize how much I miss when White Wolf had the Ravenloft license. It was great.
I appreciate the stats, but it doesn’t look like it would be that much help to me, what with a party of 3 level 7 characters. A CR 13 enemy would kill them. I’ll make do with AD&D stats. Thanks anyway though.
 
I appreciate the stats, but it doesn’t look like it would be that much help to me, what with a party of 3 level 7 characters. A CR 13 enemy would kill them. I’ll make do with AD&D stats. Thanks anyway though.
You're welcome. I wish someone would professionally continue Ravenloft for something other than another Castle Ravenloft remake.
 
Man, this brings back memories of basement High School DND sessions, either I'm not looking in the right places or something, but I find it hard to find people to play with online nowadays.

I'm a total fucking scrub in the lore and community, but I'll take whatever's thrown my way.
 
CEO of Nü white wolf is out.
SmartSelect_20180920-115335_Twitter.jpg
There was much rejoicing from the usual suspects.
 
Anybody here a fan of Big Eyes Small Mouth? It's probably one of my favorite RPG's of all time, and I own the original 1E corebook in hard copy along with hard copies of the supplement Hot Rods & Gun Bunnies and the Sailor Moon game they made that used the same system as BESM 1E.

A lot of people dismiss BESM as "GURPS for weebs" and to some extent it partially is. But it is a lot more rules-light and easier to run than GURPS and requires a lot less math, which is a bonus for me. See, the thing is that despite being designed as an "Anime RPG" it is suitable for a whole wide variety of games, because it is a multi-genre RPG, trying to encompass a wide style of settings rather than focus on a specific anime sub-genre like Mecha or Magical Girl.

They even made a short-lived spin-off called "Silver Age Sentinels" that was more along the lines of old-school Marvel and DC superhero comics.

I've heard rumors that Nu-White Wolf is looking into a revival of BESM. If that is true, that could be the only thing Nu-White Wolf has done right since the advent of the Storyteller's Vault.

I generally dislike Nu-WW's creative decisions regarding World of Darkness (not a fan of continuing the metaplot or side-lining New WoD/Chronicles of Darkness) but I do love the ST Vault and would love to see a new edition of Big Eyes Small Mouth.
 
Back
Top Bottom