Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Just out of curiosity, anyone here a fan of OSR gaming or just old-school D&D in general?

As a general guideline, most gamers consider "old-school" D&D to be any edition before 3e. Essentially, it's short-hand for TSR-era D&D and its various retro-clones and spin-offs (such as Swords & Wizardry, OSRIC, Basic Fantasy, etc.)
 
I used to play a lot of AD&D and Basic D&D, but that ended in the early 2000's when people made the switch to 3rd edition and I couldn't find anymore players.
 
I used to play a lot of AD&D and Basic D&D, but that ended in the early 2000's when people made the switch to 3rd edition and I couldn't find anymore players.

I started with 3.5 when I was thirteen, and later made the switch to AD&D and OD&D. My dad grew up on AD&D, 2e is his favorite edition.

I still like and play 3.5, Pathfinder, and 5e though. However, 4e is a crock of shit in my opinion.
 
I started with 3.5 when I was thirteen, and later made the switch to AD&D and OD&D. My dad grew up on AD&D, 2e is his favorite edition.

I still like and play 3.5, Pathfinder, and 5e though. However, 4e is a crock of shit in my opinion.

Well 4th Edition nearly killed Dungeons and Dragons and led to people going back to 3.5 or to Pathfinder which many found to be the evolution of D&D. Star Wars Saga was supposed to be the beta for 4th Edition, but so much changed in production that it turned into a bad miniature tabletop game that tried to be a children's MMO.
 
AD&D doesn't really interest me to be honest given I started on 3.5 and just really cannot be arsed on it. I do like hearing up on some of the gimmicks that were in it though, especially the miscibility table they had on potion mixing.
 
As much as I like AD&D and 3.5/Pathfinder, I think the original 1974 version of Dungeons & Dragons (0e) is my favorite edition of all. There's a certain magic to 0e that I can't quite quantify but it certainly has its charm. Plus, it's cool seeing the very beginning of the RPG hobby.

Basic and 5e are also awesome in my book.
 
I'll agree with it being dumbed down, but to be honest the whole alignment thing in general is my least favourite thing about all iterations of DnD.
 
...I actually liked the way they handled alignment in 4e.
I'll agree with it being dumbed down, but to be honest the whole alignment thing in general is my least favourite thing about all iterations of DnD.

Alignment is garbage and is one of the main reasons I don't play D&D when I can avoid it. No other feature in any game causes more arguments and bullshit problems for the party than Alignment. And it makes strict Alignment-based classes like the Paladin virtually unplayable. Because Alignment is basically just one long argument over whose head-canons about the setting's morality is correct.
 
Well I'd wonder why? Has anyone ever seen their tables and how much they wanted? I could build three or four for that price.
 
Do you want to know the best way to handle SJW players?

36065769972_bbd7fd8b51_b.jpg
 
Do you want to know the best way to handle SJW players?

36065769972_bbd7fd8b51_b.jpg

I've seen this before and it sets off a lot of "Shit That Never Happened" alarms. Funny story, but I find it hard to swallow.

The best way to handle SJW players is expeling them from the group. Social Justice is an irredeemable ideology. It poisons everything and contributes nothing. If someone in your group wants to insert social justice into your game and gets mad when they're shut down, that player is a net drain on the group and doesn't deserve a seat at the table.

Fortunately none of them actually play TTRPGs because they're too dumb for game rules and don't enjoy group activities unless it's protesting or sperging about Dr. Who. Your odds of encountering one at the table are virtually nill.
 
I've seen this before and it sets off a lot of "Shit That Never Happened" alarms. Funny story, but I find it hard to swallow.

The best way to handle SJW players is expeling them from the group. Social Justice is an irredeemable ideology. It poisons everything and contributes nothing. If someone in your group wants to insert social justice into your game and gets mad when they're shut down, that player is a net drain on the group and doesn't deserve a seat at the table.

Fortunately none of them actually play TTRPGs because they're too dumb for game rules and don't enjoy group activities unless it's protesting or sperging about Dr. Who. Your odds of encountering one at the table are virtually nill.
Even if it isn't real, I still thought it was funny.
 
For using virtual tabletops. Touch screen overlays can have more that 40 touch points on them (that's forty fingers moving things around). This day and age not everyone can get to a persons house to play. You will often find one or more people just can't get to your location because of distance.

You also cut down on space and cost of getting miniatures as well and you can use interactive maps that everyone can see. Not to mention newer VT's can use line of site for maps which make it a lot more natural when it comes to what certain players can see.

Do you want to know the best way to handle SJW players?

36065769972_bbd7fd8b51_b.jpg

Well the current person running this Meetup I was in tried to say that this one guy who set up a group tried to rape her when he asked if she wanted to stay and watch a movie when no one else showed up (very common thing to do now days) Instead of doing the more sane thing and just declining she stormed off and messaged everyone in the Meetup that she was nearly raped and was going to take control of every ones game to "keep them safe"
 
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