The Bogwater Flows On
kiwifarms.net
- Joined
- Jan 2, 2025
If you are talking about a d100 system, it is to me homie.I'm not sure the extra fine detail of a full percentile system is worth it.
Love that shit.
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If you are talking about a d100 system, it is to me homie.I'm not sure the extra fine detail of a full percentile system is worth it.
I used to think that, too. As time went on my opinion eventually changed: most systems require too many rolls, for things the character already knows how to do and that should only take time. If you're rolling for something, it's because you're in a hurry, under severe tension, or in some unfamiliar situation and the outcome should be swingy. Dice rolls shouldn't just be a measure of your luck, they should be inflection points where something unexpected yet important could have happened.D20 and percentile rolls are both too swingy for my taste.
Good system.FFG Star Wars RPG system
One day I'll stop being a coward and run a game using some Genesys shit. I know narrative shit is a contentious topic, but I enjoyed the FFG Star Wars RPG system for things so maybe it'll work or I'll fuck it up majorly.
Overhated system, probably the one I've ran and played the most. I think the destiny point system is probably the best meta currency for being self balancing and making compelling encounters is really easy and fun. I've talked about it at length in other posts in this thread and don't feel relitigating them while phone posting.Good system.
It's worse than that.There's less focus on designing things to be coherent and engaging, simply setting up stuff for big "cinematic moments."
Funny you mention that...Unless you're running for some adventure league thing you can take or leave canon stuff like that. When I ran my Starfinder game I did as much of that as I could, but I still fell through. I just didn't fuck with the system.
I always thought the Star Wars systems were hyped to hell and back? WEG and FFG in particular get lots of praise. I think it's FFG gets complaints about funky dice, but is supposedly a great system otherwise.Overhated system
And it's unfortunate because outside of a few minor issues with the FFG SW system, it's not bad.I always thought the Star Wars systems were hyped to hell and back? WEG and FFG in particular get lots of praise. I think it's FFG gets complaints about funky dice, but is supposedly a great system otherwise.
The truest complaint about the system is how they sell the fucking dice.But then you've got the stupid dice that FFG loves so much and doesn't even come with enough in the pack to actually. Realistically you'd need 2 packs for enough black/red/blue/purple/green/yellow dice to just roll a dice pool in one go. But then the force die you only get 1 of per pack so you'd likely need at least 3.
I'm not even sure that would do it. As it is, 3 packs is $45 in dice that you're still having to pass around the table between players. Even if they made a larger pack with 3 force dice and double the number for the rest, that would still likely be $30 and you're still passing the handful of dice around so people can roll.The truest complaint about the system is how they sell the fucking dice.
Just give us a big pack you BASTARDS!
The rulebooks are also amazingly well organized which is something that isn't talked about very in general with regards to most systems but more companies should start paying attention to.Overhated system, probably the one I've ran and played the most. I think the destiny point system is probably the best meta currency for being self balancing and making compelling encounters is really easy and fun. I've talked about it at length in other posts in this thread and don't feel relitigating them while phone posting.
I like it, but always had issues with how often the team I played on struggled desperately for successes, since we kept getting failure results to negate the success. I remember on multiple occasions just getting nothing but advantages, which would be fine if we could fucking hit the enemy or do the task. I have three to five advantages. Can I actually hit the son of bitch with my blaster? Can the next guy?Good system.
Playing a TTRPG without homerules is like baked beans without bacon.I feel like a conversion homerule to state that with enough advantages you just get a success, and vice versa would help. Because goddamn was that fucking frustrating.
Triumph and despair not cancelling out was also fucking stupid, so we houseruled them to cancel.I like it, but always had issues with how often the team I played on struggled desperately for successes, since we kept getting failure results to negate the success. I remember on multiple occasions just getting nothing but advantages, which would be fine if we could fucking hit the enemy or do the task. I have three to five advantages. Can I actually hit the son of bitch with my blaster? Can the next guy?
I feel like a conversion homerule to state that with enough advantages you just get a success, and vice versa would help. Because goddamn was that fucking frustrating.
Holy shit this is quite nice. I've been getting into Solo RPGs because while I do like my friends, getting them to do any of the paperwork for ANY system is like dragging your ass on a mile of broken glass. I never knew how to properly log my actions though, but this will help immensely.As an experiment I did a 100% analog one-shot using a solo notation format called Lonelog: https://zeruhur.itch.io/lonelog
Funny, I actually found a video on Lonelog not too long ago back when it was called Solo TTRPG Notation:Solo TTRPG Nanoblog (where I talk to myself about talking to myself)
As an experiment I did a 100% analog one-shot using a solo notation format called Lonelog: https://zeruhur.itch.io/lonelog
Instead of using traditional tables I used a random paperback I had laying around. Worked reasonably enough, but it would probably work better if the book wasn't "The Bolshevik Revolution Vol. 1".
It's kinda quaint being an inkfag. I get jealous when I see people with doodles in their journals. Unfortunately the benefits of using digital markdown are too numerous.
The two who did their homework and rolled characters immediately
There's a really good Jrpg series called Star Ocean that you could pull some inspiration from.The Starfinder 1e campaign I planned might have just collapsed. The two who did their homework and rolled characters immediately are still on board, but as hasitent to play with just two players. One bailed from the Discord server/group chat, and the rest are saying they're not interested, while being neck deep in Subnautica 2, which I suspect is the real reason.
On a lighter note, a friend of mine is a big fan of AI for generating ideas. I gave it a prompt and didn't expect much, but the result it returned was pretty good.
It gave an explaination of how to connect Starfinder and Eberron through planes and laylines, which I didn't ask it for or expect. It then laid out a pretty neat campaign outline, with a few motivation options. Two of the adventure suggestions are things I was planning on doing but never mentioned to the AI. While I wouldn't use it all the time, I can see why my friend likes it for bouncing ideas of off and digging out of holes.
Since I might not get to use it, here's a short version. I'll not explain all the Starfinder and Eberron jargon. Starfinder Society stumbles on some pre-gap ruins and recovers an artifact. They write a paper on it they plan to release to the public. Illmarrow wants this artifact to restore her dragon mark. She also doesn't want news of it going public because if the news reaches The Chamber it could fuck up her long term plans. So she starts an escalating campaign against the Starfinders.
Aw hell yeah, that and Phantasy Star were pretty big parts of my life.Star Ocean
Must have been a fantasy campaign, wish I had DMs that would steal from good media and make a campaign from it...guess I have to do it then. I'll probably do Till the End of Time since you did 2. Did you ever tie in Blue Sphere?I plagiarized 2 back in the early - mid 2000s.
The game was a bit obscure and 2d sprites in the budding 3d era so no one in the core group or guests had any idea.
I got a phone call from one of the players some years back because he gets bored and watches lore videos for background noise.
He found out that i wasn't some galaxy brained DM but a dirty thief lol.
In the words of Mr.Whelch.
If you're going to steal.
Steal from the best.
Hey it kept them busy for like 2 years though.