See, I like 1e New World of Darkness. I occasionally have to apply some setting hacks to the fluff (such as removing the whole "Vampires are emotionally and creatively dead" fluff from Requiem, which isn't even mechanically enforced and rather poorly worded), but I like its toolkit approach and that there is no defined metaplot as well as the fact that Rule Zero is encouraged.
Unfortunately, 2e New World of Darkness AKA Chronicles of Darkness is a horrid mess both mechanically and thematically. It's overwrought with SJW nonsense, shitty mechanics updates, and garbage games like Demon: The Descent and especially Beast: The Primordial. To say nothing of the new pseudo-metaplot bullshit nonsense (the God-Machine in the overall franchise, the new version of the Strix in Requiem 2e, the Idigam in Werewolf 2e, etc.)
Both versions of World of Darkness started out awesome but then reached a point where White Wolf/Onyx Path shat the bed (Revised Edition for Classic World of Darkness, Second Edition/Chronicles of Darkness for New WoD).
The 20th Anniversary Editions of Classic WoD started out a partial return to form, celebrating the best elements of all the iterations of WoD, such as keeping the refined mechanics of Revised while taking back the worst of the metaplot changes and generally remaining metaplot-neutral as well as thematically neutral. Then Mage 20th Anniversary Edition ruined that (thanks Satyros Brucato!) and now with Paradox Interactive buying out White Wolf and placing it in the hands of petulant edgelord/Steven Segal look-alike Martin Ericsson, things are only going to get worse in my opinion.
TL;DR White Wolf is run by edgelords and Onyx Path is run by SJW maniacs. So I'm just going to hang on to the old books from the 90's and early 2000's and just run my WoD games with those.