- Joined
- Apr 25, 2020
These are the ones that truly irk me. I'll excuse most overpowered builds if the character itself is fun, or at the very least interesting to interact with due to their personality or concept.Both 3E and PF were notorious for what I call 'autism builds'. I've run across some real winners.
There was a gunslinger PC -- I think he was some kind of weird gunslinger/ranger multiclass -- in a game I was in, where he did absolutely ridiculous damage. I think what irked me (and my fellow players) more, though, was that he had all the characterization of a wet noodle. If he'd leaned into -- or even straight up lifted wholesale -- stuff from the classic spaghetti Westerns with Eastwood, it would've been great fun. But no, he was numbers on a character sheet, while the rest of us were playing mischievous rogue, cook-the-monsters fighter, and floofy elf noble.
After all, our GM is more than good enough to work around most dumbass infinite-minus-one-damage-per-turn builds with clever encounter design, and if the rest of the group wants to keep up we can crack open some splats and make our own dumb builds.
But there's nothing that can fix a boring character that exists only to consume oxygen and roll damage dice.