Wow. It has been a while since I posted on the progress of my tabletop game.
Ton of things changed, even the name and setting. Well over 50 pages in on just rules - all the rules are simple, non-contradictory, etc.
The game itself has moved from a library of shit from rolling to:
A mixture of 20 sided dice systems, dice pools, d6 system mechanics for skills.
I've made it to where your character is more than a sheet now and each choice you make is meaningful.
There are no classes and you shape your character based off the skill ranks, weapon ranks, weapon types, talents, and so on that you choose.
Your race determines: Your speed, base starting health, race talents (equivalent to feats, but just for your race), adjustments to magic use or weapons (depending on how they lean), and so on.
And, well, let's just say I have a much better cover than when I was going to call the game Legends of Avalon (had to change that shit because I didn't wanna get sued by some obscure video game maker from the X-box days).
Here's the new cover - the FoF or F&F thing is a bit of a call back to all the stuff that inspired its creation.