Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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>be me
>finally get a B/X game going with 5 friends
>manage to do so without anyone alerting the tranny
>today, the afternoon before the game
>two players drop
>running B/X with three players
>The only one in the area that is interested that I know is the tranny

I hate how people just drop games last minute, I hate trannies most of all, and I hate how everyone I could talk to about this is either liberal, doesn’t know what D&D is, is convinced that I overreact, or some combination of the above. How do you guys even get irl games nowadays?
Nothing wrong with a game with a GM and two players. It's more involved that way and my opinion as a GM has always been that if players drop I'm not stopping game and they can just deal with missing what happens. Not that I haven't used players dropping as an excuse to take a nap, but I'd never admit that in polite company.
 
Besides, it's not hard to get trannies to go away. Just don't care about anyone's back story. After all, a player could die any session to a bit of bad luck and stupid choices.
 
I will say on the topic of the tranny you're worried about, gaming with some weirdo can be the highlight of the game. They're either going to be reserved and just let you have an extra action in combat or be a weirdo and do something funny in game. It is a TTRPG, playing with weird assholes is part of the experience after all. Might be controversial on KF but if its the difference between playing or not I'd say let whatever this person's wacky gender in and see what happens. Might get a fun story out of it.
 
I will say on the topic of the tranny you're worried about, gaming with some weirdo can be the highlight of the game. They're either going to be reserved and just let you have an extra action in combat or be a weirdo and do something funny in game. It is a TTRPG, playing with weird assholes is part of the experience after all. Might be controversial on KF but if its the difference between playing or not I'd say let whatever this person's wacky gender in and see what happens. Might get a fun story out of it.
If you follow this advice post pictures of the inevitable spergout. I also suggest you say there are no trannies because potions of Change Gender are dirt cheap.
 
Wow. It has been a while since I posted on the progress of my tabletop game.

Ton of things changed, even the name and setting. Well over 50 pages in on just rules - all the rules are simple, non-contradictory, etc.

The game itself has moved from a library of shit from rolling to:
A mixture of 20 sided dice systems, dice pools, d6 system mechanics for skills.

I've made it to where your character is more than a sheet now and each choice you make is meaningful.

There are no classes and you shape your character based off the skill ranks, weapon ranks, weapon types, talents, and so on that you choose.

Your race determines: Your speed, base starting health, race talents (equivalent to feats, but just for your race), adjustments to magic use or weapons (depending on how they lean), and so on.

And, well, let's just say I have a much better cover than when I was going to call the game Legends of Avalon (had to change that shit because I didn't wanna get sued by some obscure video game maker from the X-box days).

Here's the new cover - the FoF or F&F thing is a bit of a call back to all the stuff that inspired its creation.
 

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We wound up abandoning the campaign where I got to play my awesome warlock with 20 charisma. One of the players got butthurt because the DM wouldn’t give him a magic item after we killed a chimera and said he wouldn’t come back. It seems 5e drew a lot of people like that in, who saw critical hole or something and then expect the DM to just have this epic campaign where everyone’s just killing high CR monsters like they’re goblins or something.
 
We wound up abandoning the campaign where I got to play my awesome warlock with 20 charisma. One of the players got butthurt because the DM wouldn’t give him a magic item after we killed a chimera and said he wouldn’t come back. It seems 5e drew a lot of people like that in, who saw critical hole or something and then expect the DM to just have this epic campaign where everyone’s just killing high CR monsters like they’re goblins or something.

I warned you niggers.
 
We wound up abandoning the campaign where I got to play my awesome warlock with 20 charisma. One of the players got butthurt because the DM wouldn’t give him a magic item after we killed a chimera and said he wouldn’t come back. It seems 5e drew a lot of people like that in, who saw critical hole or something and then expect the DM to just have this epic campaign where everyone’s just killing high CR monsters like they’re goblins or something.
lmao what a fucking faggot. maybe he can find a game together with the guy who ragequit mine because I wouldn't let him fire into melee without a range penalty.
 
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I only remember iHunt as the worse version of Hunter the Vigil. Basically it's Vigil with an even shittier 5e Hunter logic.

Not really that good of a game, though I confess I've not read the .pdf in depth. It had a very preachy and obnoxious tone of writing which made it a chore to bother with. Also not helped that the "hunters" literally could do ANY OTHER JOB FOR MONEY, which makes their decision stupid as hell. At least with Vigil, you take it up because at some point you got fucked by the monsters somehow. And in Reckoning the voices compel you to.

The take in iHunt was dumb and the writer's very stuck up in just reading them without knowing who they are.
 
I only remember iHunt as the worse version of Hunter the Vigil. Basically it's Vigil with an even shittier 5e Hunter logic.

Not really that good of a game, though I confess I've not read the .pdf in depth. It had a very preachy and obnoxious tone of writing which made it a chore to bother with. Also not helped that the "hunters" literally could do ANY OTHER JOB FOR MONEY, which makes their decision stupid as hell. At least with Vigil, you take it up because at some point you got fucked by the monsters somehow. And in Reckoning the voices compel you to.

The take in iHunt was dumb and the writer's very stuck up in just reading them without knowing who they are.
iHunt is r/LateStageCapitalism that thinks it is a game.
 
I assumed the "she" that was being talked about was a troon before you even mentioned "Olivia" hill,
 
Are we ever gonna get a CRPG set in a sword and sorcery style world? I'm getting tired of this high fantasy mage cringe.
Check out Barbarians of Lemuria, it's a pretty simple system based off of Conan type stuff. Everything is resolved with 2d6+modifiers with a universal DC of 9 My only issue is that combat isnt quite elaborated, which is pretty important for a Sword and Sorcery setting. One review I watched suggested porting over B/X's combat system iirc. I also think you could make basic badguys another check.

There's also Conan the Roleplaying Game though I havent read it so I can't attest to it's quality.
 
Are we ever gonna get a CRPG set in a sword and sorcery style world? I'm getting tired of this high fantasy mage cringe.
I came off an Iron Gods campaign not so long ago and, damn, what a wild ride that was. For those who don't know it's a Pathfinder AP that's basically Conan the Barbarian does Expedition to the Barrier Peaks.
A space ship crashes into the barbarian kingdom of Numeria and they don't know how to deal with it: some are superstitious and have declared all tech the work of demons to be destroyed, others have embraced it and turned into mad max-style gangs of chainsaw wielding maniacs. The barbarian king is kept from uniting them and pacified via "Numerian fluids" - chemical runoff from the spaceship with narcotic effects that alongside the radiation is mutating the wildlife and people into aberrations - by a shadowy cabal of wizards who want to maintain a monopoly on the discovered tech for their own power-hungry gain. All while the ship itself isn't so silent as it seems: rogue AI, androids, and death-robots being occasionally released from the debris to wreak havoc on the surrounding countryside as they discover magic in turn.
The whole thing's honestly a blast with a pulp-like mashing of eclectic genres together that I haven't really played or done this well since like 2e. Blade and Planet? I'm not even sure what to call it but I'd really like more. If I was to vote for the next Owlcat CRPG it's what I'd throw my hat in for, it's got all the hooks for a solid video game built right in, though they're not really predictable. Of all the AP's Wrath of the Righteous I can kinda see, but Kingmaker was honestly mediocre and looking back I never would have suspected it. I bet they'd do Rise of the Runelords first despite it only really being popular because it's the only AP most people have played.
 
In case you needed any more proof that Evil Hat is full of shit.

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Yes, the same Olivia Hill that has multiple abandoned Kickstarters. The same Olivia Hill that flew to Chile to cheat on his wife with someone who worked for him. The same Olivia Hill who ruthlessly backbites every employer he has ever had. The same Olivia Hill who was buddies with the rapist Matt McFarland. A bastion of courage and integrity indeed.

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Aren't these the retarded literal-faggots who made that awful Sword Lesbian game?
 
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