Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Hungry Cape Chads. 1625365314980 (1).png
 
@Corn Flakes
The first is going with an alternate Earth. The Strangereal solution. The world is familiar and its nations and ethnic groups directly map to groups on Earth, but they're just different enough that you can get away with exaggerations and broad generalizations because they're clearly fictional. This could also work as the modern-day "evolution" of a fantasy world, with or without magic to go along with the technology. And remember, kids: Belka did nothing wrong.

I had a friend do a Greek Mythos RP and I had to drop out of it. Not because of system, or story, or GMing - I just couldn't deal with everything being wrong because I knew what supposed to be right. I wasn't exactly correcting him, I was rolling with what he wrote but I was starting to derail the game to give OOC history/mythology lessons on what it was like in the real world. (Because even the Greeks of the late Bronze Age in 1177BC refer to the 'ancient greeks', so he hadn't selected a period of Greek civilization, mixing classical, city state, bronze-age and roman-period greek institutions, and greece's neighbors were also inconsistent) He was really close but just not getting the details right and it was driving me up the wall. So I had to drop.
If I was not a history sperg, I wouldn't have known enough to care.
He could have literally just reversed the spelling of everything (or translated that root words into Russian or Arabic) and I probably wouldn't have had an issue.

he's more cape than man now.
 
@Corn Flakes


I had a friend do a Greek Mythos RP and I had to drop out of it. Not because of system, or story, or GMing - I just couldn't deal with everything being wrong because I knew what supposed to be right. I wasn't exactly correcting him, I was rolling with what he wrote but I was starting to derail the game to give OOC history/mythology lessons on what it was like in the real world. (Because even the Greeks of the late Bronze Age in 1177BC refer to the 'ancient greeks', so he hadn't selected a period of Greek civilization, mixing classical, city state, bronze-age and roman-period greek institutions, and greece's neighbors were also inconsistent) He was really close but just not getting the details right and it was driving me up the wall. So I had to drop.
If I was not a history sperg, I wouldn't have known enough to care.
He could have literally just reversed the spelling of everything (or translated that root words into Russian or Arabic) and I probably wouldn't have had an issue.
That's what my GM did for one of the regions in his world. It was basically just Al-Andalus with the serial numbers filed off: an area semi-recently conquered by the local Moor-equivalents, with a decent level of integration with the locals. And apparently they also brought their mythological creatures with them. It was a lot of fun, going from fighting the usual fare of fantasy creatures to taking on Arabic mythology monsters for while. And not the ones in the Monster Manual, either. We got to fight some customized ifrits, ghouls and genies so we had to be on our toes.
 
Something that I know with AD&D is that fighters after reaching level 9 can have followers. If you implement that in 3.5, would that increase the tier for fighter or naw? I have no idea how that would work, but it could be fun for siege like scenarios and etc.
 
Something that I know with AD&D is that fighters after reaching level 9 can have followers. If you implement that in 3.5, would that increase the tier for fighter or naw? I have no idea how that would work, but it could be fun for siege like scenarios and etc.
It was a feat called Leadership that any class could take.
 
It was a feat called Leadership that any class could take.
That's 3e. AD&D didn't have feats at all.

IIRC, in AD&D at level 9 the Fighter gained access to a small fiefdom that earned him taxes, as well as a group of retainers/men-at-arms that followed him around so long as they were paid and treated reasonably well.
 
That's 3e. AD&D didn't have feats at all.

IIRC, in AD&D at level 9 the Fighter gained access to a small fiefdom that earned him taxes, as well as a group of retainers/men-at-arms that followed him around so long as they were paid and treated reasonably well.
I know, I used to play AD&D. I meant his suggestion for followers in 3.5.
 
I know, I used to play AD&D. I meant his suggestion for followers in 3.5.
Ah, fair enough. Yeah, Leadership was really overpowered, and it wasn't even all that useful for Fighters since Charisma was usually a dump stat.

For the record: https://www.dandwiki.com/wiki/3e_SRD:Leadership

I got the group to agree to a couple one-shots with martials getting underlings. I'll probably stick with 1 every 5 levels, always 3 levels behind the main character. And the character has to pay for their equipment and wages, of course.
 
Needs to be a book now.

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Excerpts from HCC the RPG

Chapter 2 GM Advice

…At the beginning of your first session, pass out an index card to each of your players. Ask them to write down anything that might trigger them and “no-go” zones. When they are done have them pass the cards in to you for review.

Immediately create a “pre-credit teaser” scene with as many of those things as possible. This isn’t a game for Nancy-boys…



Chapter 4 Combat

…For example: Jim’s character “Leon” is surrounded by thirty (or forty) sword lesbians. This could mean trouble! He immediately asks for a Cape Check. He tells the GM “I flourish my cape, light up a cigar and blow the smoke into their faces”. The GM nods approvingly and asks him to roll 10d20. “I got 133!” Jim cries. The GM says that the thirty (or forty) sword lesbians are now under his spell and immediately join his Harem (see chapter 9). The excess is the PC's current "Pimp Hand Rating" and can be stored for future rolls. Leon’s pimp hand is strong!...


Chapter 9 Harems

…But it’s not all fun and games. Remember our example from chapter 4? Handling thirty (or forty) former sword lesbians with daddy issues presents lots of potential problems. You must pay for their upkeep. Sure they’ve seen the light but you have to keep them busy and productive! Which ones will be on kitchen duty? Cleaning detail? Which ones give the best back and foot rubs? Will you turn some of them on the street to become “earners”? The only limit is your imagination!...
 
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This ugly fucking board game popped up on my kick-starter as something they think I would like:


Let bring out the checklist:

-vague brown people of no determinant origin CHECK
-Handicap / Disabled CHECK
-Zir/Zims CHECK
-They/Thems CHECK
-Fugly designs with fat wimmins CHECK
-Creator a white beta dude trying to hide behind 'diverse yah'll' CHECK
-manly Black women because God forbid Black women be feminine CHECK
-Sperging about diversity and so called inclusion and not the mechanic's of the game CHECK

This shit looks fucking awful. The game itself seems awful. The art style is pure tumblr. Jesus.
 
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Excerpts from HCC the RPG

Chapter 2 GM Advice

…At the beginning of your first session, pass out an index card to each of your players. Ask them to write down anything that might trigger them and “no-go” zones. When they are done have them pass the cards in to you for review.

Immediately create a “pre-credit teaser” scene with as many of those things as possible. This isn’t a game for Nancy-boys…



Chapter 4 Combat

…For example: Jim’s character “Leon” is surrounded by thirty (or forty) sword lesbians. This could mean trouble! He immediately asks for a Cape Check. He tells the GM “I flourish my cape, light up a cigar and blow the smoke into their faces”. The GM nods approvingly and asks him to roll 10d20. “I got 133!” Jim cries. The GM says that the thirty (or forty) sword lesbians are now under his spell and immediately join his Harem (see chapter 9). The excess is the PC's current "Pimp Hand Rating" and can be stored for future rolls. Leon’s pimp hand is strong!...


Chapter 9 Harems

…But it’s not all fun and games. Remember our example from chapter 4? Handling thirty (or forty) former sword lesbians with daddy issues presents lots of potential problems. You must pay for their upkeep. Sure they’ve seen the light but you have to keep them busy and productive! Which ones will be on kitchen duty? Cleaning detail? Which ones give the best back and foot rubs? Will you turn some of them on the street to become “earners”? The only limit is your imagination!...
Me and my band of degenerates would play the hell out of this game purely on the Pimp Hand Rating rules.
 
This ugly fucking board game popped up on my kick-starter as something they think I would like:


Let bring out the checklist:

-vague brown people of no determinant origin CHECK
-Handicap / Disabled CHECK
-Zir/Zims CHECK
-They/Thems CHECK
-Fugly designs with fat wimmins CHECK
-Creator a white beta dude trying to hide behind 'diverse yah'll' CHECK
-manly Black women because God forbid Black women be feminine CHECK
-Sperging about diversity and so called inclusion and not the mechanic's of the game CHECK

This shit looks fucking awful. The game itself seems awful. The art style is pure tumblr. Jesus.

And the only males are a born-male tranny and a fag.

KS has tons of pozzed shit they keep trying to push.
 
This ugly fucking board game popped up on my kick-starter as something they think I would like:


Let bring out the checklist:

-vague brown people of no determinant origin CHECK
-Handicap / Disabled CHECK
-Zir/Zims CHECK
-They/Thems CHECK
-Fugly designs with fat wimmins CHECK
-Creator a white beta dude trying to hide behind 'diverse yah'll' CHECK
-manly Black women because God forbid Black women be feminine CHECK
-Sperging about diversity and so called inclusion and not the mechanic's of the game CHECK

This shit looks fucking awful. The game itself seems awful. The art style is pure tumblr. Jesus.
which reminds me I finally gave the new descent boardgame a shot, and man... it does some interesting things technically but the art actually gets worse when you see it in the app, and now it comes along with some cringy VN dialogs (not that I mind VNs, but weebshit at least knows how to handle it and you know what to expect).

here's a taste:

EDIT: oh ffs just noticed the dragonspawn healer has fucking pronouns. not mentioned in the blurb is that he's also all mysterious and shit who apparently ripped one of his wings off but won't tell anyone about why (inb4 "muh twist"). really shouldn't have expected anything after trannies and retarded yes queen slay in legacy of dragonholt...

and it still suffers from "why push plastic on cardboard around when I could all that shit in the app in the first place?" - it might be better integrated and extended in the app with RNG under the hood and stuff but then you literally get stupid shit like "put an enemy here" and then they remove it from the map in the display.
 
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This ugly fucking board game popped up on my kick-starter as something they think I would like:


Let bring out the checklist:

-vague brown people of no determinant origin CHECK
-Handicap / Disabled CHECK
-Zir/Zims CHECK
-They/Thems CHECK
-Fugly designs with fat wimmins CHECK
-Creator a white beta dude trying to hide behind 'diverse yah'll' CHECK
-manly Black women because God forbid Black women be feminine CHECK
-Sperging about diversity and so called inclusion and not the mechanic's of the game CHECK

This shit looks fucking awful. The game itself seems awful. The art style is pure tumblr. Jesus.
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Renegade is a decent publisher but this looks retarded and for people who find the idea of Puerto Rico problematic y'all
 
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