Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Eh, he's a tard then and deserves a thread probably.

Potentially, he doesn't seem as prolific as say David Hill, but the tabletop gaming scene probably should have a community watch thread at this point.

Edit:
Hmm, this is a bit interesting thing about Daniel Fox
http://therpgpundit.blogspot.com/2017/04/shockingly-bad-behavior-from-rpg.html

Update with the situation with Daniel Fox, seems he's on 4chan's /tg/ request thread trying to defend his actions. Don't know why he just doesn't become a namefag there since it's so obvious it's him.
 
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So the man behind Zweihander Grim and Perilous has been false DMCAing whole request threads and troves that don't even share his work because I guess he hates the fact no one wants to buy his book. I wonder how long this guy will take do even more drastic things like DMCAing whole websites talking about his book. One chan site has just given up on request threads all together.

The sad thing is the request thread was pretty much the only reason to go on 7chan at all.
 
The sad thing is the request thread was pretty much the only reason to go on 7chan at all.

Without it it will die. 4chan and 8ch have all but banned Daniel Fox's book and three or so others because of their antics. People are boycotting it too.

Great way to winning people over with your game.

Daniel Fox.png


7chan has basically scrubbed their /tg/, there's only three pages left there. I'd love to see him try the same thing on 8ch and 4chan.

I have his book. All I will say is get the books that are on Humble Bundle instead. 26 books for $20 is better than one that's complete garbage. I'd rather support the original game than a retroclone. At least when I get Pathfinder books they have to pay a monthly fee to WotC so I'm still supporting the originals.
 
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I had an idea for a GURPS game that I'd like to run as a "two-shot", which I'm calling The Day After.
The basic idea is that it's a post-apocalyptic game set in the direct aftermath of a nuclear war, and the PCs are a group of survivalists. The first game session is character creation and "shelter creation", where the players design their survivalist retreat, decide what supplies they have, and other essential things. The next session is the actual nuclear holocaust, and the PC's attempts to safely wait out the radiation, keep order in the shelter, and deal with whatever hardships fate decides to throw at them. Which will probably be fucking everything. It's not a "shoot the super mutants with nukes" kind of game, it's a "oh shit, someone brought the flu into the shelter, and now we have several cases of pneumonia, by the way there's a group of angry refuges surrounding the place because of the PCs bragged to his coworkers about his preparations, have fun" kind of game.
 
I'm currently blazing through the Star Trek PnP game. It's a 2d20 system that operates on Call of Cthulhu dice rolls. It's not too clunky barring the need for a special set of dice (which thankfully they have rules for when you don't got those).
 
I'm currently blazing through the Star Trek PnP game. It's a 2d20 system that operates on Call of Cthulhu dice rolls. It's not too clunky barring the need for a special set of dice (which thankfully they have rules for when you don't got those).

I've been checking out the new official game myself. Rather like how the book has actual artwork instead of just photos from the shows.
 
So, my fellow Kiwis, I ask you this question.

What is your favorite edition of Dungeons & Dragons? And yes, Pathfinder and OSR games do count as D&D editions.

Personally, I'm tied between 3.5 and OD&D. Both have a certain charm to them, and 3.5 was my first RPG I ever played, while OD&D was the first RPG ever and has a certain unpolished quality to it that makes me like it.

That being said, I do find something in every edition of D&D that I like and I enjoy all the editions as a whole except 4E.

If I had the money to buy it, I'd buy an original OD&D boxed set from the 70's. I do own several OD&D retro-clones and I'm going to be buying the PDF versions of OD&D online on my next paycheck.
 
I've always been a fan of AD&D, but that's probably because it's what got me into tabletop gaming. Not to mention it taught me to read and do math at an early age. Hard to find a group for it now days unless it's online.
 
I've always been a fan of AD&D, but that's probably because it's what got me into tabletop gaming. Not to mention it taught me to read and do math at an early age. Hard to find a group for it now days unless it's online.

AD&D is awesome. My dad (who got me into RPG's and was my first DM) played AD&D a lot in the 80's and 90's, and AD&D 2E is his favorite edition.

Do you prefer AD&D 1E or 2E? I like both equally, and if I were to run AD&D, it'd be a homebrewed mashup of the two.
 
Anyone ever play Over the Edge (Atlas Games)? The original rules were elegantly simple, but the fluff is amazing if you're even a little entertained by odd conspiracy theories.

Basic premise is a woman bought a Mediterranean island from Mussolini in the early 1940s and set up her own country, which is at the same time an utterly totalitarian police state and a libertarian's wet dream. It's mainly set in a city called The Edge which is divided into barrios, several of which are controlled by gangs - some as mundane as astrology obsessed odinist bikers or creepy Satanists who insist they're possessed, or more out there ones like one that patrols with angry, mind-controlled baboons because the leader loves baboons (including physically). From there the setting gets weird.
 
3.5 and Pathfinder for me.

I do have a soft spot for 3.5, as mentioned before. And Pathfinder is pretty good too. If I were to run a 3.5-styled game, I'd use the Pathfinder rules and a homebrew setting.

The best part about Pathfinder is that nearly all of the rules, classes, races, spells, items, and the like can be viewed online for free at the Pathfinder SRD site.
 
AD&D is awesome. My dad (who got me into RPG's and was my first DM) played AD&D a lot in the 80's and 90's, and AD&D 2E is his favorite edition.

Do you prefer AD&D 1E or 2E? I like both equally, and if I were to run AD&D, it'd be a homebrewed mashup of the two.

1st Edition was harder to understand as a child so when 2nd Edition came out in 87 my group made the switch to that. It had far more campaign settings and rule books for it. The only thing we didn't like was how they wanted us to have binders for certain things. Back then they wouldn't last more than a few months of play.

I'd probably stick with 2nd Edition. 1st didn't really have a lot going for it
 
1st Edition was harder to understand as a child so when 2nd Edition came out in 87 my group made the switch to that. It had far more campaign settings and rule books for it. The only thing we didn't like was how they wanted us to have binders for certain things. Back then they wouldn't last more than a few months of play.

I'd probably stick with 2nd Edition. 1st didn't really have a lot going for it

2E had Ravenloft, which is my favorite of the official published settings (my dad is more of a Dragonlance fan though) and if I were to ever run AD&D, I'd use 2E as the base, with Assassins, Monks, and Half-Orcs back-ported in as player character options. And Demons and Devils as monsters you can fight.

I actually own the DMG and PHB for both 1E and 2E on hard copy, and I own a hard copy of the reprinted 2E Monster Manual (it was the anniversary reprint with the green cover), as well as a Ravenloft: Realm Of Terror boxed set (the original 1990 black box), and now part of me wants to run an old-school 2E Ravenloft game.
 
So, I picked up Star Trek Adventures and am looking through it.
iu


It seems decently put together. It's a 2d20 system like Call of Cthulu. I'm thinking of experimenting with running a game for that.

Sorry, I will not allow a Horta science officer. Or any officer.
 
I'm growing to like Pathfinder more than 3.5 as I play more of it, but both are my go-to with high fantasy.
So, I picked up Star Trek Adventures and am looking through it.
iu


It seems decently put together. It's a 2d20 system like Call of Cthulu. I'm thinking of experimenting with running a game for that.

Sorry, I will not allow a Horta science officer. Or any officer.

I'd be game for a round of that; I found some fan species stuff and would love playing a Bolian Security guy since for some reason some of the more noted races did not make it in the base book. (Probably helps I created one as the how-to make character. But I can shift as needed.)

I also know how to make a char and have the sheets for this if anyone else wants to boldly go where no one has gone before.
 
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