- Joined
- Feb 20, 2017
I could look through it. I don't often look into New World of Darkness stuff, preferring Old World of Darkness. I really only became interested in Promethean because of Orpheus.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Trust me, Promethean is worth it. The writings, concepts, and mechanics are very well done and thought through.I could look through it. I don't often look into New World of Darkness stuff, preferring Old World of Darkness. I really only became interested in Promethean because of Orpheus.
Have not played (Read the 1st ed book) it myself but I hear good things, especially about 2nd ed.So what do people like about Promethean?
For me it seems like a typical White Wolf game. Like you can see that in any of their games you have a base archtype and then they change the theme/ backstory to it. Bit lazy in terms of design really. It seems like it's an interesting take on monsters and far better than their attempt with Beast at the very least. Even with the Beast supplements it's still not a good game.
I've noticed that paradox has put the lash to Opp over the 20th anniversary lines in the past few months since new WW products are scheduled to drop Q1 2018. I have a feeling it's going to move everything in house once the last KS commitments have gone out the door. Chronicles might get spun off or just axed. Then opp will have their PC feel good games like pugmire and scion.Paradox Interactive is just going to let Onyx/ Nocturnal kill the franchise.
So what do people like about Promethean? I've been looking into it and has a lot about humanity/ feelings in it and what it means to be human from what I've seen. Seems interesting enough. I'm still paging through the books.
Anyone know of a good system for a wrestling game? I've been wanting to get the WWF game but that can be hard to find (the 1990's one).
Honestly, it can be somewhat combat inclined, since you as the monster are something so alien to existence it tries to actually erase you, often by making people lose it due to your torment. You have access to alchemical reactions and are reasonably tougher than vamps; kind of a diet werewolf in a way I reckon.I have booth versions. In terms of roleplaying it seems good for straight up storytellers (something I enjoy), those who like to munchkin or like combat I don't will find a lot going for it. Artwork is fine in core book.
Yeah but in terms of "unnatural" wouldn't that also mean vampires too or Demons? Why doesn't existence try to remove them? Or is there an NPC faction right now that's doing that job? Sort of like how Vampires have the Werewolves.Honestly, it can be somewhat combat inclined, since you as the monster are something so alien to existence it tries to actually erase you, often by making people lose it due to your torment. You have access to alchemical reactions and are reasonably tougher than vamps; kind of a diet werewolf in a way I reckon.
I personally enjoy it because it really hits that part of me that was really affected by movies like the Iron Giant and Bicentennial Man. The notion that you are who you choose to be, regardless of your origins.
And how did they cock up my favorite goblinoid race?
In lieu of a soul, you have a storehouse of Pyros, the Divine Fire from which all life springs, but which isn't meant to exist in such a concentrated form. As a result, its radiance burns all around it, causing reality itself to hate you.Yeah but in terms of "unnatural" wouldn't that also mean vampires too or Demons? Why doesn't existence try to remove them?
In lieu of a soul, you have a storehouse of Pyros, the Divine Fire from which all life springs, but which isn't meant to exist in such a concentrated form. As a result, its radiance burns all around it, causing reality itself to hate you.
Or being "that" kinda Marauder in mage the AscensionKind of reminds me of your Apocalypse form in OWoD Demon.
Essentially this. Since you're a mockery of life fueled by a quasi-soul that basically serves as a beacon of "This shit ain't right". Each type of Promethean also affects reality and people differently, based on the four classical elements and aether.In lieu of a soul, you have a storehouse of Pyros, the Divine Fire from which all life springs, but which isn't meant to exist in such a concentrated form. As a result, its radiance burns all around it, causing reality itself to hate you.
So they forgot that Hobgoblins are essentially master warriors and actually can fight in formations like shield walls, phalanxes, and can actually organize logistics? Idiots. It's as dumb as people forgetting that Kobolds are clever little bastards and masters of trapwork and dungeoneering.They don't really seem too militaristic. If you got a lot of hobgoblins in an area looking to invade there should be outposts everywhere, there should more roving bands of scouts. People weren't kidding either when they said the majority of the characters were female either it's like the male characters shouldn't exist but Paizo forced Crystal to put them in. It's also bad that Amber Scott wrote the first AP so of course it's horrible and you have NPC's you really don't care about, though this one you don't seem to have a trans character, just a female who had a more male dominate role.
Essentially this. Since you're a mockery of life fueled by a quasi-soul that basically serves as a beacon of "This shit ain't right". Each type of Promethean also affects reality and people differently, based on the four classical elements and aether.
So they forgot that Hobgoblins are essentially master warriors and actually can fight in formations like shield walls, phalanxes, and can actually organize logistics? Idiots. It's as dumb as people forgetting that Kobolds are clever little bastards and masters of trapwork and dungeoneering.
FIFYI think Amber Scott thinks hobgoblins are men, because that's how they acted and appeared in art minus the size of a man.