- Joined
- Aug 4, 2019
Steam has an obscene first-mover advantage which has compounded into an actual legal natural monopoly by a mean of a superior product.At most Steam has a "lite" monopoly
Calling it a "lite" monopoly is underselling it.
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Steam has an obscene first-mover advantage which has compounded into an actual legal natural monopoly by a mean of a superior product.At most Steam has a "lite" monopoly
Steam has an obscene first-mover advantage which has compounded into an actual legal natural monopoly by a mean of a superior product.
Calling it a "lite" monopoly is underselling it.
I don’t know who can overtake Steam at this point? Unless Steam completely enshitifies and turns into garbage after Gabe leaves.Two decades of expansion have simply made Steam so massive that it would take significant resources or time to make an equal competitor. So many game companies want the storefront success Valve achieved, but none of them are willing to court consumers into buying like Valve does.
Valve has announced 3 new pieces of hardware today, an updated Steam Controller, Steam Machine, and a new VR headset called the Steam Frame. No prices yet, they will be available in "early 2026."
My reaction: They all look great. But I really need Valve to take the licensing-not-owning shit out of the TOS before I can comfortably give them any significant amount of money again. Or a regulator to force them to. #StopKillingGames!
Back when Epic was about to be released, there was a significant amount of speculation that maybe Epic could have taken less of a percentage than Steam from the devs, and offered games at a lower price in order to stimulate competition...and we all know how that turned out. At this point, I pretty much don't care, so long as they don't decide to enshittify themselves when Gaben steps down.Steam has an obscene first-mover advantage which has compounded into an actual legal natural monopoly by a mean of a superior product.
Calling it a "lite" monopoly is underselling it.
But they do take less of a percentage from devs?Back when Epic was about to be released, there was a significant amount of speculation that maybe Epic could have taken less of a percentage than Steam from the devs, and offered games at a lower price in order to stimulate competition...and we all know how that turned out.
They take 0% for the first million dollars in revenue, however if they release on steam, gog, and epic simultaneously that 0% of their revenue would come from epic sales anyway.0% for the first $1,000,000 of revenue, then 12% after that. For indies, it should be a no-brainer given that you don’t sign an exclusivity deal.
Fortnite
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At least they're somewhat self-aware.
But wait, there’s more.Found this little nugget in the Steam subreddit.
Found this little nugget in the Steam subreddit.
i dont see how the dude is wrong, over-exaggerating, but i agree with it for the most part.
How would letting AAA developers shoulder the cost of infrastructure? If that’s the case, would they not just go back to their own stores and tell Valve to pound sand?View attachment 8220423
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Christ all fucking mighty, these people arent even good at PRETENDING they know how anything works, are they? Its just more "Tax the rich more and everything will work out just fine" gobbledygook
If you unironically agree with childish nonsense, idk what to tell you. Its not a matter if they are "right" or not, the fact that they speak in such a cartoonish and childish manner that it loses any credibility and seems like just redditism.
How would letting AAA developers shoulder the cost of infrastructure? If that’s the case, would they not just go back to their own stores and tell Valve to pound sand?
So servers and network infrastructure are free?i dont see how the dude is wrong, over-exaggerating, but i agree with it for the most part.
So servers and network infrastructure are free?
for a small billion dollar indie company likeSo servers and network infrastructure are free?