"It’s not truthful. On DEEP SPACE NINE, that was the watchword. We wanted it to be true. There was a lot of truth in DEEP SPACE NINE, a lot of difficult questions that we tried to answer, and some difficult questions that we couldn’t answer. DS9 was a real place, a truthful place; it was a place where we explored things on a real level. But VOYAGER doesn’t go there. It just will not go there. You are trying to tell the audience on the one hand, ‘We’re so far from home, and it’s going to take us so long, and we really wish we could get home. It’s rough out here.’ Janeway wrings her hands about all the things that she has sent the crew through. Then, it’s off to the holodeck. You can’t talk with any kind of a straight face about food rations and energy conservation, and having a real kitchen in the mess hall, when at the same time you’ve got the holodeck going. It’s such a facade, and no matter what kind of technobabble bullshit you come up with, the audience intuitively knows, again, that’s not truthful. There is no reality there. That would not happen. Even on GILLIGAN’S ISLAND, they didn’t have the Skipper and Gilligan sitting in the Minnow, watching color television. But on VOYAGER, who cares? We want the holodeck to run so we can go do period pieces, and we can do dress up and we can do fun adventures on the holodeck, and we don’t want to give that up. Okay, but don’t try telling me at the same time that you are really out scraping by and barely making it out there on the frontier, when none of their hair is out of place, and their uniforms are pristine, and the bridge is clean every week."
Moore laughs, "What is the difference really between Voyager and the rest of the fleet? When that ship comes home, it will blend right in. You won’t even know the difference. They haven’t personalized the ship in any way. It’s still the same kind of bare metal, military look that it had at the beginning. If you were trapped on that ship and making your way home, for years on end, wouldn’t you put something up on the walls? Would you put a plant or two somewhere in a corridor? Wouldn’t you try to make it a little more livable? That is the challenge that I think they have really dropped. They just won’t deal with the reality of the situation that ship is in. They look for stylistic twists, and ways to make the show interesting visually, and up the action quotient, and up the sex quotient. But that’s not the problem. If you can’t believe in your own premise, you then certainly can’t take the next step and try to have a point of view about life, about what it means to be human: what is the nature of the human heart, and good and evil, all of the great questions that STAR TREK is famous for trying to grapple with in a science fiction context. When VOYAGER tries to go there it is so completely superficial that it doesn’t mean anything. Even when they are trying to really mine something, it’s undercut by the fact that nothing else surrounding it is real, and that you can’t accept these people in the positions and what they are doing. Kirk and company had a point of view. Kirk was a man of opinions. He was a man who had his own take on right versus wrong, when to take action, and when not to. I think he is respected for that. People that looked up to that character, looked up to him because he was a leader who said, ‘We are going this way, and this is the right thing to do.’ Picard is a different kind of leader. Picard was a more thoughtful guy who saw there was a little more gray in the world, but still had a very high sense of ethics, such a high sense of ethics that I think it bound us a little too much; it bound the character a little too tightly. Sisko [Avery Brooks] was a man who saw the world in shades of gray, who was always thrust into ambiguous situations, who was always having to grapple with questions of faith and reason and right and wrong, and had to do it in an interesting in compelling way. The people around him supported that premise. They were all flawed characters on a flawed station dealing with a flawed situation. It gave them permission to explore that ground. I don’t know what VOYAGER is about. It just doesn’t seem to speak to me. I watch the show; I try to understand what it is saying to me, what it’s trying to explore. But it doesn’t seem to explore the human condition. It doesn’t have a point of view on the subject. It falls back on STAR TREK boilerplate; it falls back on the Prime Directive. The Prime Directive has now become this cop out for doing anything in an episode, for having any point of view."