I am still not over how the devs, especially that fag, Shrike, handled the 1st game, and his famous "You're playing the game wrong" attitude whenever anyone called him out on this shit. That game didn't even have PvP in any capacity, yet they proceeded to nerf anything that stood out as remotely fun to use. And what of Synthetik 2? The balance treadmill continues. The Commando got his blade nerfed because he was "a one-trick," as if having a devastatingly effective build identity in a PvE roguelite is somehow a problem that needs solving. Summon builds overperformed, so those got the treatment too, with the devs openly stating they'd go for "lighter nerfs first before heavier nerfs if required," like they're managing some kind of competitive esports meta rather than a game where the only person getting stomped is a bunch of robots.