Sony hate thread

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I cannot speak for walkmans but discmans sucked; they were bulky, would skip really often, most couldn't play CD-R's and were similar to Google glass, where using them in public was a clear "come mug me" sign.

None of my classmates ever brought their discmans to school because of how inconvenient they were.
My Walkman from the late 80’s still works like a charm. But I can see the impracticality of cds over cassettes with the discman, considering increased battery requirements, and how delicate they would be

off topic, but every Sony home stereo piece (vhs player and laserdisc player) and camera (vhs camcorder and digital camera) still works like a charm, and the only things needing to be replaced are batteries and rubber belts. Their shit is built to last, or at least was.
 
Thank you I was expecting this reply. Those games came out indeed on other platforms either at a later date or under tremendously ruinous conditions. Care to play Nier Automata on steam? How about the switch port of Bloodstained.
Okay, I'll give you that. Atelier Ryza only has the bare minimum of "graphics settings" that must be configured in the launcher. If you want 1080p resolution at borderless fullscreen, you gotta go into the .ini file, manually set the resolution to 1920x1080 windowed, and install Borderless Gaming for that, because if you have the game in windowed mode, the launcher automatically caps your resolution at 1600p! (Ryza 2 has graphics settings adjustable in-game and somewhat functional borderless windowed, which is a miracle by Gust's standards.) I've been playing Automata with the fan patches for so long that I forgot those were never updated into the game.

Microsoft is locking down exclusive deals from big PC games series to the tiniest thing like patches and stuff for PC, so it's now expected that many Steam copies will get the inferior treatment even on their own platform. Microsoft already got Square Enix to give them exclusive patch preferences for the PC platform. You would have to buy a copy from the Microsoft storefront to get the performance enhancements. This will be especially true in Bethesda's case. Every single major WRPG franchise outside of tabletop properties like Warhammer and Dungeons and Dragons, belongs to Microsoft or Activision.

Not only that but if you're a faggot for big box physical games, consoles are giving those things out constantly but PC releases are always an afterthought.
Forget big box physical, PC releases are always an afterthought anyway. Did you mention it's damn near impossible to mod anything from the Microsoft Store? So if a dev puts out a complete pile of shit, the 5% chance fans will fix their game goes down to 0.05% because the architecture and muh DRM is fucking impossible to work with? And that the Microsoft Store version of Phantasy Star Online 2, which came out months before the Steam version, is known to delete 80 gigabytes of essential game files each time you reboot your PC, among other technical issues?

You can't mod shit on the PS4, either, but Japanese games are developed with the PS4 in mind, so they come out more polished and less in need of mods. On the other hand, Sony is also demanding that Japanese games released in Japan get censored according to Commiefornian standards, and those kind of changes end up in all versions of the game...

You just can't win. :(
 
You wouldn't have to deal with Sony's BS if you were a filthy PC fag like yours truly.
 
You wouldn't have to deal with Sony's BS if you were a filthy PC fag like yours truly.
Yeah you would have to deal with Steam's BS which is more or less falling in the same line and affects the same % of games so there's no real difference. Evenicle 2 got banned worldwide and many euro regions are starting to get all adult games banned on the platform with germany being the first. Porn games always invite this so it's not surprising it's why they were originally banished to their hovels when they started getting notoriety in the 80's.


You can't mod shit on the PS4, either, but Japanese games are developed with the PS4 in mind, so they come out more polished and less in need of mods. On the other hand, Sony is also demanding that Japanese games released in Japan get censored according to Commiefornian standards, and those kind of changes end up in all versions of the game...

You just can't win. :(
The censorship affects a very small minority of games, and being that no Japanese developers have jumped ship from the PS5, it's pretty much business as usual. It could get better or worse because that's entirely dependent on just how big the console market gets in China and that's what everyone is gunning towards currently. Majority of devs will go along with censorship policies because it allows their games to get into larger markets. And China will never not have a censorship policy in place until it's renamed as Greater Taiwan.

Case in point, there's going to be numerous versions of Resident Evil 8 that won't have blood and gore, Capcom has removed it almost entirely. Now violence isn't really taboo in America but there's more places worldwide that don't like than do. It may even affect the US version due to time constraints. But this is Capcom's own corporate standards and they don't have the manpower to specialize that much for each region. Bandai did the same with Tales of Berseria and both Europe and the US got the same version of the game because Euro standards said no child impalement, they weren't going to make a separate english version for non-europeans, it wasn't worth their time and money.

There's yet to be a digital storefront that wasn't somehow a complete piece of shit, maybe Gog.com because they're more specialized and hence can be more organized since they know who to cater towards. But everyone from Apple to Microsoft, to nintendo, to Sony, can't make a digital storefront worth a shit.
 
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It's hard to defend the PC-as-all you need platform when, whatever godmachine you can come up with, will undoubtedly be shackled by the tremendous boil of pus that is windows 10.
 
It's hard to defend the PC-as-all you need platform when, whatever godmachine you can come up with, will undoubtedly be shackled by the tremendous boil of pus that is windows 10.
I want to see the storefront wars heat up, we have not yet begun the retardation now that Microsoft themselves are opening up a direct competitor to steam. Epic took potshots and caused legal retardation, Origin is still kinda hanging around, but there needs to be a great fire lit under the ass of PC gamers and when shit like Patches and Patch Notes become digital platform specific, we know we're in for a wild ride of pettiness and corporate shanking the likes of which have not been seen before. It's been ages since we've had a good Mac vs PC fight and this one is shaping up to be far dirtier already because of how embedded both corporations are in the PC World.
 
I want to see the storefront wars heat up, we have not yet begun the retardation now that Microsoft themselves are opening up a direct competitor to steam. Epic took potshots and caused legal retardation, Origin is still kinda hanging around, but there needs to be a great fire lit under the ass of PC gamers and when shit like Patches and Patch Notes become digital platform specific, we know we're in for a wild ride of pettiness and corporate shanking the likes of which have not been seen before. It's been ages since we've had a good Mac vs PC fight and this one is shaping up to be far dirtier already because of how embedded both corporations are in the PC World.
If the storefront doesn't have achievement support, a variety of games, sales and a robust UI, you've already lost.
 
If the storefront doesn't have achievement support, a variety of games, sales and a robust UI, you've already lost.
They're going to be tying the xbox achievements to the PC store. They've even rebranded the whole Xbox network for this. They're supposed to be giving out specific branding next for Xbox Exclusives and then Xbox Partner Exclusives to promote the fact that if anything is coming to PC, the Microsoft version will be the superior one. This is why they're having paid exclusivity deals with patches and DLC, they're not going to allow Steam or Gog have the games be as well supported.

I dunno about the UI but going by microsoft's current style, it's probably going to look tablet oriented despite not being primarily used for mobile.
 
They're going to be tying the xbox achievements to the PC store. They've even rebranded the whole Xbox network for this. They're supposed to be giving out specific branding next for Xbox Exclusives and then Xbox partner Exclusives.
Why did they do that? Xbox Live was a perfect name.
 
Why did they do that? Xbox Live was a perfect name.
Because it's not just on consoles anymore but it's the PC platform as well and eventually mobile for some games. They're calling it the Xbox Network because it's a whole new network and everything is getting tied to some form of Microsoft proprietary software. It's why they're wanting to purchase Discord too, they plan to have it be the defacto chat of the whole thing.
 
The censorship affects a very small minority of games, and being that no Japanese developers have jumped ship from the PS5, it's pretty much business as usual.
We already got that conversation over the matter of censorship many times before, especially on the Culture War thread, but guess you can't stop your true nature of the disingenuous Sony fanboy in the end.

And this generation won't be generous for the PS5 when it comes to japanese games anyway, between the massive fuck-you from SIE itself (with the censorship policies, the lazy O/X button swap with no possibility to revert back, the low amount of allocated PS4&PS5 hardware stock, the shutdown of Japan Studio) and that the sales of the PS5 hardware & softwares are abysmal in Japan. The console managed to get through the 500k milestone but PS5 softwares never make the Top 30 ever after the first week of the console (Yakuza 7 on PS5 was the sole exception so far but it sold less than the WiiU port of Yakuza 1+2 HD) giving the net impression the majority of the hardware sales so far are just phantom sales in the end. It's been expected for the Playstation brand to be pretty much eradicated in Japan (original source) especially if Jim Ryan continues to be the dumb and completely clueless suit in charge.

Wii U vs PS5 in Japan - March 26th 2021.png Playstation Famitsu.png

Guess which major japanese sports game, that used to have a long record of being a Playstation exclusive, jumped ship?
 
We already got that conversation over the matter of censorship many times before, especially on the Culture War thread, but guess you can't stop your true nature of the disingenuous Sony fanboy in the end.

And this generation won't be generous for the PS5 when it comes to japanese games anyway, between the massive fuck-you from SIE itself (with the censorship policies, the lazy O/X button swap with no possibility to revert back, the low amount of allocated PS4&PS5 hardware stock, the shutdown of Japan Studio) and that the sales of the PS5 hardware & softwares are abysmal in Japan. The console managed to get through the 500k milestone but PS5 softwares never make the Top 30 ever after the first week of the console (Yakuza 7 on PS5 was the sole exception so far but it sold less than the WiiU port of Yakuza 1+2 HD) giving the net impression the majority of the hardware sales so far are just phantom sales in the end. It's been expected for the Playstation brand to be pretty much eradicated in Japan (original source) especially if Jim Ryan continues to be the dumb and completely clueless suit in charge.

View attachment 2037254View attachment 2037259

Guess which major japanese sports game, that used to have a long record of being a Playstation exclusive, jumped ship?
Japan doesn't play consoles though and are almost entirely been doing handhelds. The PS4 and PS5 didn't do well not because of any company policy, it's because the hardware isn't portable. All those things you cited are hot takes from japanese twitter which are about as reliable as /pol's social media takes. The majority of Japanese developers go with consoles because they're a much larger market outside of japan to begin with. Koreans, Chinese, and Westerners outnumber all japanese purchases by a large margin, they're also all way larger markets. The only reason why companies like Capcom, Atlus and Fromsoft did as well as they did was due to the non-japanese. Companies like Falcom have also been risen to prominence and their series have become mainstays in western RPG canon as well.

None of what you actually said has an impact over there especially if you're citing the confirm buttons because they're now in the same location as every single other platform. It's almost entirely because that Japan primarily does 100% mobile gaming. If there was some perceived sleight against sony, the Japanese wouldn't be singlehandedly funding the Fate Franchise with mobile app purchases to the tune of millions.
 
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Guess which major japanese sports game, that used to have a long record of being a Playstation exclusive, jumped ship?

Aww man, this is disappointing as fuck. The visuals took a noticeable dip after looking crisp as fuck on PS4, now it looks like the PS3 game again! Hope the Switch is region free so I can keep playing this series. It's the best combination of arcade and simulation. Okay, that's enough spergery from me.
 
It's crazy that Sony seems to have had consistently better console hardware than Microsoft and Nintendo since the ps4, yet has squandered this with a lack of investment in developers, and a complete ignorance of fan favorite Sony franchises. They even made a fucking console vr unit that didn't suck ass, and went on to do almost absolutely nothing for it software wise. It seems it's basically dead in the water for the ps5 while PC vr continues to gain an audience as headsets gets better and cheaper. The only notable games the psvr has are shitty indie games, or lobotomized ports of existing ps4 titles like Drive Club. All of this and it doesn't even account for their continue insistence on censorship at even even higher degree than Nintendo or Microsoft seem to be trying.
 
It's crazy that Sony seems to have had consistently better console hardware than Microsoft and Nintendo since the ps4, yet has squandered this with a lack of investment in developers, and a complete ignorance of fan favorite Sony franchises.
The failure of the Vita in the west is still absolutely nuts to me. In terms of power it completely shits all over the 3DS and its initial control scheme was way more robust; the 3DS wouldn't get an integrated second analog control until the New 3DS years later, and even then said second analog sucked. You need only look at the release of MGS3 on both devices and it's practically night and day. By all rights, the Vita should have been the victor between the two.

Yet somehow, the 3DS completely overpowered the Vita and the Vita was forgotten by Sony after just a couple of years. Sure the memory stick shit didn't help, but Sony did nothing to prop the system up. Say what you want about Nintendo, at least they supported the 3DS through and through and there was at least some major developer support for it. Unless you were a massive weeb, the Vita basically offered very little to you. Even the PSP had more to offer for casual normies who had one.
 
Let's be more precise, Japan is just gacha at this point. The big ol' fat jrpg developers have either moved on to mobile or hang on to the old crust of ancient IPs like final fantasy and dragon quest. I am thankful though that many PSvita falcom jrpgs got either released on PS4 or remastered for PS4.
Yeah pretty much, they're pretty much ground zero for any and all actual gambling mechanics that pop up elsewhere.

There's a reason why pachinko is also heavily prevalent but that's another whole layer of bullshit. Personally I never liked actual gambling because much like American carnival games, they're fucking fixed to hell and have bullshit chances as is, even before they start fucking with the odds.

The failure of the Vita in the west is still absolutely nuts to me. In terms of power it completely shits all over the 3DS and its initial control scheme was way more robust; the 3DS wouldn't get an integrated second analog control until the New 3DS years later, and even then said second analog sucked. You need only look at the release of MGS3 on both devices and it's practically night and day. By all rights, the Vita should have been the victor between the two.

Yet somehow, the 3DS completely overpowered the Vita and the Vita was forgotten by Sony after just a couple of years. Sure the memory stick shit didn't help, but Sony did nothing to prop the system up. Say what you want about Nintendo, at least they supported the 3DS through and through and there was at least some major developer support for it. Unless you were a massive weeb, the Vita basically offered very little to you. Even the PSP had more to offer for casual normies who had one.
Nintendo really didn't support the 3ds at the beginning, the Vita really served no purpose because everything wound up doing better on the PS4 in the end. The Vita was very redundant for the majority of Sony's markets because everything it did the PS4 could also do outside of being portable. And a sizable fraction of portable users don't take the thing outside their home because it occupies the same space as their phone and that's what they're going to pick over a game machine. Remember Sony released the PSTV which was a console Vita and nobody really picked it up because they would rather have a PS4. Even games that started out on the PSP/Vita like Legend of Heroes and Monster Hunter wound up doing far better on consoles, so it makes no sense to really fund shit if it was going to start infringing on your main event. if the graphics are going to look on par with a console, you miught jsut as well release the game on a console.

Majority of western users who own portable gaming machines just tend to go as far as their bed, with a 2-3 hour battery life you're really tied to the wall to begin with.
 
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Imma be honest the only Sony related platform I had was the PSP, and even then I used it mostly just for emulation, and it was fine, and the whole idea of playing some modern games on the go at the time was neat

I wanted a PS3/XBox 360 just for a very niche game but now that emulations for these are out I see no reason to own one, back to PC for me.
 
They have gone full retard when they announced they will force the X O button change. It doesn't effect me but it's like they want the PS5 to fail in Japan. Rule 1 of buttons: do not fuck with people's muscle memory.
 
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