Sony hate thread

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I was watching a review the other day, and it seems like Sony can take a new L as DreamWorks beat them to making a Sly Cooper movie:
6E1A1C2D-163F-408C-AC69-9CB9E4416BD0.jpeg
Apparently that film has yet to be officially canceled, so Sony better start getting on that shit, now is the time to do it, especially with this new trend of cartoony animation that would fit Sly perfectly.
 
Ace attorney and shit are more games than David Cage games, Until Dawn, Telltale games etc
We somehow accepted at some point that Ace Attorney games fell in the same category as danganronpa, nekopara, clannad or muv-luv. I don't know who pushed for this decision but my guess it was increidbly soy-ridden, insufferable in weebdom, and quite possibly a foul smelling dickhead.
 
We somehow accepted at some point that Ace Attorney games fell in the same category as danganronpa, nekopara, clannad or muv-luv. I don't know who pushed for this decision but my guess it was increidbly soy-ridden, insufferable in weebdom, and quite possibly a foul smelling dickhead.
Danganronpa I can see, but Nekopara is just porn and Clannad and Muv Luv I think are just like, basically porn, but with versions that take all the porn out, and I don't understand who those are for. My best guess is that they're the anime equivalent of those Sports Illustrated Swimsuit Editions, but all of that seems sort of silly in the internet age where you're always two clicks away from seeing fanart of @wry wrangler being vortexed into a big ol' anime lady's butthole
 
We somehow accepted at some point that Ace Attorney games fell in the same category as danganronpa, nekopara, clannad or muv-luv. I don't know who pushed for this decision but my guess it was increidbly soy-ridden, insufferable in weebdom, and quite possibly a foul smelling dickhead.
In Japan, they do make the distinction between NVL (as in "novel", which holds a very little amount of interactivity and just one linear plot) and ADV ("adventure games", with multiple choice prompts/endings and can include additional gameplay such as point&click or strategy for example).

As for why the term of visual novel was popularized in the West to just encompass every japanese game with tons of text, I dunno.

Danganronpa I can see, but Nekopara is just porn and Clannad and Muv Luv I think are just like, basically porn, but with versions that take all the porn out, and I don't understand who those are for.
Clannad never had porn btw.
I guess it's a matter of preference. Console ports of eroge VNs is the sole case of censorship in which I don't mind trading away the few porn scenes for the easier accessibility (on a handheld) and sometimes more story content (additional routes & endings). The Playstation Vita was how I discovered a couple of them (including Muv-Luv) and the Switch follows the same logic.
 
It seems like this entire console generation so far has consisted of Sony and Microsoft trying to 1up each other and see who can acquire the most studios instead of making games.
Purchasing developers and blue balling them as a business strategy is ballsy.
 
Telltale only hit a homerun with the first season of TWD, those games really went downhill after that.
Second one was actually great too, but they snuck in some faggotry which is automatically a dealbreaker if I know about it before I get the game.
 
I was watching a review the other day, and it seems like Sony can take a new L as DreamWorks beat them to making a Sly Cooper movie:
View attachment 3236530
Apparently that film has yet to be officially canceled, so Sony better start getting on that shit, now is the time to do it, especially with this new trend of cartoony animation that would fit Sly perfectly.
Knowing Sony they would make Sly gay and trans.
 
What about Tales from the Borderlands? I don't like the main games but thought it was a fun adventure.
It was alright. Never played any of the border land games, maybe I woule've liked it more if i did.

Telltale Game of thrones, batman, walking dead sequels and guardians of the galaxy were okay too. I only enjoyed wd1 and wolf among us. They just were more fun to me. I do think wolf among us season 2 looks cool.
 
What about Tales from the Borderlands? I don't like the main games but thought it was a fun adventure.
I don't like Borderlands but that one was good. The GoT game was also pretty decent, some parts better than others of course. I wish there were more focus on the Red Keep part, being already familiar with the likes of Cersei and Tyrion made the dialogue choices fun in a way that is hard to do in a game with fresh new characters.
 
Well, Square just sold off pretty much it's entire library of western IPs and studios to Embracer for 300 million dollarydoos. Sony wasted 2 billion on Bungie with almost no good IP when they could have just waited and paid 300 million to get Deus Ex, Legacy Of Kain, Thief, and Tomb Raider all of which have a decent association with Playstation. Both MS and Sony are probably kicking themselves in the head right now.
 
From what I remember Rare was a shitty company after the N64. They couldn’t keep up with modern tech well, which is why Nintendo did not buy them out as they were probably seen as a liability. Jumping from 5th to 6th gen was a leap, and Rare seemed to be one of those studios that was unable to really handle it.
I don't buy that, for all of the flaws Starfox Adventures had it was impressive when it came to graphics. The problem was entirely upon Nintendo expecting Rare to release yearly hit after hit. Releasing Goldeneye, both Banjo games, Perfect Dark, Conker's bad fur day, and Starfox Adventures within a 6 year timespan is nuts. Nintendo should have planned better, and instead have allowed Banjo Tooie to stand on its own at the end of the N64 cycle, given Conker's Bad Fur Day another three quarters of development to become a gamecube launch title, then released Starfox Adventures after another 6 months to a year of extra development.
 
It seems like this entire console generation so far has consisted of Sony and Microsoft trying to 1up each other and see who can acquire the most studios instead of making games
Then why is Sony so fucking bad at making the 1up. MS gets the massive cod factory and most of sony's memorable ips while Sony cuckolds itself with the destiny company simply because they made halo at some point.
Telltale only hit a homerun with the first season of TWD, those games really went downhill after that.
I swear to fucking god, TWD season 2 went downhill after its first chapter because they had an all hands on deck situation with The Wolf Among Us(word is people more or less figured out the mystery after it's first chapter, so they had to rework everything) and siphoned all of the writers away to work on that and then just hire freelancers to do the rest of the season.
 
I don't buy that, for all of the flaws Starfox Adventures had it was impressive when it came to graphics. The problem was entirely upon Nintendo expecting Rare to release yearly hit after hit. Releasing Goldeneye, both Banjo games, Perfect Dark, Conker's bad fur day, and Starfox Adventures within a 6 year timespan is nuts. Nintendo should have planned better, and instead have allowed Banjo Tooie to stand on its own at the end of the N64 cycle, given Conker's Bad Fur Day another three quarters of development to become a gamecube launch title, then released Starfox Adventures after another 6 months to a year of extra development.
Well, Nintendo were expecting Rare to have something ready by the Gamecube's launch period, since they were among the first to get system development kits (SDKs), but Rare had nothing. Couple that with the fact that Rare's biggest champions in the company, like Howard Lincoln, were retiring at that point, and Rare's founders, the Stamper Bros., intentionally forcing a bidding war between Nintendo, Microsoft, and Activision, and the rest, as they say, is history.
 
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