Basic Blonde Boy
kiwifarms.net
- Joined
- Dec 15, 2021
They should have just used a big fig like Dimensions had.They finally released official Sonic legos abit ago and just like the current games.
They are pretty mediocre.
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They should have just used a big fig like Dimensions had.They finally released official Sonic legos abit ago and just like the current games.
They are pretty mediocre.
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I got a hot take; Sonic Heroes is severely underrated. I played it again for the first time in like 8 years a while back. It was surreal; the Internet had re-conditioned me to hate it but I had so much fun playing it again. The game's structure resembles that of the classic Genesis games, with the two stages and a boss, and the level design gets really creative. The game's also got a much lighter approach to story, which is really interesting to me considering the early 3D era of Sonic, from Adventure to 06, tried to tell more complex and serious stories. And the music is really damn good; I'd forgotten how fucking awesome the music in the rail and mansion levels are.
I was also playing the game on PS2, which, from what I can tell, is the worst version by a significant margin ( running at 30 fps vs the 60 found in other versions, sound effects that are straight up absent). I dunno, even in its gimped state I was really enjoying it.
This isn't to say there aren't severe problems, because there most certainly are. The special stages are the absolute worst in Sonic history, especially the last few. And the game is pretty repetitive with all the teams navigating the same levels. The individual levels are different and they do try to mix things up, but they end up feeling like you're just doing the same thing again and again. The process of unlocking the final story is painful because of this; it's almost not worth 100%ing the game (I kinda quit halfway through Team Chaotix, though I also hate their mission-based levels).
Heroes was a decent game to me at first when you want to play it with the mentality of just playing one team and getting used to the mechanics and putting up with some of the bullshit it throws at you. (Acceleration through the roof, wonky rail switching, claustrophobic combat in area's where you can easily fall off, bingo stages in general, etc.)I replayed sonic heroes to 100% during the lockdowns last year and I found that trying to get the A ranks really accentuates the games flaws i.e Floaty controls+over reliance on death pits
The Bingo levels were my favourite as a kid. Getting the A ranks on them as an adult made me want to tear my eyes out, as not dying is a prerequisite for A rank and good luck getting through those Bingo highways with no deaths, if it's not the wonky physics during those sections or random clipping through geometry, the game will find some other way to fuck you.. The number of times I cleared the highway just for sonic to randomly fall short of the platform legit made me want to fucking scream.
Other than that, the last few levels overstay their welcome, no sonic level needs to take 10+ minutes.
I would take 100 Westopolises over having to do those fucking Emerald stages again....Still better than the travesty that was Shadow the Hedgehog. (Seriously, 10 times through Westopolis just to unlock the final stage/boss? Heroes was less agonizing than that.)
Just run on the ceiling and you'll automatically win, especially if you're playing as Team Rose.I would take 100 Westopolises over having to do those fucking Emerald stages again.
Sonic Generations on the 3DS makes those Emerald stages a LOT more playable and fun, especially online. The first few stages are cheap easy wins though because they basically amount to "who can press Y to boost first", but from Emerald 4 on, it's more muscle memory because the obstacles become more of a threat and avoiding the springs is the faster approach than actually hitting them.I would take 100 Westopolises over having to do those fucking Emerald stages again.
I like his idea of S&K having hard-to-reach areas.is he right? are people just retarded?
Do people really struggle with Blue Sphere stages? They're the easiest special stages in the series IMO. Just look at this bullshit:Those Stages are a pretty bad experience in otherwise-excellent games.
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I tried A-Ranking SA2, to unlock Green Hill. The save file got corrupted. I quit in disgust.You know you're a true sonic autist when you try to A rank the levels.
I actually got that far, out of boredom and the amount of muscle memory that it took is the reason why I hate half of the series, at this point.I tried A-Ranking SA2, to unlock Green Hill. The save file got corrupted. I quit in disgust.
Anyway, the reward isn't worth it.
Ranking systems are a stupid idea, anyway. You devote your time to playing a game and it has the audacity to say, "Well, you did okaaay... but I think you can do it better."You know you're a true sonic autist when you try to A rank the levels.
I've never understood how any of the rankings even worked and only ever had good ranks in Generations.
It's why I never cared for Hitman games.Ranking systems are a stupid idea, anyway. You devote your time to playing a game and it has the audacity to say, "Well, you did okaaay... but I think you can do it better."
SH had the last great VA cast.Just run on the ceiling and you'll automatically win, especially if you're playing as Team Rose.
Mission Complete? Well, make sure to play again and kill everyone with a paperweight."Hey you did everything silently but you didn't use the the single bag of ravioli to make your target slip down into the pit of lions. Sowwwwwy"
Blood Money is the reason I can't stand that song. It's a beautiful rendition and I know I'm the problem but for some reason that particular version cuts through me like a knife and now I can't stand it.Mission Complete? Well, make sure to play again and kill everyone with a paperweight.
Killed everyone with a paperweight? Well, make sure to play it again and kill everyone with a brick while cupping your balls and singing "Ave Maria".