Sonic The Hedgehog Games

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Which game do you play the most in Sonic Mega Collection?

  • Sonic 1

    Votes: 28 4.5%
  • Sonic 2

    Votes: 112 18.1%
  • Sonic 3 and Knuckles

    Votes: 245 39.5%
  • Sonic 3D Blast

    Votes: 23 3.7%
  • Sonic Spinball

    Votes: 24 3.9%
  • Dr. Robotnik's Meanbean Machine

    Votes: 89 14.4%
  • they're all good in my opinion

    Votes: 99 16.0%

  • Total voters
    620
I feel like both Sega and the Sonic fandom are damaging Sonic's reputation in the video game market. Sega "innovates" and radically changes after each Sonic game. See Lost World as an example. They want to change the Sonic formula with each game.

And the Sonic fandom cannot decide what made Sonic a great series. 2D Sonic? 3D Sonic? Platforming? Boost? Each mainline game is drastically different from the last. It's almost impossible to keep up.

Not to mention the tight deadlines and development from each game.
 
I feel like both Sega and the Sonic fandom are damaging Sonic's reputation in the video game market.
There's nothing but rubble there.

Sonic's been toxic for longer than it was popular. It's kept alive by childish freakos who can't give up on it part-way. It’s like they have Stockholm Syndrome. They’re always like, ‘oh man, it was terrible, but the NEXT game's gonna be great!’ Every time.

The others are just watching to see how low Sonic can go.
 
I feel like both Sega and the Sonic fandom are damaging Sonic's reputation in the video game market. Sega "innovates" and radically changes after each Sonic game. See Lost World as an example. They want to change the Sonic formula with each game.

And the Sonic fandom cannot decide what made Sonic a great series. 2D Sonic? 3D Sonic? Platforming? Boost? Each mainline game is drastically different from the last. It's almost impossible to keep up.

Not to mention the tight deadlines and development from each game.
 
I feel like both Sega and the Sonic fandom are damaging Sonic's reputation in the video game market. Sega "innovates" and radically changes after each Sonic game. See Lost World as an example. They want to change the Sonic formula with each game.

And the Sonic fandom cannot decide what made Sonic a great series. 2D Sonic? 3D Sonic? Platforming? Boost? Each mainline game is drastically different from the last. It's almost impossible to keep up.

Not to mention the tight deadlines and development from each game.
i think they mostly innovate because a previous formula has failed, they always stick with a formula for atleast 3-4 games until it evenutally they realease a bad game that kills said formula, the Boost was made because 06 failed, and the rumored new Formula from the next game was made because Forces failed and a lot of fans were asking for an Open World game ala Breath of the Wild, of course they realease a couple experiments such as Lost World, wich exists to appeal to Mario fans, or Shadow the Hedgehog, wich exists because a child asked for Sonic to wield guns.

there's also the fact tastes change between generations, stuff like Bakugan, Bayblade or Ben 10 used to be hated because it was overplayed and people tought they were crap to promote toys, and stuff like Flapjack or Chowder was hated because people tought they were "dumb" but now all of those are beloved with many fans having nostalgia for those shows, just look at the people that have tons of nostalgia for minecraft, NOSTALGIA. FOR. MINECRAFT, this also applies to Sonic, people used to hate the Adventure era because it was a slap to the face to what they tought Sonic should be, and everyone who defended them was dismissed as a "blind fanboy", now everyone thinks Sonic being lighthearted is a slap to the face of what they think the franchise should be, and now everyone who hates the SA era games is dismissed as "Nostalgia Blind"
There's nothing but rubble there.

Sonic's been toxic for longer than it was popular. It's kept alive by childish freakos who can't give up on it part-way. It’s like they have Stockholm Syndrome. They’re always like, ‘oh man, it was terrible, but the NEXT game's gonna be great!’ Every time.

The others are just watching to see how low Sonic can go.
what i said above also applies here, and also there's the fact many fans defend the bad games, i myself find unrionic enjoyment out of Sonic R, Sonic 3D Blast, Shadow the Hedgehog, Sonic Battle, Sonic Riders and Sonic Unleashed, and many find unironic enjoyment out of Sonic 06 or those Wii Storybook Games, even between them they have their disagreements on what games were good or not, the Sonic Fandom is also waaay better than people give it credit for, there's tons of genuinly great Fangames, Fanart, Fanfics, Fan-Animations and even Fan-Music that could easily be dismissed as something official, and now, a lot of the fanbase HATES the current games that others considered good, Sonic Colors, Sonic Generations, even Sonic Mania all have people that are like "it's not THAT good, it could be better" wich also happen to be the ones who unironically enjoy "the bad games" but then again the fandom is mixed in everygame and a lot of people enjoy different games or hate different games depending on what they grew up with and what was their taste.
From sleep deprivation or ritual suicide?
it was the former.
 
Doing research on SEGA from their console days really opened my eyes on how hard-headed they’ve been. They’d rather fail on their own terms instead of succeeding through the advice of outsiders.
They wouldn't share development tools. They didn't let Sega of America assist with the Saturn.

I don't know much about Japanese business culture, but it sounds like whoever was in charge over there was obsessed with 'trade secrets' above all else. It was like pulling teeth to get Sega to do what needed to be done.
 
I know this is just me being petty and fat, but why are we not getting Sonic Origins until next year, given that these games have already been ported a jillion times?
 
There's a bit of a mystery going on with Colours Ultimate right now. Famitsu posted some screenshots featuring a Tails life icon and people assumed that meant playable Tails, but you can see Sonic's model in one of the shots. Following that, people posted something regarding the listings which stated that you can get four player icons by pre-ordering(?) and then THAT was seemingly debunked by a info dump at the end of the Ultimate reveal trailer. Player icons are the things you select when you start a game, they shouldn't influence in-game stuff like a life icon.
 

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This last stream has convinced me that Sonic (Or SEGA in general) is the lolcow of the gaming industry. Just when you think it's over, the autism refuses to let it end and you get a new iteration of a dumpster fire. At this point i just keep tabs on the franchise to see how much more they can tarnish it.

Plus all the fans sound like abuse victims when they talk about the next game.
 
I'm going to be honest here, I'm kind hyped for Sonic Colors Ultimate it's the same game I loved way back but with better graphics and some new shit.
E2ajevDVkAghc2g.jpg

(Also yes I partially wanted to post this only because I found a photo of this weird-ass woman on Twitter lol)
There's a bit of a mystery going on with Colours Ultimate right now. Famitsu posted some screenshots featuring a Tails life icon and people assumed that meant playable Tails, but you can see Sonic's model in one of the shots. Following that, people posted something regarding the listings which stated that you can get four player icons by pre-ordering(?) and then THAT was seemingly debunked by a info dump at the end of the Ultimate reveal trailer. Player icons are the things you select when you start a game, they shouldn't influence in-game stuff like a life icon.
The Tails shit is really confusing and if I'm going to be honest there is no way Tails could work ingame, like I guess they could do what the Gen mods did where they replace his boost with flying but I don't know.

I guess maybe he could work if he was like a last collectible thing but that imply that the Skins would have gameplay changing mechanics, as I seen right now it's probably fake or just some reskin but if it's a real then it might be Sega's way of seeing if readding other playable characters is viable or not.

There is no way that the custom player icons thing wasn't referring to the save select screen, the photos shown wouldn't even work for a play life icon.
E2cQSvAWEAAm2lL.jpg


Note: another possibility is that it could be some kind of easy mode thing where Tails saves from falling to your death or something.

Btw the more notable thing is the screenshot showing the Jade wisp in action.
E2cGw0zWUAM9Hjk.jpg
 
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Doing research on SEGA from their console days really opened my eyes on how hard-headed they’ve been. They’d rather fail on their own terms instead of succeeding through the advice of outsiders.
That is somewhat respectable. I mean, there aren't many companies that are that stubborn in doing it their own way. The success of this way notwithstanding.
This last stream has convinced me that Sonic (Or SEGA in general) is the lolcow of the gaming industry. Just when you think it's over, the autism refuses to let it end and you get a new iteration of a dumpster fire. At this point i just keep tabs on the franchise to see how much more they can tarnish it.

Plus all the fans sound like abuse victims when they talk about the next game.
Tell me about it, I'd argue that those particular fans are what's causing it, because there's always going to be one who calls the next Sonic game absolute dogshit, and eventually the rest follows suit, even if the latter enjoyed it begin with. I want to go back to the days where everyone was loving the live action movie! (Well, sort of, you get the idea.)


As for the stream itself, I never got the chance to play Sonic Colours, so the ultimate edition coming out on multiple platforms is pretty good.

S3&K being on the new collection is fantastic too and to a lesser extent, CD as well. I did think to myself that they'll release a collection of the genesis games plus CD, so I feel a little vindicated. Now the question is: Will we get the Game Gear games like the 6th gen Sonic compilation games did?

For the teaser (And I know it's a teaser), all I'll say is this: It doesn't look or feel like it'll be a Boost game, if that makes sense.
 
There's nothing but rubble there.

Sonic's been toxic for longer than it was popular. It's kept alive by childish freakos who can't give up on it part-way. It’s like they have Stockholm Syndrome. They’re always like, ‘oh man, it was terrible, but the NEXT game's gonna be great!’ Every time.

The others are just watching to see how low Sonic can go.
Basically the original games were flawed - they were always kind of an "all flash, no substance" thing, and arguably aspects like the art style and music were "better" than the actual games themselves. They never figured out how to use the "speed" gimmick in a way that didn't end up just being mindless running, dashing, and jumping.

Seems like since the 2000s, Sega has been emulating Nintendo and Mario - since Mario games outside the original series have sold well and received good reviews (e.x. sports, racing, party, RPG, etc) - they've just been sticking Sonic into a bunch of odd games as a "cash-grab", hoping that the game will do well just because it has "Sonic" in it.

---

The best way I can think of to improve the series, would be to go back to the original formula and alter it - basically make the challenge all about racing against the clock (rather than defeating enemies) - such as giving you a much shorter time to beat the stages, and allowing you to collect items to increase your allotted time - then the "speed" formula would still fit, and the games would have more of a real challenge rather than just being mindless running and jumping.

But I have feeling that Sega (and the idiotic fans) won't be willing to tinker with the original formula and acknowledge that the games were always flawed to begin with.
 
But I have feeling that Sega (and the idiotic fans) won't be willing to tinker with the original formula and acknowledge that the games were always flawed to begin with.
Now you're getting to the Engine Room of our topic.

Super Bunnyhop goes into some of this. Sonic was Sega's answer to a specific gaming platform. Since then, he's been stuck following trends.

The obvious answer is to focus on endless running or speedrunning. But Sega are money-grubbing ghouls: they don't want to fork out the money to make it shine. And they're guaranteed to break sales records no matter how shitty it is.

Recall that Shadow and Sonic '06 sold extremely well. It's a cynical product aimed at mongs who will uy a dog turd if you dyed it blue.
sonic.jpg
 
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You've touched on the original sin.

Super Bunnyhop goes into some of this. Sonic was Sega's answer to a specific gaming platform. Since then, he's been stuck following trends. The obvious answer is to focus on endless running or speedrunning. But Sega are money-grubbing schlubs: they don't want to fork out the money to make it shine. And they're guaranteed to break sales records no matter how shitty it is. Recall that Shadow and Sonic '06 sold extremely well. It's a cynical product aimed at mongs who will buy a dog turd if you dyed it blue.

View attachment 2209181
Yeah, I've played a few free fangames like "Sonic: After the Sequel" and "Sonic Time Twisted" which are better than any of the recent schlock that Sega has cranked out - they're still hampered by the limitations of the original Sonic formula, but for what they are, they're quite good.
 
This one.

View attachment 2208120

Mega Drive and Genesis are the same thing?
Yep there the same. Sega 16 bit system was call the Genesis in North America while everywhere else it was called the Mega Drive. Apparently they couldn't uses the name Mega Drive in NA so they had to rename it to Genesis. So everytime Sega does their annual 16 bit collection, those games have to go under 2 different names, one for the NA market and one for everywhere else.
 
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Yeah, I've played a few free fangames like "Sonic: After the Sequel" and "Sonic Time Twisted" which are better than any of the recent schlock that Sega has cranked out - they're still hampered by the limitations of the original Sonic formula, but for what they are, they're quite good.
Agreed.

Kaizo Sonic is an interesting one. It's a study in how Sonic is merely a tightly-packed platformer. Mario has dozens of assets that can be expertly placed as traps. All Sonic has are spikes. It's woven into his DNA.
 
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