Sonic The Hedgehog Games

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account

Which game do you play the most in Sonic Mega Collection?

  • Sonic 1

    Votes: 28 4.5%
  • Sonic 2

    Votes: 112 18.1%
  • Sonic 3 and Knuckles

    Votes: 245 39.5%
  • Sonic 3D Blast

    Votes: 23 3.7%
  • Sonic Spinball

    Votes: 24 3.9%
  • Dr. Robotnik's Meanbean Machine

    Votes: 89 14.4%
  • they're all good in my opinion

    Votes: 99 16.0%

  • Total voters
    620
I have hacked life by learning this one neat trick: not buying Sonic games at launch anymore. Superstars looks tedious af and not worth $60. Fool me 7 times, shame on you Sega. Fool me 8 or more times, shame on me.

It's been a while since I've actually stopped watching his content three years ago, especially when he became a leftist shill and that he's trying to be more like MovieBob, and not just his look either.
This reminds me, somecallmejohnny did multiple videos back in the day where his smoke detector was chirping. He may be Puerto Rican, but he is also an honorary negro.
 
finished Frontiers base game last night. Game was....OK. Not great, not terrible either. Just....OK. Unfortunately, one of the major sticking points for me was the story.

Though it may have great character moments, and the overall impact on the Sonic lore is cool, the way the story is told to you feels awkward and disjointed, like they are skipping over important events.

The best example is on Kronos Island, the very first island in the game, where you encounter Amy. Sonic's first conversation with her is pretty basic. They talk about how Amy is some kind of weird Cyberspace ghost, she comments on Sonic's infection, and the pair agree that they need to find answers and rescue everyone. Your second conversation with Amy, she tells you how she has to help a weird rock confess its true love. What's the context of this? We're not given anything to go on. The weird rock in question is a creature called a Koco, but the game does nothing to introduce these little things to you as characters. Up to this point, a Koco is a collectible item used to upgrade Sonic's stats, but now you're telling me they're, like, self-aware beings with thoughts and feelings and social needs? Amy starts talking about them like we're supposed to just know what we're looking at, but we don't. It feels like something's missing.

By far the most perplexing thing about Frontiers' story, at least to me, is the red-and-black nemesis set to fight against Sonic on Eggman's side, then, when a threat bigger than both of them shows up, teams up with Sonic to save the day.
1699812745272.png
No, not that one.
1699812878680.png
There ya go. Yeah, this little gremlin causes all of the question marks to appear in my head. Specifically, what they have in mind going forward for her, because they clearly do plan on keeping her around. Sage's arc is absolutely fascinating in just how much it doesn't fit into the typical Sonic formula. Her entire character arc is about learning compassion and understanding love and all that--all of which is very "Team Sonic." Hell, the credits song, 'Dear Father,' makes that painfully clear if you hadn't picked it up from the rest of the game. And yet, she is a creation of Eggman, and firmly on "Team Eggy."

Now, an easy fix for this would have been for her to abandon Eggman and join Sonic because she has such a good heart. But the problem is Eggman loves her and she loves him. We have this emotional beat before and after The End where we see that Eggman is genuinely hurt by risking (and subsequently losing) Sage. And her last words are a request that Sonic "look after" her father. So the idea of her leaving Eggman to participate in the compassion she learned would be a painful scene, not a triumphant one. That certainly wouldn't work.

And of course, the idea of her going full evil like Pappy would also feel highly tragic--we've seen that she has a will, she recognizes and appreciates compassion, and she longs for friendship and comradery. If she remains locked up with Eggman, she will likely feel more like a prisoner than a daughter. Moreover, if she is reworked to operate along a similarly evil and selfish worldview as Eggman's, it would step on her arc from Frontiers, and leave her feeling regressed and hollowed-out.

So as an evil character who has learned compassion but loves the main antagonist...where can she go?
  • She can't just fill the gap of Orbot and Cubot (who seem to low-key root for Sonic sometimes, though that might just be in Boom), because their relative neutrality comes in equal parts from their amorality and comedic nature.
  • She can't run away and join Team Sonic because she clearly wouldn't abandon her father like that, and obviously Eggman has to remain evil.
  • She can't fully embrace Eggman's worldview because she is clearly a compassionate character who longs for the things that are far more abundant with Sonic's team than Eggman's.
I don't know where they can truly go from here with Sage and have it feel natural.
also, no, I will not be bothering with The Final Horizon, fuck that shit
 
This reminds me, somecallmejohnny did multiple videos back in the day where his smoke detector was chirping. He may be Puerto Rican, but he is also an honorary negro.
The obnoxious smoke detector noises were from his earlier videos, but he has later corrected the technical aspects. That said, his intelligence isn't corrected
 
How many kiwis will actually be playing Dream Team at launch? It's hard to tell at a glance if the farms trends more towards Android or Apple.
The only game I play on Apple Arcade is Warped Kart Racers (AKA: the very funny Family Guy/American Dad/King of the Hill crossover Mario Kart-style racing game) and that's it. And that's pretty much a low bar there
 
I finally made myself suffer through the rest of Superstars. Ignoring my previous rant about the terrible level design, it’s amazing that this game has three final bosses - each with multiple phases - and they’re all the worst final bosses in Sonic history, on top of the already-terrible bosses throughout the entire game.

I can confidently say this is my most hated 2D Sonic of all time, and it’s the last straw that‘s finally made me boycott the whole franchise. Sega doesn’t know what the fuck they’re doing.
 
I finally made myself suffer through the rest of Superstars. Ignoring my previous rant about the terrible level design, it’s amazing that this game has three final bosses - each with multiple phases - and they’re all the worst final bosses in Sonic history, on top of the already-terrible bosses throughout the entire game.

I can confidently say this is my most hated 2D Sonic of all time, and it’s the last straw that‘s finally made me boycott the whole franchise. Sega doesn’t know what the fuck they’re doing.
Did you play Generations (3DS)? That's a pretty bad one, worst I've played.
 
So hilarious that Sega won't make Sonic Adventure 2 that the fandom has been pining for since the Dreamcast days. They'd have a damn money printing machine on Fortnite levels but instead they keep throwing out this weirdo shit like Sonic Colors. And NOW they can't even make a decent 2D game, the bread and butter of sonic.
 
I don't even like the Chao Garden, but I've never understood Sega's refusal to just bring it back. People want it, it would print money. Just fucking do it. It can't be that fucking hard to implement in a newer engine.
 
I don't even like the Chao Garden, but I've never understood Sega's refusal to just bring it back. People want it, it would print money. Just fucking do it. It can't be that fucking hard to implement in a newer engine.
I think it might be done out of sheer apathy, considering how the current series of games are being ran into the ground. Plus, they've been consistently selling well enough for the execs to ignore most of the stuff that people were asking for
 
It can't be that fucking hard to implement in a newer engine.
It's 3D Tamagotchi. You pet it, feed it, and play games with it. Only thing you don't do is pick up it's shit.

Hell, anyone can make a hack out of the pre-existing Tamagotchi games and replace them with Chaos and you'd have the same experience.
 
Best thing about the Chao Garden was all those things the game doesnt explain to you, like getting Sonic shaped Chao, Chaos ones, think there’s invisible ones too… It’s tamagotchi at its core, but it had a lot of neat stuff going for it
 
Chao Garden would be an easy money maker as an app, I'd think. For branding purposes, call it something like Sonic's Chao Garden.
 
Back
Top Bottom