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Is it because the game is too slow or is it because there's too many frustrating mechanics? This game is much faster than DF depending on what you're doing and a lot less frustrating.I have never played this game and probably wouldn't have the patience for it (kind of like Dwarf Fortress) but I liked this man's Rimworld videos.
https://youtube.com/watch?v=YDVEo95QIa4
Why not mod it?before i could get around the stupidly large bedroom size requirements
i know i can just mod room requirements to be smaller, but i enjoyed building around the requirements, it made the base more interesting
Might as well ask for bzzt to be removed for punishing you for using batteriesDear Tynan Sylvester
For the love of god please remove the flashstorm event from the game, It's not fun to force my pawns to go beat out fires in the middle of winterYour strongest racist, Hermann
Protip: Hidden Conduits, which were added in version 1.5, are invincible and cannot be short circuited, so if you only use hidden conduits for your colony you will never experience a ZZZTT event. (Edit: You also need to keep buildings that can be short circuited under a roof but you should already be doing that)Might as well ask for bzzt to be removed for punishing you for using batteries
>Dev modeDear Tynan Sylvester
For the love of god please remove the flashstorm event from the game, It's not fun to force my pawns to go beat out fires in the middle of winterYour strongest racist, Hermann
Should be rarer, but otherwise it's not too bad. Most of the time if you're suffering from short circuits it's your own fault due to putting electronics in the rain or you just don't have enough batteries (which also shouldn't be a big issue since you should send a pawn to fix it ASAP).Might as well ask for bzzt to be removed for punishing you for using batteries
He really is on his way to being a lolcow ain't he?Holy shit is this SOS2 mod author null from a parallel universe? Kek
What is this nigga's problem again? Is he mad Tynan added gravships?Might as well ask for bzzt to be removed for punishing you for using batteries
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Holy shit is this SOS2 mod author null from a parallel universe? Kek
When you start a game, set a custom scenario. There's an option to disable any events you like.Dear Tynan Sylvester
For the love of god please remove the flashstorm event from the game, It's not fun to force my pawns to go beat out fires in the middle of winterYour strongest racist, Hermann
What is this nigga's problem again? Is he mad Tynan added gravships?
Pretty much.*snip*
he's mad that tynan originally said 'no solicitors' to his gay mod pitch and then later adds gravships as an expansion without being paid to dev it.What is this nigga's problem again? Is he mad Tynan added gravships?
It wouldn't be so bad if the event didn't trigger 5 times a year, I'm in the boreal forest but why the fuck does it feel like I'm playing in Florida.It does have its uses but most of the time it's just shit.
The rimworld being Florida makes a twisted sort of sense when you think about it.It wouldn't be so bad if the event didn't trigger 5 times a year, I'm in the boreal forest but why the fuck does it feel like I'm playing in Florida.
Certainly explains all the mass suicidal waves of fiends wanting to assault your house and kill you.The rimworld being Florida makes a twisted sort of sense when you think about it.
The average pawn's violent breakdown is just them turning into Florida men, because a Florida man would kick an antigrain shell next to the chemfuel stockpile...again.The rimworld being Florida makes a twisted sort of sense when you think about it.
flashstorm really never bothers me most of the time it happens pretty far from my base and sets some grass on fire and maybe kills a small animal. though i am currently playing in a arid shrubland so fire doesnt spread easilyDear Tynan Sylvester
For the love of god please remove the flashstorm event from the game, It's not fun to force my pawns to go beat out fires in the middle of winterYour strongest racist, Hermann