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Hell yeah, the more official shit that replaces poorly coded mods (not that Rimworld is much better) the better. Especially any performance improvements.Okay, so I was wrong about the week release window, but we do have more info about the new DLC and update 1.6.
- The new DLC is Odyssey, which lets you build your own, lesser ships to better traverse the planet and explore derelict stations. Aside from that, we get new biomes, animals, and typical mechanoid buffs.
- Update 1.6 will contain stuff like performance improvements, temporary caravan camps, better base upgrading and management, and new modding tools.
Odyssey is about exploration, adventure, and new ways to play
cliffs, chasms, crevasses, and valleys... islands, archipelagos, atolls, peninsulas, and fjords
The pathfinding system is now fully multithreaded
Pitch temporary camps while travelling as a caravan. This creates a playable map for your colonists to eat, stabilize, and regroup when someone's bleeding out, starving, or sick with the flu.
We’ve heard what you were asking for and it made sense. After 10+ years of building RimWorld colonies on a single map, Odyssey opens up an entirely new play style.
I KNEELnew album by Alistair Lindsay
Will it be worth $25 to replace free mods with a potentially slightly better optimized official version, though? Everything here is pretty much already in my current modlist.Hell yeah, the more official shit that replaces poorly coded mods (not that Rimworld is much better) the better. Especially any performance improvements.
You won't have to worry about official Rimworld content getting abandoned or worse, pozzed.Will it be worth $25 to replace free mods with a potentially slightly better optimized official version, though? Everything here is pretty much already in my current modlist.
Has Rimworld mods getting pozzed been an issue? I'll admit I haven't been involved with the 'Rimworld community' so I don't know what faggotry may be going in there, but the worst I've seen just browsing the Steam workshop is the occasional Ukraine flag colors in thumbnails.You won't have to worry about official Rimworld content getting abandoned or worse, pozzed.
There was the whole controversy with Alice Cecil (tranny modder who got into a spat with Ludeon after the former tried to promote a charity via forced ads in their mods), and the tragedy of Rainbeau Flambe (oldfag Rimworld modder who trooned out some time after 1.0's release).Has Rimworld mods getting pozzed been an issue? I'll admit I haven't been involved with the 'Rimworld community' so I don't know what faggotry may be going in there, but the worst I've seen just browsing the Steam workshop is the occasional Ukraine flag colors in thumbnails.
...you pay for the DLC?Will it be worth $25 to replace free mods with a potentially slightly better optimized official version, though? Everything here is pretty much already in my current modlist.
Holy shit, thank God. If done right this could be a hell of a boon. Might fuck with mods though if the last attempt at multithreading is any indicator (though to be fair that was also a mod, and we all know how poorly coded mods are).Should be mentioned the new update adds multithreading to various aspects, performance has improved dramatically (according to them)
Never heard of them or any of this, though that is interesting. Looking into this "Alice..."There was the whole controversy with Alice Cecil (tranny modder who got into a spat with Ludeon after the former tried to promote a charity via forced ads in their mods), and the tragedy of Rainbeau Flambe (oldfag Rimworld modder who trooned out some time after 1.0's release).
So.... Shall we take bets on how long the first lets play involving arctic nudist cannibal organ harvesting crackhead cult that lives in ice caves and has trained attack mammoths takes to pop up?Sedan Hussein said:you might settle on a tropical swamp/forest peninsula with wild cocoa trees
This is fantastic, but I'm hesitant about the world generation stuff (not landmarks) being locked behind the paywall. That should've been free with update 1.6Odyssey preview #1
Didn't care much for rivers since I hate building near water. Still, pretty cool, hope it doesn't wreck too much havoc on map gen.River varieties: Rivers come in more shapes and sizes, and they’re affected by their location on the world map. You’ll find confluences at points where rivers meet, deltas where rivers reach the ocean, and islands where the current splits and rejoins. At the river’s source is a headwater - a set of big water pools that flow downstream.
Was not a big fan of the mod that did this before since it either added too much or too little of one biome, still it's a cool feature and it's nice to see it work its way in the base game. Hope there isn't too much jank in the code that fucks with modded biomes.Mixed biomes: With Odyssey, biomes can blend together on a single map. For example, a map might have a temperate forest in the north and a desert in the south. This creates a mix of plants, animals, terrain and threats from both biomes. Features and biomes can combine in countless ways - you might settle on a tropical swamp/forest peninsula with wild cocoa trees, extra fish, and warm, sunny weather.
This is the most important thing for me, in lieu of more interesting and complex faction interaction, because otherwise world traveling is just not worth the time.There are over 45 landmarks to explore.
God I hope this doesn't fuck with TPS, among other things that would inevitable be janktacular because this is Ludeon after all. It's just a cool feature that can add quite a bit to the game, if you're not constantly dwarfing it up in a mountain.For example, the terrain changes! Water freezes and melts as the temperature shifts. In winter, thin ice forms over bodies of water. Build a cozy fishing hut on top, cut a hole in the ice, and add a campfire so colonists can fish in warmth all winter long. No longer will I have to rely on subpar mods that make the water freeze and mess with the terrain masking.
Don't matter to me because everything is free when you sail the sea! On a serious note, definitely going to be the price of Anomaly and Biotech given how much BT adds, doubt it be higher.Something tells me this is going to be one of the more expensive expansions though
Hell yeah, the more official shit that replaces poorly coded mods (not that Rimworld is much better) the better. Especially any performance improvements.
I shudder a little when I saw the Odyssey reveal, a lot of the features are great but also were taken from many popular mods. And I'd rather have those features being vanilla anyway, but I keep thinking about how this DLC might make a lot of modders and typical Rimworld fan salty... knowing the typical reddit Rimworld now hating to see many mods go obsolete or having to wait for the mods to get updated again. There's a lot of complaints about that.Has Rimworld mods getting pozzed been an issue? I'll admit I haven't been involved with the 'Rimworld community' so I don't know what faggotry may be going in there, but the worst I've seen just browsing the Steam workshop is the occasional Ukraine flag colors in thumbnails.
Anomaly content was supposedly part of Kickstarter goals wasn't made into the base game, so they'd probably just do it to get over with and complete the initial ideas they had. - Odessey felt like they're finally improving a lot of base gameplay now they no longer has premise to follow.I KNEEL
Not that excited about the gravship (Rimworld's core is terrestrial, only a sequel or a separate game built around spaceships from the beginning could ever fulfill the iconic player fantasies) but everything else looks like a return to form. It only makes the Anomaly expansion stand out even more, what the hell was that all about? I hope they've truly learned their lesson and from this point on only make expansions that add to the sandbox with new systems and frameworks. Anomaly'll still always sit there as a big fat waste of precious dev time.
Has happened before every DLC release, will continue to happen and make people upset for maybe a week at most and then it's business as usual. Hell some people are already updating their mods for 1.6. Honestly if Tynan does a power move and makes his own better version of all of those bloated "Vanilla Expanded" mods I'll buy his book and pay him to sign it. The Rimworld community (especially the modders) are filled with degenerates (because the more fucked something can get, the more faggots, troons, and other problem people will gravitate towards it) and the more they seethe, the better.but I keep thinking about how this DLC might make a lot of modders and typical Rimworld fan salty... knowing the typical reddit Rimworld now hating to see many mods go obsolete or having to wait for the mods to get updated again. There's a lot of complaints about that.
So long ago that I legitimately forgot they aren't the neckbeard's fantasy I thought they were.When is the last time people draw Highmates without cat ears and tails?
Looking at SrGrafo comic, it feels like Rimworld was a very different things for the 'community' back then. Now if you look at the subreddit, it's filled with post about custom anime HAR races.So long ago that I legitimately forgot they aren't the neckbeard's fantasy I thought they were.
Ah, Rimworld Tales, pretty good read. I think the weebs and coomers have been in Rimworld'sLooking at SrGrafo comic, it feels like Rimworld was a very different things for the 'community' back then. Now if you look at the subreddit, it's filled with post about custom anime HAR races.