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kiwifarms.net
- Joined
- May 14, 2019
These are rough-living frontier outlaws. Living in their own filth eating bear meat cooked on a knife and wearing the same underwear for a month should be part of their character.There's that black widow hooker in Valentine who has you dump her victims in the pig corral... shame you can't do that to people you tie up.
Abigail is a thief and pickpocket, and the other women do camp chores when they aren't finding marks. Bill and Micah sure as sure aren't doing any laundry or chopping potatoes for Pearson.
I'm not as bothered by the presence of the whores as I am by what feels like an overabundance of them. And the Reverend could have been a decent character if he had an actual function within the gang besides just being another retainer.
Pearson I like. I don't remember much about him - how he joined up with them - but having a chuck wagon chef in the gang makes sense, that's a job you can do without but it's something everyone respected back then, highly valued having actual chefs in the train.
I may have lots of problems with RDR2's story, but they did do a very good job of writing high-quality dialogue, good cinematography, all of that stuff was well executed to make it very watchable/playable. I think the one thing they really got right that other games should be studying is how it made use of MASSIVE amounts of background dialogue and little interactions around the camp to add a sense of life, stupid as the plot was it felt like real life when I was playing it because of how convincing it was to just walk around camp eating, chatting, doing stuff like that, and then to have similar going on in the world. And the breakdown of the gang and tonal shift from Saint Denis to Roanoke Ridge was amazing, the bleak atmosphere there with people bitterly and paranoidly sniping at each other sitting around in a shitty rocky ledge amidst sinister pseudo-Appalachian forest was incredible.
I wish there was a game inspired by Lonesome Dove but with RDR2 like production value.