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Again, the Xbox version can run natively at 4K (60fps?) with Xbox Series S|X hardware WITHOUT any developer input. And you can find it for $30. Cheaper even if you look.
My Xbox copy just came in the mail. $17 for the GotY edition, complete with map AND manual. WAY cheaper than R*'s asking price of $50 for the NS/PS4 conversion.

This will give me a chance to complete the RDR saga.

There's two discs: one includes the original Red Dead Redemption single player, the other includes Undead Nightmare and the multiplayer content. I have the original RDR downloaded on the Xbox, how will it install?

Okay, it installs two separate versions. The single player disc would install separately. The multiplayer disc is a separate entity as well. That makes sense now that I think of it.
 
The problem with RDO at least for Rockstar is that it's not GTAO. You can't sell people flying rocket powered motorcycles with heat seeking missiles for assholes to fly around and grief people with. The other issue is that the RDR player base is not the same as the GTA player base. RDR fans like stories. They want story driven content. They aren't made up of a bunch of people that want to fly around a map and ruin other people's fun. This is what happens in GTAO. Most of everything sold in GTAO is used for griefing and acting like an asshole in multiplayer. The average RDR player is different. They aren't going to dump money into RDO. They want story content. Not new ways to grief other players.
100%. If the player bases were the same, Rockstar would have already pumped out flying horses and have their tesla stand in invent the first automobile prototypes with chain guns and shit. But they know the RD players wouldn't go for that, and the things people would spend money on like new or expanded roles or homesteads would be too much work.

The only chance RD2 had at getting any sort of extra shit, be it DLC or worthwhile online additions, would have been some gay ass zany undead nightmare shit again or "cowpokes and ayyylmaos". But again, too much work.
 
I love how Red Dead Redemption has ambient music during free roam. It's the little touches that immerse you into the world.
 
Most authentic way to play Red Dead Redemption:

https://youtube.com/watch?v=pxn_hnvU7n8
Red PlayStation 3 combo, Greatest Hits copy of Red Dead Redemption, cherry juice (optional)
The PS3 port of RDR wasn't that good. It didn't even run at 720p like the 360 version. It ran at 480p or something and got upscaled to 720p. It just looks worse than the 360 version.
100%. If the player bases were the same, Rockstar would have already pumped out flying horses and have their tesla stand in invent the first automobile prototypes with chain guns and shit. But they know the RD players wouldn't go for that, and the things people would spend money on like new or expanded roles or homesteads would be too much work.

The only chance RD2 had at getting any sort of extra shit, be it DLC or worthwhile online additions, would have been some gay ass zany undead nightmare shit again or "cowpokes and ayyylmaos". But again, too much work.
It doesn't really matter because like said the RDR fanbase is nothing like the GTA fanbase. They want story content. They aren't really big fans of multiplayer. Which is why you had all the whining about their griefers and they made it so that you can't see anyone on the map anymore. The few RDR fans that did play RDO wanted a single player experience but in a multiplayer game. They didn't want to be bothered by other players. Like I said they are just two different types of people.

Undead Nightmare is really fun though.
Cowboys vs Dinosaurs would have been my pick since it fits with the paleontologist side quest.
That would be really cool. Especially if they had done it in RDR1. If you have ever seen a movie called Valley of Gwangi that would definitely fit. They could have even made the dinosaurs looks like those old outdated ones from the early and mid 20th century. Like what people would have thought dinosaurs looked like in 1911.

Another option that have been cool is aliens. Imagine having to go around and keep cattle from being abducted and mutilated. Of course I wouldn't expect this in the actual serious part of the game. But it would made for a really fun dlc. More games need to have weird shit in them. Real life is boring.
I love how Red Dead Redemption has ambient music during free roam. It's the little touches that immerse you into the world.
So does RDR2 and it's pretty good as well. If you listen closely both Arthur and John will sing as well. If the horse is just moving at a steady pace and not running or you leave it sitting still for while. Arthur sings some song about miners in California.
My Xbox copy just came in the mail. $17 for the GotY edition, complete with map AND manual. WAY cheaper than R*'s asking price of $50 for the NS/PS4 conversion.

This will give me a chance to complete the RDR saga.

There's two discs: one includes the original Red Dead Redemption single player, the other includes Undead Nightmare and the multiplayer content. I have the original RDR downloaded on the Xbox, how will it install?

Okay, it installs two separate versions. The single player disc would install separately. The multiplayer disc is a separate entity as well. That makes sense now that I think of it.
You got a manual? All I got was a map. I have the same thing. The GOTY version released for the Xbox One. It says for Xbox One and 360. All I got was a map though. Two discs. One has the base game and the other is Undead Nightmare and multiplayer. Undead nightmare is bugged though. Years ago Rockstar released a patch for the game and it caused an issue known as the headless zombie bug. It makes the zombies in the game headless and invulnerable. If you need to kill the zombies to progress it makes it impossible unless you restart your game and go back to your last save. But it just pops back up again. If you try to play Undead Nightmare it will download this patch. This also happens to the PS3 version as well. Even the standalone version of Undead Nightmare gets the same patch.
 
Well, the port's out, and it appears that it actually is an improvement from the original one.

While not a remake with the same hyper-realistic graphics of RDR2, and still allegedly locked at 30fps, the graphics, lighting, colors, and textures have been cleaned up, and the game looks better than it ever has. It also appears to run perfectly, even on a Switch Lite, and controls just as well as it could on a game console that small.

The audio is allegedly clearer too with the ambient music, and dialogue losing the static crackle it could occasionally have in the original. The overall bugginess seems to have been reduced as well, but it's still unclear just how much since RDR1 is a game that gets glitchier the further in you are in, and the game's pretty long.

It genuinely appears that if fans hadn't hyped themselves so up over a possible remake/remaster, and if R* released this much sooner, for less of a price, and with a PC port, people would not be bitching nearly as much.
 
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Well, the port's out, and it appears that it actually is an improvement from the original one.

While not a remake with the same hyper-realistic graphics of RDR2, and still allegedly locked at 30fps, the graphics, lighting, colors, and textures have been cleaned up, and the game looks better than it ever has. It also appears to run perfectly, even on a Switch Lite, and controls just as well as it could on a game console that small.

The audio is allegedly clearer too with the ambient music, and dialogue losing the static crackle it could occasionally have in the original. The overall bugginess seems to have been reduced as well, but it's still unclear just how much since RDR1 is a game that gets glitchier the further in you are in, and the game's pretty long.

It genuinely appears that if fans hadn't hyped themselves so up over a possible remake/remaster, and if R* released this much sooner, for less of a price, and with a PC port, people would not be bitching nearly as much.
Wonder if people are gonna back down or apologize after this. I was never even upset at the announcement, and on one hand im thinking about getting the Switch version for my girl who hasnt played through 1 but loved 2
 
Wonder if people are gonna back down or apologize after this. I was never even upset at the announcement, and on one hand im thinking about getting the Switch version for my girl who hasnt played through 1 but loved 2
It may be possible
 
Well, the port's out, and it appears that it actually is an improvement from the original one.

While not a remake with the same hyper-realistic graphics of RDR2, and still allegedly locked at 30fps, the graphics, lighting, colors, and textures have been cleaned up, and the game looks better than it ever has. It also appears to run perfectly, even on a Switch Lite, and controls just as well as it could on a game console that small.

According to Digital Foundry, it's the anti-aliasing and upscaled resolution that has "improved" the visuals. I feel the Xbox port through Series S|X has more contrast from its emulation. But, the textures and assets are unchanged. Notice the map in the pause screen.

It genuinely appears that if fans hadn't hyped themselves so up over a possible remake/remaster, and if R* released this much sooner, for less of a price, and with a PC port, people would not be bitching nearly as much.
In my defense, I was speculating based on recent announcements. I still don't think it's worth $50 since you're getting less for more. $30 would've been a fairer proposition.

Going from RDR1 to 2, RDR2 feels heavier and more cluttered compared to 1. I do plan on trying the single player this weekend; I'm hooked on its multiplayer. There's still people playing with the occasional cheater roaming about. I wish that Liar's Dice returned in RDR2.

Jesus Christ, it's happening a-fucking-gain isn't it?

People bitch and moan and throw a fit before release, then consoom consoom consoom and come up with all the reasons it's alright, and then give it a month or two and they'll bitch about how it actually was shit.

Every. Fucking. Time.
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Come back in two weeks.
 
Whenever these fucks get around to doing RD3, they should just do what they did with 2's online and just copy bethesda again. And set it further back. Keep us in the old west.

Start as a prisoner. Maybe you're guilty, maybe not. Some shit outside of your control ends up with you being free by coincidence. Your accidental saviors basically tell you to fuck off and enjoy your new freedom, or maybe come see them if you feel like repaying the debt/getting some extra help getting on your feet again. Either way you're now free to just, play the game. Literally just Online but single player. Literally Elderscrolls: Old West Edition.

Because that's exactly the fuckin vibe I get from single player and Online. Rockstar wanted to have an Elderscrolls. Online obviously just went full steam ahead on that, but its lacking the polish of the single player. But the single player is so up its own ass with wanting to be something Clint Eastwood would jerk off too, that all of this beautiful world design that makes it so fun to explore and live in the world and emergent gameplay that can happen is brutally contrasted by the heavily scripted on rails sections that make up the bulk of the games actual content.

But that's just autistic optimism
Prequel where you are playing as a young Dutch. Make him something of a romantic, like a 20 year old who reads Goethe, but nowhere nearly as charismatic as the older Dutch. Early game is him teaming up with Hosea. Have a major love interest for Dutch that is a big part of the plot, maybe even the main plot point of the game. The climax is the villain murdering this love interest which leads to Dutch going a bit overboard on the revenge.

Epilogue is Hosea and Dutch entering a bar in Blackwater where they find a very young Arthur getting into a fight.

There R* I just gave you POTTERY that would make George Lucas blush.
 
Prequel where you are playing as a young Dutch. Make him something of a romantic, like a 20 year old who reads Goethe, but nowhere nearly as charismatic as the older Dutch. Early game is him teaming up with Hosea. Have a major love interest for Dutch that is a big part of the plot, maybe even the main plot point of the game. The climax is the villain murdering this love interest which leads to Dutch going a bit overboard on the revenge.

Epilogue is Hosea and Dutch entering a bar in Blackwater where they find a very young Arthur getting into a fight.

There R* I just gave you POTTERY that would make George Lucas blush.
No thanks. I don't want anything to do with the Van der Linde gang unless it's with someone whose ending we don't actually know.
 
Has anyone ever heard of this supposed cut dialogue involving Mac Callander? Some youtuber in a video I saw yesterday claimed there is a bunch of cut shit involving him, specifically cut dialogue that implies the gunfighter jacket was originally his and that he gave Arthur his horse during Blackwater and covered him so he could escape or something?

The whole point was that they thought that they were originally setting him up as a future protagonist, but I've never heard of this cut content in my life and I feel like if I heard about the Elisa lines and shit like that early on I would have heard about this stuff.
 
Has anyone ever heard of this supposed cut dialogue involving Mac Callander? Some youtuber in a video I saw yesterday claimed there is a bunch of cut shit involving him, specifically cut dialogue that implies the gunfighter jacket was originally his and that he gave Arthur his horse during Blackwater and covered him so he could escape or something?

The whole point was that they thought that they were originally setting him up as a future protagonist, but I've never heard of this cut content in my life and I feel like if I heard about the Elisa lines and shit like that early on I would have heard about this stuff.
Neither have I, and I doubt it's actually true. There's nothing I know of in the game's files to suggest any of this which would be odd if it was real considering how there's stuff from the cut Blackwater Massacre time like Arthur's original horse, Boadicea, and a model for baby Isaac back when he was supposed to die during the aftermath of it that's still in.
 
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I watched the Digital Foundry review of the PS4 port and they said it was superior to the Xbox version. It seems that it has a superior anti-aliasing option and the visuals have been cleaned up a bit. It looks like they got rid of that slight haze your see in the game or something. They improved the clarity is what they said in the video. Also the colors seem to be a bit better. I watched a few videos about the Switch version and everyone said it runs fine and looks great. It plays at 720p handheld and 1080 docked. The ports all run at native resolution as well. There is no upscaling. The Switch version seems to have all the same improvements that the PS4 version does. The draw distance might not be as large as the PS4 version though. I can deal with that. I mean leaning towards getting the Switch version. I am still waiting for the Digital Foundry video on it. They go over the game better than any of the other videos I watched about the Switch version. To the point they even bring up a lot of little issues that seem kind of pointless.

I am still waiting for the physical copy though. I am not going to buy the digital download version and the physical release. I will wait for the physical. I would really like to have RDR on a small Switch cart. I also hope they put a map in the Switch case. Even if it's a small map. That would be pretty nice.
 
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