Project Wingman

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Project Wingman reminds me most of Ace Combat 4, most missions involve blowing up a ton of enemies. I don't think there are any gimmick missions. Which is fine to me, I gimmick missions usually suck.
 
That does sound fun. And it also explains why I probably never made it too far into the Ace Combat games. Always felt wanting more.

And now I want to play Rogue Squadron 3 for some reason... talk about a game leaving you wanting more.
"The enemy... they have a super-sized flying aircraft carrier carrying nukes and it is launching fighter jets at us!" bonkers stuff like that is fun and it will happen unless they changed the formula in later games. The latest game in the series I played was AC4 but it felt like Project Wingman had some of that old spirit in it but I didn't play much of that game.
 
I'd say it is worth it. You get a new selection of talkative squaddies and being on the Fed side the first mission is covering the retreat from the Snowball in mission 11 on the Merc side.
I would also say you can't really play it now. Frontline 59 was a PS exclusive for a year and they've added it into this massive patch for the anniversary edition and as such, mods don't work and I can't get pass mission 2. The first time I cleared mission 1 I got a fatal error and mission 2 won't advance the mission after I clear an objective. It's still pretty buggy.
 
Just finished up the DLC (decided to replay the whole game because it's been a while). Well worth the $5.

Man I forgot how good PW is. Makes me want to go emulate the PS2 trilogy again. My #1 issue with AC/ PW is....I always want more. I hate when I'm done with the game. I'd kill for random mission generators to just go blow stuff up.
 
Man I forgot how good PW is. Makes me want to go emulate the PS2 trilogy again. My #1 issue with AC/ PW is....I always want more. I hate when I'm done with the game. I'd kill for random mission generators to just go blow stuff up.
Isn't that basically Conquest Mode, though?
 
So, I recently bought PW because I saw some memes really that had some fun character dialogue, which led me to try the game out, and holy SHIT was it hard!
I feel like a game journalist playing this because I'm not used to Ace Combat style games whatsoever 😅. The controllers are really hard to master.
Half the time I had no idea what my objective was, and trying to understand what each aircraft does was like trying to decipher an alien language.

All I know is that in the first mission I blew up a ship(?) I wasn't supposed to and that's about it.
 
The controllers are really hard to master.
Half the time I had no idea what my objective was, and trying to understand what each aircraft does was like trying to decipher an alien language.
As a word of encouragement, learning the controls is like 90+% of the difficulty. And given how consistent the controls have been since ~AC4 it'll carry over to other entries easily (I guess that's true of a fair number of genres/series, but it feels particularly true for AC).
 
It's just trying to understand what's what in the middle of the chaos that's hectic
Most of the shit is just filler, but the general goal is to just kill off everything or taking down a gunship. Except for that one specific mission where you're avoiding shooting down the civilian planes.
 
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