Really? He looks like he got in a fight with a sports store and lost.
Personally, speaking of pokemon I like, Wooloo is absolutely precious. Corviknight's such a striking standout among the route 1 birds, I love that they made the mid-stage starters all look like edgy teenagers, particularly Raboot, and I love the abominations that can be made by mashing fossils together.
I like Sword and Shield for it's strengths - more accessible than ever PvP/Tower-style battling, for example - but I can definitely feel it's weaknesses. But I see it's failings less as a cynical cashgrab of it's own and more as a consequence of the inevitable bandaid-rip of removing things rather than just
endlessly adding moves, pokemon, and mechanics with no limit, as seems to be the only acceptable alternative to so many of the negative opinions. It's a game made by a team who's just getting into HD 3D development who is expected to operate under the rules of a team who's entire games were less than 5 megabytes.
I assure you that they've been wanting to cut back on the dex for a long while, probably since ruby/sapphire's days. They can do it now because they have the mobile storage of Pokemon Home, and don't have to manually bring every Pokemon over in the main line game. And a lot of the expectations laid against the game are
ab-fucking-surd to literally any other game development team, without even factoring in that things like traditional recolours or making ninety percent of your skills the exact same moves in different elements along very strict and basic power levels is not an option.
In short, it's not so much that I see the games as perfect or anything, and it's not that I don't think the games could be improved with someone helping to revitalise and whip the team behind them into shape. It's that I see the game people want, and I just don't see a way to make it a reality that doesn't involve the company disappearing into a bunker for ten years or sacrificing SOMETHING for it.
Well, okay, I see one way, and that is to make it an mmo that slowly builds the dex from the ground up. But that'd still take ten years, a whole different dev team with experience coding mmos, and Temtem's acted as the canary in that mine... and it is VERY dead.
They've been hoisted by their own petard - blown up by their own bomb. When you start considering what Pokemon's actually accomplished - that there are pokemon that were generated by a gameboy advance 19 years ago that their trainers are using RIGHT NOW on switch - you realise that so many of the things seen as baseline necessities are sometimes-unimaginable luxuries to anyone else.