Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Time for a fun story. You know a game that isn’t talked about much? Hey You, Pikachu!

I never got to own it until a few years ago, but I remember the few times I played it with my friend its first year it came out. It's kinda slow, but it's a sweet game that was only hindered if you have an issue with speaking clearly into the mic (of which the mic still has a hard time picking me up, but it might also just be old since it was used, I dunno). I think my favorite side-quests were the Caterpie babysitting and finding ingredients for Bulbasaur's soup, just gives us a little odd glimpse into the life of Pokémon, and this was before Mystery Dungeon was ever considered. The Poliwag game is fun, too, if only because Haunter was really creepy. It's actually easy to forget that Haunter is a big five-footer.
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It actually creeps me out the Gengar line is as big as me. All the more reason to be thankful Pokémon aren't real, I'd be a prime target for them for whatever nefarious plans they'd have in store, pranks or not.
 
There is no post game until I download the Expansion pass, huh? Doesn't matter, I plan on restarting the game anyway. I need to feel that adrenaline at gym battles with "RA RAH RAH RAH RA RAH RAH RAH RAAAAAAA RA RA RAAA RAA" again.

This time I'm gonna start with Sobble. I think Grookey and his evolutions are so lame.
 
There is no post game until I download the Expansion pass, huh? Doesn't matter, I plan on restarting the game anyway. I need to feel that adrenaline at gym battles with "RA RAH RAH RAH RA RAH RAH RAH RAAAAAAA RA RA RAAA RAA" again.

This time I'm gonna start with Sobble. I think Grookey and his evolutions are so lame.
The current ones are definitely the first batch of starters that had no appeal for me. I do think, if any core element needs overhauled, the starter selection is one of them.
 
There is no post game until I download the Expansion pass, huh? Doesn't matter, I plan on restarting the game anyway. I need to feel that adrenaline at gym battles with "RA RAH RAH RAH RA RAH RAH RAH RAAAAAAA RA RA RAAA RAA" again.

This time I'm gonna start with Sobble. I think Grookey and his evolutions are so lame.

On that note, I have to say that the music in Sword and Shield was absolutely phenomenal. If they put as much work into the rest of the game that they did the music, then we would have had an amazing game. Sadly though, that wasn't the case.
 
On that note, I have to say that the music in Sword and Shield was absolutely phenomenal. If they put as much work into the rest of the game that they did the music, then we would have had an amazing game. Sadly though, that wasn't the case.
Eh. The only tracks I really like are the wild pokemon and Oleana's theme in the base game. The only tracks that are really good imo are in the DLC.
 
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there are a few images floating around the internet (I haven’t seen it since mind you) of a completely inaccurate “PokéEarth” that just throws all the game regions (spinoffs included) in hodgepodge areas without reference to a proper atlas.
*coof*serebii.net*coof*

To be fair on Lugia's lore, Lugia was designed for the second movie, and not by Game Freak themselves. They made it to be an anime-original Pokemon. Ho-oh was originally the mascot for both Gold and Silver according the the 1997 Beta of the game, Lugia or anything resembling a counterpart didn't exist. Even the person that made Lugia was surprised Game Freak decided to add it to the game as a "real" Pokemon. It was basically the same deal years later with Battle Bond Greninja, but in that case they approached Game Freak to deisign Ash-Greninja for them to give Ash a super-special anime-only(at the time) form.
We should never forget that the interim between Gens 1 and 2 was a weird era full of uncertainty. Gold/Silver was gonna be the "only sequel" before Nintendo/Gamefreak moved on, and it was still a chaotic hodgepodge of half-assed ideas as per the Spaceworld demos; also the anime had just been uncancelled at the last minute, the Mewtwo movie was turned into just a sidestory, they made Ash lose the Kanto League, and improvised a filler story arc while they figured out what to do. It doesn't surprise me that Lugia was supposed to be one of these "post-ending promo materials" without regards for the game since the "sequel" was envisioned as something that didn't coexist with the show.

Ho-oh's hype was the biggest case of blueballs ever in a fandom. Years of speculation that it would lead to something or be more than a special catch in the games... then nothing.

But honestly, that time when the entire metagame revolved around Stealth Rock was fucking depressing.

Not only that, but Gen 5 introduced team previews, meaning that Zoroark's ability was extremely neutered competitively, while also not being as competitively viable as Lucario (which outclassed it even harder in Gen 6 thanks to its Mega), adding another set of nails to its coffin.
Oh god. It's like Regigigas being useless from its very reveal because of Slow Start. The nerf didn't need to be that strong or last that long.
Zoroark was the saddest case of a manufactured ensemble darkhorse being quietly aborted midway through the generation.

I think the real problem is TPCi trying to work a game specifically made for JP audiences to the western crowd in the first place; it’s really evident in the backwards way specific communications features like Join Avenue and Entralink/Funfest work; the former’s a sort of proto-StreetPass that operates similarly to TWEWY’s Mingle mode, the latter being a resource light multiplayer mode that’s able to support 100 simultaneous players (good luck hitting that cap anywhere other than Japan).
I was never able to use the link features because of emulator only back then, yet they felt really impractical. And looking at the pages detailing features, it seemed to me that the Entralink never amounted to more than a tech demo feature "see you can walk into your friend's game" that had no real incentive for at all.

Seriously, I'm one of the biggest genfivers ever but there are things that I HATE about it: the c-gear being invasively front and center but being tied to the lifecycle of the DS online services so it's completely dead weight now, and being completely useless outside multiplayer; the "cute" yin-yang version differences that heavily favor Black in gameplay and aesthetics while White gets shafted despite getting the better black legendary... And some of these differences also amount to nothing despite much promo noise; you don't fight most of the sages, the dark trinity is reduced to a footnote, the Plasma castle was just a hallway; it was the beginning of the loreless legendary mini-events that depended on Nintendo events (NOTHING will top Gen4's interactive in-game events, Keldeo, Meloetta and Genesect were reduced to being underwhelming novelties, Christ, this is why heavily scripted romhacks will always be better), orphaned lore (hello, original Reshizekrem?), Triple/Rotation battles being condemned into a forgettable stillborn footnote, and stupid stuff like easy mode being a post-game feature.

Most of my gripes are BW2 stuff though. It's like BW was two steps forward and a half, then they left you blueballed because they stepped back that half step in BW2. It was a harbinger for the disappointment of Gen 6. I mean, even the fandom had better lore ideas back then (hello, Dark Triplet Trinity theory?)

I think they might have called it too difficult because it gave zero hints about where it should be played in the item itself. The others either explicitly tell you where to go (Member's Card, Oak's Letter) or give a fairly specific hint (Secret Key), and you run into these locked doors before. The Azure Flute has none of that going for it.

Still could have fixed that with a descriptive label for the event distribution or a few minutes of forethought.
"They say its divine melody can be loud enough to be heard all over the heavens when played in a very high place...." and the Spear Pillar is the highest place in the region.

Took me 5 fucking minutes.

Gen VI introduced the Origin Marker mechanic in order to prevent people who have been playing the series longer to have inherit advantages like having prior-gen exclusive moves.
and in the process defeating the biggest purpose of keeping your old trained mons.

Finished the main campaign last night

So turns out Zacian and Zamazenta aren’t even the stars of the main story after all, it was Eternatus. I don’t know how I missed that that was supposed to be a Pokémon. I thought it was some human figure. I don’t spoil entire Dex’s for myself like that. Since it appears that Eternatus gets its power from Dynamaxing, which the NPCs have linked to Wishing Stars, does that mean that all along, Sword & Shield was “Pokémon Stars?”

Also, what exactly was Rose’s motives? He never truly seemed evil, just a Pokémon-take on a philanthropist. It let me down that his entire team was Steel type. I wiped his floor with my Cinderace. I got a chuckle when the NPCs confirmed that he turned himself in.
Haha, so the Legendary Wolves ("legendary dogs" is taken) are fucking post game content like the Delta Episode. Now this is gonna be autistic, but Eternatus is one of the most uncreative legendary pokemon name localizations ever. The original name was "Mugendyna" (infinite dynamic) but they wasted the dynamax reference.
 
On that note, I have to say that the music in Sword and Shield was absolutely phenomenal. If they put as much work into the rest of the game that they did the music, then we would have had an amazing game. Sadly though, that wasn't the case.

The specific trainer tracks like the Champion theme, Battle Tower theme, and Gym Leader theme are bangers. Most of the rest of the music is alright, but not really a step up from ORAS's peak soundtrack. At least in my opinion.
 
Oh, I forgot there's another cryptid I'd love to see as a future mon. A wendigo.

Could go with something expected like this...
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But I think it'd be really cool if they combined the base idea with a wall mount like this for that bit of extra flavor. The lore could be the spirit of an unknown species hunted to extinction possessed its own taxidermy to seek revenge on the poachers that wiped out its kind, and you'd find them deep in an icy forest around log cabins for the region's signature "spooky place."
1598077167333.png
 
Oh, I forgot there's another cryptid I'd love to see as a future mon. A wendigo.

Could go with something expected like this...
View attachment 1538497

But I think it'd be really cool if they combined the base idea with a wall mount like this for that bit of extra flavor. The lore could be the spirit of an unknown species hunted to extinction possessed its own taxidermy to seek revenge on the poachers that wiped out its kind, and you'd find them deep in an icy forest around log cabins for the region's signature "spooky place."
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If we're talking about pokeymanz we'd like to see, I honestly would like to see more sharkmon.
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Most especially a hammerhead or sawshark. Maybe a lava shark or something too.
 
Oh, I forgot there's another cryptid I'd love to see as a future mon. A wendigo.

Could go with something expected like this...
View attachment 1538497

But I think it'd be really cool if they combined the base idea with a wall mount like this for that bit of extra flavor. The lore could be the spirit of an unknown species hunted to extinction possessed its own taxidermy to seek revenge on the poachers that wiped out its kind, and you'd find them deep in an icy forest around log cabins for the region's signature "spooky place."
View attachment 1538502
It's prevolution could have a strong hatred for hunters and it's evolution could progress to it having a strong sense of hatred towards anyone that harms pokemon.

I can see it being a Trevenant situation where it's fully evolved form acts as a guardian for Pokemon in order to prevent what happened to it from happening to another pokemon.
 
Gen I and II were good gens for their time. Playing them again now I probably wouldn't enjoy as much because of how dated they are.

Gen III was my favorite generation ever. Had the best starters (Mudkip being my favorite), great music, tropical region, introduced alot of dual typed pokemon, great gymleaders, felt more adventurous than the previous games, introduced pokemon contests and introduced double battles. Hell even the spinoff based on gen III were good like the mystery dungeon games and pokemon colosseum/XD.

D/P was slightly better than gen III imo. It introduced new baby evolutions which I really didn't give a fuck about, slightly better EV training, a badass female champion in which we never had up until now, introduced wifi battles which was fun as fuck and I used to upload them to YouTube back in the day. Mind you D/P did have its faults. Surfing was such bullshit that had it not been for how bad it was I honestly wouldn't had minded replaying the damn thing. Imagine seriously trying to play Gen III with the speed of D/Ps surfing speed. D/P near endgames had terrible balance issues.

Platinum was a huge improvement for sure. Better gym puzzles, gym leader animations, pokemon got more updated sprites, much better endgame and even brought back the fucking battle frontier! Giratina and Shaymin new forms were pretty cool too.

HG/SS hands down is probably the best damn pokemon game gamefreak ever made with little to no flaws that I can remember. Pokeathlon was actual fun content that wasn't boring as fuck like Gen III and Gen IVs pokemon contest, great music accompanied by beautiful sprite work, very good QoL improvements like having walk/run be a toggle button which was great before you finally got a bike, return of apricorn balls, brand new moves for older pokemon (then again this is true for previous games aswell), brought back platinum battle frontier,, and the best part...you can walk with every single pokemon dating back to Gen I. That was honestly the most ambitious thing that was added into HG/SS and many fans loved that feature including me. The game didn't even feel like a damn remake really and you could see that they put in a fuck load of effort into it.

B/W was...kind-of sorta on par with Platinum but not as good as HG/SS. It had an actual good story with characters I actually cared about, seasons were added which made the overall region more unique, an interesting antagonist in Ghethis (atleast in B/W), enjoyable final battle with N, kick ass music hands down and probably had the best music out of all the mainline titles. This generation had all pokemon fully animated which was fucking HUGE! Now for the negatives: pokemon designs were honestly a hit or a miss, region layout was kinda...mediocre atleast compared to previous titles, at times the game was too easy by including doctors/nurses in caves that would heal your pokemon to full health, no return of the battle frontier and hardly any interesting post-game content, champion alder was a shit champion, oh and triple/rotation battles were lol.

B2/W2 holy shit was a huge improvement over B/W. Finally a sequel to a pokemon game that we hadn't has since G/S/C, great music still, many QoL improvements, introduced the Pokemon World Tournament which was fucking awesome! It brought back every gymleader/champion from every generation. Ghethis unfortunately went from an interesting villain to being a generic "i'm gonna take over the whole world/region" type. Aside from that I don't have too many criticisms regarding B2/W2. I wish since it was a sequel that you could meet and battle Hilda/Hilbert/White/Black from the previous game like you could with Red in G/S/C.

X/Y I really don't have much to say. Introduced Fairy typing which was interesting and some of the pokemon were pretty cute. Pokemon like Togekiss got a much needed type change which was great for competitive and good fuck over dragons. First mainline pokemon game to have fully animated 3D models which was also pretty huge and to add on top of it all, you had pokemon amie which to gamefreaks credit was pretty ambitious since every pokemon had their own custom reactions. Friend safari was an actual good addition and made ditto hunting for good IVs MUCH easier. Super training made getting into competitive battling much easier.. Megas were kind-of a hit or a miss but I personally loved them since some were really cool looking and my favorite steel type pokemon got one in Mega Mawhile! X/Y overall was pretty fucking mediocre though because it was too basic of a pokemon game compared to at bare minimum pokemon platinum. Non existent postgame, game was a bit handholdy, Diantha was an even shittier champion than Alder but atleast she's waifu I guess. Now one thing I did like about X/Y was how easy and fun it was to hatch shiny pokemon. Some mad lad created this program called instacheck which made getting a competitive shiny pokemon actually possible with patience. There was even a subreddit called shiny value exchange were with your Secret ID you could give an egg to a guy that had the SID that you needed and they could hatch you the shiny guranteed. It was all great until gamefreak had to be fucking faggots and updated the game to where the damn program didn't even fucking work anymore.

ORAS I didn't bother buying and I never will buy. Funny enough this is actually another reason why I fucking hate gamefreak now.. This pretty much explains it:
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Gen VII as a whole I really didn't like all that much and hardly have all that much to say about it. Starters imo all looked like shit, alot of pokemon look lamed and were even worse in competitive. Like Gen VI, mythical pokemon weren't much of shit since they didn't have their own story events like Gen IV did. EXTREMELY handholdly game, bland looking region and looked very unappealing, totem battles were to be fair interesting but execution really wasn't all that great and I'd rather have gym leaders back. There were somethings I liked about Gen VII though like Guzma, Lusamine, Aether foundation, and the fight against Professor Kukui but aside from all of that I can't say much else.

Gen VIII funny enough was actually better than gen Gen VII imho but even then thats not saying much. You did get some QoL improvements like being able to wonder trade without being stuck on a screen...a rant about this later. Raids at least kept the game somewhat fresh until people figured out the exploit where you could get whatever pokemon to spawn in the den aslong as you date skipped. Became even easier to get shiny pokemon thanks to seeding bots/websites. Story was a big nothing burger for the most part. I loved the gym battles though because they actually felt pretty huge. Game is still pretty handholdy and the region was once again boring even with the fucking low res wild area. Verlisify will still tell you Gen VIII is the best pokemon game ever and you're a hater if you say otherwise though. Oh and have I mentioned how this probably the most boring fucking pokemon game I've ever played? No post game unless you count that shitty DLC to be postgame and even then it should've been free. As far as #Dexit goes ill say this: If Gamefreak just said "Not all pokemon will be there at launch however, we plan on adding them back in future updates" that alone would've atleast mitigated the damage they got but instead they have to be retards and lie about their reasons for not adding them all.

So about wonder trading...they fucked up very hard with this. So some asshole during Pokemon Homes launch decided to send "malicious pokemon" that you would receive via wondertrade. This pokemon would stay in wonder trade and if you claimed it your fucking game would crash. I was one of the people who got this pokemon and I basically couldn't get online to do jackshit. Why you may ask? Because how you access the Y-comm is by litteraly pressing Y. When you get a pokemon via wonder trade you MUST press Y so you're locked out of ALL wifi communications because of this bullshit. Guess how long it took them to fix this issue? 3 months. Yeah you heard me right. 3 fucking months to fix this meanwhile theyre still churning out content updates while I and others can't even play the rest of what little the game even has to offer. Tbh I'm still kinda pissed about it.

The only pokemon games I'll buy now are probably just spinoffs. I'm not hopeful for an actual good D/P remake either seeing as how gamefreak has changed. Anyways thanks for reading my post if you even bothered lol.
 
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Gen VII as a whole I really didn't like all that much and hardly have all that much to say about it. Starters imo all looked like shit, alot of pokemon look lamed and were even worse in competitive. Like Gen VI, mythical pokemon weren't much of shit since they didn't have their own story events like Gen IV did. EXTREMELY handholdly game, bland looking region and looked very unappealing, totem battles were to be fair interesting but execution really wasn't all that great and I'd rather have gym leaders back. There were somethings I liked about Gen VII though like Guzma, Lusamine, Aether foundation, and the fight against Professor Kukui but aside from all of that I can't say much else.
Gonna have to disagree on the Pokemon designs. Alola's lot has to be among my favorite of the series next to Hoenn's, it really felt like they went all out. So much interlocking lore and design philosophies really made the region feel like a living, breathing world with regional variants, invasive species, natural selection and more. And as if that wasn't enough they went the extra mile to go fucking nuts design-wise with the Ultra Beasts. A testament that they weren't afraid to really think outside the box and give us something truly beyond this world.

Sadly have to agree with the other points though, the handholding and railroading in particular is fucking atrocious. I love Alola but by God FUCK Melemele in its entirety in particular. Whoever thought making an entire island one giant never-ending tutorial should be fired. Not to mention the unskippable cutscenes (which SWSH utterly failed at implementing btw). The characters were great though, except for poor Lusamine thanks to USUM completely butchering her story arc but that's another can of worms.

Really Alola is just frustrating to me. There's so much goodness there that gets bogged down by modern GF sensibilities.
 
Oh, I forgot there's another cryptid I'd love to see as a future mon. A wendigo.

Could go with something expected like this...
View attachment 1538497

But I think it'd be really cool if they combined the base idea with a wall mount like this for that bit of extra flavor. The lore could be the spirit of an unknown species hunted to extinction possessed its own taxidermy to seek revenge on the poachers that wiped out its kind, and you'd find them deep in an icy forest around log cabins for the region's signature "spooky place."
View attachment 1538502

Cryptids and recently extinct animals would make good material for ghost-types, Pokemon Clover already has a Big Foot pokemon, maybe Mothman and the Jersey Devil would a be nice choice too, the Tasmanian Tiger could be a good ghost-normal Pokemon
 
Cryptids and recently extinct animals would make good material for ghost-types, Pokemon Clover already has a Big Foot pokemon, maybe Mothman and the Jersey Devil would a be nice choice too, the Tasmanian Tiger could be a good ghost-normal Pokemon
Maybe have a skeletal dinosaur pokemon surrounded by purple ghostly fire that wanders around areas where you can find fossils?
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Maybe have it be made up of bones of different fossilmon meshed together to make it more unique. Would probably be more aesthetically pleasing than Gen 8's mixed up fossilmon. Tyrantrum body with Aerodactyl wings, Kabutops arms and a Rampardos/Bastiodon head maybe? Maybe make it come with multiple head variants or something.

A tasmanian devil pokemon would be great too along with any other Australiamon.
 
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Cryptids and recently extinct animals would make good material for ghost-types, Pokemon Clover already has a Big Foot pokemon, maybe Mothman and the Jersey Devil would a be nice choice too, the Tasmanian Tiger could be a good ghost-normal Pokemon
The Dreepy line actually got a head start on that. They are based on Diplocaulus, a long extinct amphibian. Their lore even states they "became reborn" as Ghost types after their extinction.
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Just remembered Decidueye also draws from such an idea, and from a far more recently extinct species (Hawaiian stilt-owls).
 
Oh, I forgot there's another cryptid I'd love to see as a future mon. A wendigo.

Could go with something expected like this...
View attachment 1538497

But I think it'd be really cool if they combined the base idea with a wall mount like this for that bit of extra flavor. The lore could be the spirit of an unknown species hunted to extinction possessed its own taxidermy to seek revenge on the poachers that wiped out its kind, and you'd find them deep in an icy forest around log cabins for the region's signature "spooky place."
View attachment 1538502

*takes deep breath*

*whispers* Digimon did it first.
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A dark Digivolution of Lopmon, it can manipulate time and space and pass between dimensions. Should've been utilized more tbh.

But it's still a good idea to bring in more cryptids for Pokémon designs. Pokémon are practically aliens yeah, some of them are confirmed, but it was apparently meant to be the case from the start, they should just go all out with the paranormal and cyptids. As for wishful Pokémon designs, maybe more extinct fish Fossil Pokémon, or just marine reptiles in general. And of course that elusive Dragon and Ghost type Eeveelutions.

I still am hoping for a South American region, though, if only because that would mean they'd have to really go into Pokémon lore. And yeah, people are going to complain about the Gen I pandering, but that'd also give me hope as a fan of Mew that the species has a connection to the Guyana rainforest. Just bring back the ancient people who worshiped Pokémon gods ffs.
 
Oh, I forgot there's another cryptid I'd love to see as a future mon. A wendigo.

Could go with something expected like this...
View attachment 1538497

But I think it'd be really cool if they combined the base idea with a wall mount like this for that bit of extra flavor. The lore could be the spirit of an unknown species hunted to extinction possessed its own taxidermy to seek revenge on the poachers that wiped out its kind, and you'd find them deep in an icy forest around log cabins for the region's signature "spooky place."
View attachment 1538502
Thing is, you're gonna have a bunch of people complain about how it's not "accurate" to the true lore of wendigo. Seriously, I've seen someone attack an artist for making a wendigo-inspired pokemon because it was "cultural appropriation".
Nothenless, I think I've seen DarknWindie attempt the "wall mount" idea with a deer. It obviously wasn't a good design (If you know DarknWindie at all, he sucks), but it was an suprisingly interesting take on the idea.
 
Thing is, you're gonna have a bunch of people complain about how it's not "accurate" to the true lore of wendigo. Seriously, I've seen someone attack an artist for making a wendigo-inspired pokemon because it was "cultural appropriation".
Nothenless, I think I've seen DarknWindie attempt the "wall mount" idea with a deer. It obviously wasn't a good design (If you know DarknWindie at all, he sucks), but it was an suprisingly interesting take on the idea.
Who fucking cares what some random snowflakes think? They get offended at quite literally anything that breaths.

Besides, the point of Pokemon is mix and matching, nothing has to be an exact 1:1 to real world nature and folklore. That's part of the fun after all.
 
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