Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Pokemon Home finally added Legends ZA compatibility and it introduced an option to pick the language and region of your connected Pokemon Go profile, there is an small issue: if you set your region/language to latin american spanish , any pokemon from Go that you transfer into home will be transferable only to ZA.
I get that ZA is the only switch game which has support for that language/region but my head hurts with how retarded it is, mons from Go were able to be transfered just fine before this regardless of where in the world you were or your device's language so what the hell are they doing? They already save a bunch of per-game data server side, is it that hard to just set the region as something else for anything prior to ZA?
Gamefreak and TPC keep finding new ways to fuck up Pokemon transfering, seriously I don't give a shit about transfering something from the ds era or a shiny I found in Go if I am one tap away from ruining the chance to transfer them into the switch games I own.
While Octopath Traveler may be a game with shall we say unique visuals, what with the dull colors and tons of bloom and defocus blurring... There's one aspect you're not getting. When it was announced, Square Enix called its artstyle HD-2D™. This changes everything. It's not plain, old, outdated pixel graphics. It's not cheaply made retro slop. It's HD-2D! It's 2D graphics, but hip and modern and cool!
Related: RPG maker is getting a new version whrte HD-2D is the standard, so expected to see a flood of games with that style.
 
Why is this the game where everyone goes "ah yes, THIS is where I'll rip off the visuals from!"?

I know 8bit Nintendo games more visually appealing than Octopath
Yeah, I kinda hate it. I think that steam game does the art style better than Octopath but I'm not a massive fan of it in either case. I by far prefer oldschool pixel art that's on two dimensions.
 
I managed to score a bit with Target and Walmart's recent TCG restocks.
  • Two Mega Meganium ex boxes (containing four packs of Ascended Heroes)
  • One Perfect Order ETB
  • Two Perfect Order 3-pack blisters
  • Two Erica Collection blisters (containing two packs of Ascended Heroes)
  • Two Perfect Order Booster Bundles (which I mentioned earlier)
This is one of the larger TCG hauls I've had in ages and I love it, here's hoping the pulls are good.
Man, you couldn’t pay me to touch that set anymore. It’s such a dogwater set as it was with the main chases, but the fact it’s always cleaned off the shelves still is insane.
Eh, I saw it as an easy way to get the promo Eevee ex ($30), the playmat ($20), and the deck box ($20). The sleeves aren't worth much (they're around $10 per 65-count pack) but getting 15 packs for $20 is a deal I just couldn't sit on. The only thing I do regret is not waiting for the Sam's Club drop, apparently they'll get a stock of 'em and they be even cheaper.
Does anyone else kind of wish thy would bring back rotation battles? Don't they add a layer to anticipating opponents, since you or your opponent can freely switch out to two other Pokémon without wasting a turn?
I doubt they'll bring 'em back. They weren't used all that much in Gen V and IIRC kind of avoidable, XY restricted them to the restaurants and Battle Maison, and ORAS had a single Trainer in Mauville Hills use the mechanic alongside the Battle Maison.
Please don't be shit, please don't be shit, please don't be shit. I saw their other title, a Hearthstone clone with their own unique pokemon spin on the cards and it looks awful, but the screenshots of this looks like Octopath Traveler fused with Pokemon.
>Elestrals
There's a name I haven't heard in a good long while, according to this CGC article they actually got their start as a TCG created by aDrive (a well-known Pokémon Youtuber) and was made as a love letter of sorts to other TCGs.
 
Does anyone else kind of wish thy would bring back rotation battles?
Rotation? No

Triples? FUCK YES! This shit was more fun than doubles and singles and part of the fun was creating teams SPECIFICALLY for triples. (e.g. having a flying/levitate pokemon on each side of your middle pokemon that would spam earthquake). Mono-Type was especially fun in triples, including weather-based mono-type teams.
 
This is one of the larger TCG hauls I've had in ages and I love it, here's hoping the pulls are good.
I've open like 14 perfect order packs and got zero hits, not even art card.
Such a garbage set. The last few booster boxes of AH come out in a couple weeks though, doubt ill top the gold charizard I pulled sadly but I really would like the mega dragonite.
 
Rotation? No

Triples? FUCK YES! This shit was more fun than doubles and singles and part of the fun was creating teams SPECIFICALLY for triples. (e.g. having a flying/levitate pokemon on each side of your middle pokemon that would spam earthquake). Mono-Type was especially fun in triples, including weather-based mono-type teams.
Is it a little odd that I kind of dislike making Pokémon with strategies that specifically require doubles? Maybe it's because in the games training up a Pokémon might require substantial time investment, so a Pokémon that can't stand alone in singles tends to be unappealing. With that said, yeah we could do with brining back triples.
I doubt they'll bring 'em back. They weren't used all that much in Gen V and IIRC kind of avoidable, XY restricted them to the restaurants and Battle Maison, and ORAS had a single Trainer in Mauville Hills use the mechanic alongside the Battle Maison.
I don't particularly expect them to bring back rotation battles, but it would be nice if they did. They could shove it in post-game multiplayer-only or something for all I care, but I don't feel like we lose anything from having formats that could be mechanically interesting like that or triples as an option somewhere even if it has 0 representation in the main game.
 
I've open like 14 perfect order packs and got zero hits, not even art card.
Such a garbage set. The last few booster boxes of AH come out in a couple weeks though, doubt I’ll top the gold charizard I pulled sadly but I really would like the mega dragonite.
Sadly I think they’re going to lean more into dogshit pulls in order to keep people buying packs trying to pull cards. I managed to get my wife and I an ETB and the only hits we got were the full art pad and the despondent spewpa.

the playmat ($20), and the deck box ($20). The sleeves aren't worth much (they're around $10 per 65-count pack)
Their playmats are ok, I like the Marnie one from crown zenith, but do people use the sleeves? The ones I’ve gotten from ETBs have always been awful.
 
I've thinking of finally playing legends ZA soon despite putting it off all this time. Funny thing is that emulators for ZA actually have texture upgrade and 60fps patches, but I'll not be using them to keep the experience authentic and...faithful™.

I'm someone who has always wanted a city only region in a pokemon game (besides Unova technically). In ZA no buildings are enterable from what I've heard besides story locations...I'm fully expecting ZA to be worse than SV and even Let's Go, potential worse than the first 2 gens too despite how ancient they are now. Maybe even worse than SwSh lmao.

At least I doubt they're worse than the non-platinum sinnoh games (hopefully).

My expectations are so low here because they took a year off to make a game that's probably worse than SV (I mean given the fact there was no gameplay shown until early to mid 2025, ZA might have been doomed from that start). Also the fact fans, including myself has always wanted a "pokemon Z", just for gamefreak to make whatever ZA is genuinely is pretty upsetting (kinda being melodramatic here but you get what I mean).
 
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ZA's problems isn't that you can't go into buildings, that's a silly angry youtuber reason to scream. The problem is it's a modern pokemon title so the characters have no personality and never stop talking. FOLLOW ME. THIS WAY. LOOK OUT FOR TEAM FAGGOT. OH NO TEAM FAGGOT ARE STEALING POKEMON. WE MUST STOP THEM. WOW YOU KNOW TYPE MATCH UPS. YOU'RE A NATURAL! FAGGOTBUTTMONKEY LOVES YOU every 3 steps. And because it's a city game there's no collecting aspect left. You go to your cuck cage, where you can catch just a few pokemon and wait til night where you can battle other trainers. The entire game is segmented up and all the bad bits of modern pokemon are on full display.
 
ZA's problems isn't that you can't go into buildings, that's a silly angry youtuber reason to scream. The problem is it's a modern pokemon title so the characters have no personality and never stop talking. FOLLOW ME. THIS WAY. LOOK OUT FOR TEAM FAGGOT. OH NO TEAM FAGGOT ARE STEALING POKEMON. WE MUST STOP THEM. WOW YOU KNOW TYPE MATCH UPS. YOU'RE A NATURAL! FAGGOTBUTTMONKEY LOVES YOU every 3 steps. And because it's a city game there's no collecting aspect left. You go to your cuck cage, where you can catch just a few pokemon and wait til night where you can battle other trainers. The entire game is segmented up and all the bad bits of modern pokemon are on full display.
No doubt there's bigger issues than no enterable building, but as someone who believes there's immense potential in a city based region, it's very disappointing for me. The part about dealing with dialogue spam is way to relatable for me rn since I'm replaying SwSh, and there's a lot of it, especially from Hop talking about how "you've landed a super effective hit!" 9001 times.

Speaking of SwSh, one big pet peeve I have while replaying is how you are told there's dynamax pokemon causing havoc throughout the main story, but the adult characters just tell you "they'll deal with it." Even if they forbid you from interference, the player should, you know sneak off to the action. I'm pretty sure the first required dynamax battle is the one against eternatus near the climax of the main story.

It doesn't even have to be anything fancy, it could just fad to a black screen and you have to deal with a rampaging dynamax pokemon between gym challenges. Which would be the mid game less repetitive while potentially also make the post game less repetitive too by having some of those fights against dynamax pokemon in the gyms be in the main story. A theory I've heard is that there's so little content that was developed for SwSh that all those dynamax battles were planned to be fought in the main story, but were moved to post game in order to give the player more things to do after the champion.
 
No doubt there's bigger issues than no enterable building, but as someone who believes there's immense potential in a city based region, it's very disappointing for me. The part about dealing with dialogue spam is way to relatable for me rn since I'm replaying SwSh, and there's a lot of it, especially from Hop talking about how "you've landed a super effective hit!" 9001 times.
Have you played Deus Ex manking divided? It set out to specifically be a small city block where you could interact with most locations within it. It started to feel really small and didn't feel very organic. It's hard to do a town focused game and all the internal stuff and make it interesting.
Speaking of SwSh, one big pet peeve I have while replaying is how you are told there's dynamax pokemon causing havoc throughout the main story, but the adult characters just tell you "they'll deal with it." Even if they forbid you from interference, the player should, you know sneak off to the action. I'm pretty sure the first required dynamax battle is the one against eternatus near the climax of the main story.
Gyms using the godzilla gimmick made them feel special. The music ramps up and the football crowd starts cheering. It's my favourite of the modern gimmicks because it's only used at the gyms. It feels like something special is happening rather than you running a train on all the same generic pokemon. And you couldn't use the gimmick to beat up Joey and his pidgey with your Z moves or Mega form.
 
The boys mounting up for another platinum run

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The boys mounting up for another platinum run

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I don't think I've ever seen a platinum or even bdsp playthrough that didn't use at least one platinum exclusive or grand underground pokemon. Even in my recent shitmon playthrough of platinum I used lickylicky. This pretty much shows how important Pokemon selection and availability is, especially with pokemon of said generation.
 
Speaking of SwSh, one big pet peeve I have while replaying is how you are told there's dynamax pokemon causing havoc throughout the main story, but the adult characters just tell you "they'll deal with it." Even if they forbid you from interference, the player should, you know sneak off to the action. I'm pretty sure the first required dynamax battle is the one against eternatus near the climax of the main story.
Hot Take - I liked that the "plot" all kinda happened in the background until Rose went full retard. Writing has never really been Game Freak's strong suit with Pokemon, and it was refreshing to not be pulled into the obligatory Evil Teams bullshit between every other gym (hell, Team Yell wasn't even Evil, they were just Football Hooligans)
 
I finally did the ranked battle shit to unlock the mega stones. If you haven't gotten them yet nows the time - only took 2 runs to get all the stones, and all it took was a good Gyarados and Lucario.
 
I find it hilarious how the best Pokémon games are the ones developed by other studios...for the most part.
Fresh eyes and fresh ideas on an IP a lot of people hold respect and love for. Makes sense to me.
 
So here's a question.

I know a lot of people claim watching other people play pokemon is fucking boring, so how would you make it NOT boring? Would having commentary work, or styling the video in a "meme"-ish way (going so far as to make it a shitpost style)?
 
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