Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Scheduling insurance

Scalpers absorb the time risk associated with events and the risk associated with scheduling issues (whether or not fans can attend an event or buy something in limited stock)
They also absorb the risk that unfavorable events could occur (for instance, ticket resale values dropping after a sports team has a few losses on its record)
The opportunity for profit is good for fans because it ensures that things in limited supply will be made available in situations where demand is high, for instance, if a sports team does unexpectedly well
For instance, season ticket holders also profit from scalpers because, should something unavoidable arise, they can sell their tickets to scalpers, providing liquidity for these season ticket holders, giving them the ability to recoup some or all of their ticket costs in a financial tight spot. These factors also increase customer willingness to purchase season tickets in the first place, being a major benefit to the sports teams.

Scalping is caused by a fixed, invariable supply of something. If the supply could increase with increased demand, scalpers would be totally displaced.
A second necessary condition for scalping is the appearance of a list price or MSRP. If a stipulated price was not there, scalping by definition could not occur.
Consider shares in the stock market. No matter how many you buy, no matter for how long you hold them, now matter at how high the price is when you resell them, they cannot be "scalped".
The third condition necessary for scalping is that the listed price is lower than the "market clearing price". The market clearing price is the price at which everybody who is willing to buy for that price finds an owner who is willing to sell for that price, and vice versa.
When the listed price is lower than that, it means that there are more customers willing to buy the item than there are items available. This imbalance sets forces in motion trying to correct it. Would-be purchasers begin to try harder to obtain the items. Some of them become willing to pay more than the listed price. Prices rise, and the original imbalance is corrected as these higher prices cause a drop in demand.
In other words, scalpers are the solution to the problem of rationing the few items among the many claimants.

If you need me to, I'll go deeper into the economic logic to explain this.
 
If you need me to, I'll go deeper into the economic logic to explain this.
Ignoring that all of this is brought up in relation to pieces of cardboard aimed at teens that have no value other than as collector's items, your logic seems to be that scalping is good because someone offering a service to alleviate a problem they intentionally exacerbated can be construed, reductio ad absurdum, as part of the law of supply and demand.
 
Ignoring that all of this is brought up in relation to pieces of cardboard aimed at teens that have no value other than as collector's items, your logic seems to be that scalping is good because someone offering a service to alleviate a problem they intentionally exacerbated can be construed, reductio ad absurdum, as part of the law of supply and demand.
Can you prove "they intentionally exacerbated" a problem?
That's a very specific and concrete accusation
 
Scalpers by definition exacerbate the problem of supply and demand, try harder.
!???
Supply and demand are not problems, they are facts
It's like saying that gravity is a problem

I mentioned three criteria that need to be there in order for scalping to be possible in the first place: Limited supply, a listed price, a listed price lower than the market-clearing price.
If the supply of pokemon cards is unlimited, and a high demand can be offset by making more of them, scalping can't happen.
If there is no listed price on the pokemon card packs and people are free to buy and sell them via negotiating, with no "reference" price, like stocks, then scalping can't happen.
If the listed price for pokemon card packs were super high, such as $1000 for a pack, which is presumably higher than the market clearing price, scalping can't happen.

In other words, an excess demand meets a limited supply. The problem is thus rationing.
How do you ration? Either you use monetary methods or nonmonetary methods, like first come first serve, or discrimination, or political favors, or nepotism, or similar things.
 
!???
Supply and demand are not problems, they are facts
It's like saying that gravity is a problem

I mentioned three criteria that need to be there in order for scalping to be possible in the first place: Limited supply, a listed price, a listed price lower than the market-clearing price.
If the supply of pokemon cards is unlimited, and a high demand can be offset by making more of them, scalping can't happen.
If there is no listed price on the pokemon card packs and people are free to buy and sell them via negotiating, with no "reference" price, like stocks, then scalping can't happen.
If the listed price for pokemon card packs were super high, such as $1000 for a pack, which is presumably higher than the market clearing price, scalping can't happen.

In other words, an excess demand meets a limited supply. The problem is thus rationing.
How do you ration? Either you use monetary methods or nonmonetary methods, like first come first serve, or discrimination, or political favors, or nepotism, or similar things.
You're right, there should just be infinite of everything so the scalpers can't spend tens of thousands of dollars buying out everything that was meant for normal humans to buy a few dollars at a time, or little cardboard things for children should cost an exorbitant amount of money for no reason other than retards intentionally buy everything out to make sure they're reasonably the only ones to ever have the somewhat rarer cards, thus ensuring nobody buys any at all.

You stupid fucking fantasy land retard.
 
Who gives a shit about cards perceived value? Its probably less valuable than chris's autistic type pokemon card
All card games are going digital slowly and if a couple of neckbeards reselling your product can destroy it then it wasn't in a good place to begin with.
It's all turned to shit lately anyways
 
After months if really starting the game. I finally finished playing the hack Black Pearl Emerald. This game is basically the base emerald with improvements and a little bit of fan service. There is the option to use rare candies to not farm at all and that is nice and all but all fights are way harder and you can heal anywhere so the battles can get quite juicy and hard. All the fights were changed since it includes lots of pokemon from gen 1-9. All gym leaders and E4 were changed too and types too.

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As you can see my team was extremely unbalanced. My only special attacker was Volcarona that saved my ass multiple times. My starter was the paldean wooper since I always wanted to use this fella. He saved my ass with quick claw quite a lot even when he wasn't strong at all.

After playing bits here and there, today I finished the 8 gym and decided to go to the victory road.

All trainers were basically the 6 full party and leveled rivals, boss members and known characters from other games, so the fights were quite hard and you have to use the auto heal after the battles. And since all of them are over leveled every fight was a trade of OHKO. Man I fucking hate this, and yeah, no battle items used, you cant use potions so speedy pokemon and priority moves are a godsend. At least you have way more held items than in normal game

The elite 4 were the devs themselves and were hard too. I defeated all the champion pokemon with 5 pokemon left, then he released this

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A mega shiny Rayquaza that outpseed all my team. He defeated 4 of them until my Archeops got a chance to move only because he survived by focus sash.

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One funny detail is that they changed the rival to be cynthia instead of ruby/sapphire and after beating them I went and fought against steven, but Volcarona is a god and could btfo him easily.

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Not sure if if there is more to the postgame.
 
Was playing a bit of the second GBC card game and thought “damn this seems really unfun and imbalanced to play in real life” and lo and behold there was a time where the PTCG was on the brink of total annihilation because games had devolved into one-turn hyper-aggro disruption fests that were literally determined by who went first. The gameboy game is still pretty fun though.
 
Scalpers are a fucking plague and so are the investors who permanently remove large amounts of product out of circulation as they will gamble on boxes being valuable years/decades later. Pokemon TCG is unique as the amount of people that solely collect is such a magnitude higher than actual players. To actually play the game at the meta level is cheap due to collectors opening a large amount of product and selling everything that isn't a massive chase card. Pokemon TCG also avoids the trap of chase cards being meta defining cards because said chase cards are super extra rare alt arts and you can get the normal version from cheap. Pokemon doesn't need to short print or rely on scalpers which is why they are fine printing a fuckoton and the recent issue was definitively not planned.

Also I like Volcarona
1564189255142.png volcarona and larvesta.jpg
Volcarona_and_larvesta_by_douxette-d92092k.gif
 
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