Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Did they remove all gender differences in the final game/other projects?

I remember that some were introduced in gen 4
I've looked thru and it looks like the same gender differences from the previous leaks are there, as well as completely new sprites I've never seen before. Someone would have to compare these to the ones leaked earlier and final ones to confirm, it will take a few days.

Somebody posted what the premise of Rodeo would have been. No source so it could be bullshit, amazed that they pretty much showed off Shadow Pokemon but they still don't want to call them that. The grudge against Genius Sonority is real
Terraleak Rodeo Concept.png
Lore on the tanned boulder king of Kalos
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An open world game where you can ride any Pokemon into a real time battle and customize them with markings. We. Were. So. ROBBED.

Yet the odd thing is, this isn't an idea that was just quickly drafted with a couple of test environments and preexisting assets (minus the placeholder music). It was relatively developed, the environment is polished and the models, even if there aren't many, have more defined textures. Weirder yet, none of the assets in this game appeared in future games.
I've no idea why it was scrapped, but this was not the gamedev equivalent of a napkin doodle, they wanted to go somewhere with this. I trust that GF isn't retarded enough not to realize that a real-time open world game where you directly control your Pokemon would've sold like hotcakes.
 
I've no idea why it was scrapped, but this was not the gamedev equivalent of a napkin doodle, they wanted to go somewhere with this. I trust that GF isn't retarded enough not to realize that a real-time open world game where you directly control your Pokemon would've sold like hotcakes.
I mean, that’s what they’ve been trying to get down sunce Gen 8. Then we got PLA and then we got SV. They obviously aren’t giving up on it. The question is what forced them to scale back so hard. Cause they clearly want to do it.

I know I have thought one should have happened since the Wii game you enough controls to move both the trainer and command mons.
 
Heck a longer 4 to maybe 5 year dev cycle if not 7 would make it so they don’t actually run out of Pokemon design ideas.
One thing that gets lost in the mix is that Pokémon was on a six-year development cycle: for Red and Green. This was also back when anything more than a year, maybe eighteen months, was seen as self-indulgent, especially for a handheld game. It was when the series was printing infinite money that they started reducing development time, with Gen 2 being made with half a team concurrent to Yellow in said eighteen months.
The problem I have with these fan suggestions of “a Pokémon MMO would print money,” or “Pokémon monster hunter would print money,” are that they exist solely as these high-concept elevator pitches without addressing how the game would be fun while also maintaining Pokémon’s source identity. As has been demonstrated before: just slapping Pokémon on another gameplay style doesn’t automatically sell. Hell, fans have demonstrated that any variation in the contemporary zeitgeist won’t necessarily sell. Just look at Gen 5 or the Colosseum games.
That doesn’t even take into account how the fan zeitgeist has gotten increasingly worse as time goes on. Open world Pokémon? Boring. Competitive Pokémon? Boring. Lore? Boring. Shiny hunting? Fucking boring. At its core Pokémon has always been a (very simple) JRPG, but most Pokémon fans, especially the most vocal ones, are too developmentally stunted to effectively play into the strengths of the genre. The only similarity between the reception of Pokémon games and Zelda games is that the latest game is always the worst one, but with the caveat that the quality of Zelda games don’t necessarily reflect that opinion, whereas with Pokémon the only time that’s happened was Gen 5.
 
An open world game where you can ride any Pokemon into a real time battle and customize them with markings. We. Were. So. ROBBED.

Yet the odd thing is, this isn't an idea that was just quickly drafted with a couple of test environments and preexisting assets (minus the placeholder music). It was relatively developed, the environment is polished and the models, even if there aren't many, have more defined textures. Weirder yet, none of the assets in this game appeared in future games.
I've no idea why it was scrapped, but this was not the gamedev equivalent of a napkin doodle, they wanted to go somewhere with this. I trust that GF isn't retarded enough not to realize that a real-time open world game where you directly control your Pokemon would've sold like hotcakes.
I wouldn't be surprised if it was something as petty as GF throwing their weight around. They wouldn't want to be upstaged with their "big" debut into 3D open world with SV and people would definitely mock it even more with Rodeo to compare it to. There is already enough of that with PLA.
The GC games would warrant a similar grudge, we've already seen videos mocking comparing a 20 year old game to how SwSh works and there is no way GF isn't aware of those comparisons either, the only excuse they had was the hardware and that's gone. There isn't a better explanation, not one that makes sense anyways, and there is plenty of examples of retarded office politics in Japan. This wouldn't shock me, this is one thing that should have gotten released out of everything we've dug up so far and it didn't, no explanation given.

@McMitch You're missing that this was more than an "elevator pitch", this was clearly going places...until it wasn't. If complaints as base as the ones you described would have been the issue, this would have never gotten off the ground, these prototypes still took time and money to make after all.
 
This just dropped, scratchpad for DP. Only Gen 1-2 Pokemon leaked and not much has been annotated, so it's best you just take a look for yourselves
These scratchpads are a goldmine of new info, can't wait till they drop ones for Gen 4 Pokemon
Brand new screenshots for prototype Battle Frontier
View attachment 6547585View attachment 6547588
The XY page also has an interesting edit, apparently just like Xerneas was originally a Dark type, Yveltal a Fairy type. The typings got switched for the two box legendaries for some reason, not sure if it was a mistake or a case of different designs yet. There is new discoveries for Gen 7 but unfortunately nothing interesting, not with how little development builds we got anyways.
I have no clue how this got mixed in with the rest of the leaks, but apparently there is even new Smash Bros info within this article
I wonder what daddy Nintendo thinks of this. We're now getting other franchises other than Pokemon caught in the cross fire.
Wasn't there a site a few years ago with the gender difference sprites?
 
One thing that gets lost in the mix is that Pokémon was on a six-year development cycle: for Red and Green.
I know. Wish they’d go back to that on occasion honestly
This was also back when anything more than a year, maybe eighteen months, was seen as self-indulgent, especially for a handheld game.
Still is. The idea of 4 is even. To say nothing of 6. One game in a series per console cycle, most look at you funny.

The fact that BG3 took 7 was a thing of great interest.
As has been demonstrated before: just slapping Pokémon on another gameplay style doesn’t automatically sell. Hell, fans have demonstrated that any variation in the contemporary zeitgeist won’t necessarily sell. Just look at Gen 5 or the Colosseum games
That doesn’t even take into account how the fan zeitgeist has gotten increasingly worse as time goes on. Open world Pokémon? Boring. Competitive Pokémon? Boring. Lore? Boring. Shiny hunting? Fucking boring.
The fact that I know Pokemon has scrapped likely so many good ideas because fan response annoys me so.

I still fondly remember how people talked about PLA and BDSP before they released. Oh what a switch that was lol.
 
@McMitch You're missing that this was more than an "elevator pitch", this was clearly going places...until it wasn't. If complaints as base as the ones you described would have been the issue, this would have never gotten off the ground, these prototypes still took time and money to make after all.
Because that’s what happens with prototyping. They probably got to the point they did when someone asked “well what can we do with this?” And because no one could answer it got scrapped. Pokémon didn’t really need more alternate capturing mechanics, and a more realistic look risked genericizing it, like how Palworld looks. There’s nothing here that tells me these games would be anything but boring.
 
The gender differences is a cool concept but by seeing this page most of them just have bigger parts like bigger mustache and ears.

I would rather if they went into nidoran stuff and make something more visually interesting like making poliwag circle go into other directions.

I didn't see all of then but the notable ones were the beedrill and psyduck. They should do more with color instead of just bigger horn.

These ones are cool:

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Both heracross and pinsir lines got fucked lol
 
Because that’s what happens with prototyping. They probably got to the point they did when someone asked “well what can we do with this?” And because no one could answer it got scrapped. Pokémon didn’t really need more alternate capturing mechanics, and a more realistic look risked genericizing it, like how Palworld looks. There’s nothing here that tells me these games would be anything but boring.
Rodeo would have been better than SV, altho that's not a high bar to beat
It doesn't matter at the end of the day if you in particular think this would have been "boring", point is that there would have been a high demand for this kind of game, and it would have made tons of money. They planned to release this for both Switch and mobile, with progress you could share between the two versions. Switch version alone is one thing, but the real money is in the mobile market, this would have been a fantastic idea. If something sloppy like Union could easily release, there is no good reason this had for a shelving.
Any reason for a game like this to be scrapped would have been stupid and petty anyways, let's not even give TPCi any benefit of the doubt. It's clear they aren't playing with a full deck, they've only passed by with mediocrity or worse so far thanks to Pokemon brand alone and nothing else.
 
I would rather if they went into nidoran stuff and make something more visually interesting like making poliwag circle go into other directions.
JIGGLYPUFF SEEN FROM ABOVE!
I didn't see all of then but the notable ones were the beedrill and psyduck. They should do more with color instead of just bigger horn
They absolutely should.

Solely because I can’t even tell the difference.

When going through to make a Living Dex I realised that if not for the male/female symbol next to names I would not be able to tell.
 
point is that there would have been a high demand for this kind of game
This is where we disagree. I don’t believe there’s a high demand for this type of game, I believe there’s a vocal demand for this type of game. And the issue with vocal demand vs high demand is vocal demand never actually purchases the product they’re rallying for.
 
This is where we disagree. I don’t believe there’s a high demand for this type of game, I believe there’s a vocal demand for this type of game. And the issue with vocal demand vs high demand is vocal demand never actually purchases the product they’re rallying for.
This isn't an opinion, Monster Hunter already has a borderline monopoly on it's own unique brand of gameplay and Pokemon making a more easily accessible game with a similar concept(on a mobile phone no less) would have been something else. The only credible theory I am seeing with what happened to this project right now is that it is being reworked for Synapse, the Splatoon clone. This is still a retarded idea, but at least it makes more sense than it being shelved "because it wouldn't sell".
TPCi doesn't care what people want, they know that they could put Pikachu's face on a bag of dogshit and it will sell over 10 million copies in 3 days. This is not an excuse and never will be.
 
It looks like you would have played these games to unlock some of the cards
1729546122215933.jpg

I really don't see a point, why not just give these to you if you can beat these in literally 5 seconds? You really don't need minigames when TCG is complicated enough to play for newcomers.

More concept art from a game that apparently nobody would have bought
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This looks similar to the area shown in the videos. There is only one raid boss made at that point, Garchomp, and it's 30% complete from what the documentation shows. Next raid boss in development would have been Entei.
Aside from bosses you could fight in co-op with other players, there was an option to grind by doing missions or catching Pokemon/collecting items, again by yourself or with other people. NPCs were planned to take place of real players if you wanted to play solo or matchmaking failed to find anybody, similarly to how Raids are done in Gen 8 and 9. Aside from your Ride Pokemon, you could also choose your HM slave, not the name given but they would have worked the same way: Offering you passive abilities, except these would have actually been useful, both offensively and defensively. Those have also been shown off in the videos I posted earlier.
 
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