- Joined
- Apr 2, 2019
I mean, I'm sorry if my taste and opinions about rom hacks feels insincere to you but those are my sincere feelings on the matter. Also HM are a mixed bag for me, I like the concept of using your own pokemon to explore the world but often the amount of them required and the moves themselves being bad. My ideal is there to be less than a handful and for them to be good moves, although I can see why you'd prefer the HM equivalents from newer generations.I disagree about your idea of "polluting the identity of the old games". Because that is just insincere.
The old games are badly constructed. That is a fact. Even my favorite ones have flaws that are improved in later games and even their third games. One example of a bad mechanic is HM moves. Those are and will always be terrible, the function is to work as a roadblock to the player but ends up being as a bothersome anchor to your own team building decision.
The moment a hack removes it ferom the game by whatever way, it is a straight up improvement, because now you have more options.
I don't really seek ultimate freedom in games, and in that same vain, nor do I inherently value more options. Generally I prefer restrictions within reason and have to be creative and make do with the tools I've been given.
I agree, about the back packs slots thing, but I also don't get why your bringing it up. Gen 1 doesn't really have any strong resource management element and none of the other games really developed on that possible idea, it's interesting I won't lie but also something I'm not really interested in. But I don't mind things being locked behind catching pokemon in the first Gen, it is about catching them all, although it could be made easier.Other bad feature of gen 1: limited backpack and without a separation tabs. Those are straight up improvements in later games. The more you see, things that can be called QoL feature are just improving the game by altering its shitty framework.
One of the features I hate the most in the first gen and the remakes is the Pokedex. I have to capture pokémon not because I want to, I have to capture it because I would be locked of the rest of the game since there are aides that have itens locked under certain pokemon catch (not seen like posterior gens)
And when you see gen 5. With features built on the past games but straight up improvements one after another.
Eh, it's a prefrence thing. But still as somebody's first experince to gen 1 or the Kanto region something more vanilla is better imo. While it's primarily a game and a lot of people just use FRLG as a vehicle for something that either alters Kanto to the point I find it unrecognizable or an entirely new region, which I do think is better than the previous option. Changing something doesn't automatically make it better, I for one consider Megas a downgrade and don't like them in roms of previous gens or in offical products like the Let's Go games.This idea of identity of the old games is bullshit in case of hacks, not remakes because in the end of the day. The official version is just a worse product than the altered version. And the fan's work have more effort in it to make it shine brighter.
By changing and altering the old games, you get a better game, not mattering the identity of it. Because the game isn't a piece of conceptual work of art. It is a product that had to make cuts and changes into what was possible at that time within their budget/time constraint.
I mean yeah, my problem with BDSP is the same problem I have with FRLG, they're too faithful and end up not doing anything. But I don't get why're you bringing this up as this is either stuff I've complained about, in the same vain as it, or literally something I said I like. I.E Green being in gen 1 because she was an unimplemented beta concept and is something I think is in the spirit of the original games.RGB had lots of cut pokemon and it was indeed supposed to have a female protagonist. A hack putting it back in with other features will make it a better end result.
My first Pokemon Black experience was the Drayano hack, just like my White 2 will also be the redux version in the future. I dont need to even know what GF intended to do with their games originally back in the 2012 with this game when there is a better option TODAY. a better game already exists at this moment.
"Ah but it isnt official, as originally intended, this and that".
The "official", original, whatever you want to say is just a void concept.
The biggest example of it being just a void concept is the BDSP remakes, that instead of using the platinum changes in the game, went with the original games. Which were just worse.
And the fact that GF already "fixes" their own games with a third version, having fans to do the same to improve the games already makes it fine.
But I have to disagree about the design intent not being important, if you just ignore the design intent of the games I think that's missing the point of a pseudo-remake and doesn't make for a good introduction to the series for a newcomer. Besides it's important to understand the original intent of a product so you can see where it went wrong and make changes as needed in order to improve on it, but if you just end up porting everything haphazardly from future gen not understanding the intent you'll end up with a mess.
That's not to say everything that ports from future gens is bad, Radical Red is quite good even if it's not my cup of tea and I like Drayano's hacks even if I don't like every change he tends to make.
I have nothing against pseudo-remakes, but when it's all said and done I'd rather recognize my favorite pokemon as themselves and the regions I like as those respective regions. But that's just the flavor of pseudo-remake I prefer.