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I started with Red/Blue, but love Black/White
They're not as terrible as people claim, but they're still a big downgrade. Play the originals if you can.the Switch remakes don't look as appealing as the Gen 3 remakes so I'm on the fence if I should try them or not.
I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds, it's the people who grew up with it finally reaching an age where they can have an internet presence and defend the childhood games they loved. I suspect this because I'm guilty as fuck of defending Black and White for being my first and favorite games, and because I've seen it happen to other games in long-running franchises like Sonic Unleashed, which was considered divisive when it released in 2008 but started being seen as a classic around 2018 or so.I've noticed an extremely reliable correlation between what generation is someone's favorite and which generation was the first one they remember playing through all the way. Gold & SIlver came out in 2000 in the USA and HGSS in 2009, which makes a fairly large chunk of the current online Pokemon fanbase the right ages to have Gen 2 and its remakes be their first "real" games.
...and they will be promptly BTFO by videos over 15 years old by that point that shit on the games. Sword and Shield will not magically get better by that point.After 2030 we'll start seeing 3-hour Youtube videoessays like "The Hidden Genius of Sword and Shield", "Pokemon Sword and Shield: a Retrospective", or "Was Scarlet and Violet That Bad?" made by 20-year-olds who are too nostalgic for these games to acknowledge their flaws. Mark my words.
Yeah, there's no deeper truth to it, the people who grew up with the games are just sentient enough to defend them now. This happened with Gen 3 in the exact same way and it might happen with XY onwards, though I kind of doubt it since even now a lot of the Kalos fans get laughed at for even trying (especially interesting because, given XY's release dates, now should be peak XY defense force hours). Maybe Z-A will change that, who knows, but I doubt that the objectively worse games will get nearly as much reappraisal as the simply controversial ones. The most you see about XY these days is the same lamenting of their lost potential that's been going on for over a decade now, alongside wishing for megas to come back (also an ongoing thing, since at least 2019 but arguably 2016). (Before you stop me, yes you can argue that BW are inferior to HGSS on an "objective" level, and even saying "objective" here is tenuous given that we're talking about the quality of video games and not the workings of the universe, but come on. Dexit is a much bigger deal than a lack of following Pokémon, or even a postgame region.)I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds, it's the people who grew up with it finally reaching an age where they can have an internet presence and defend the childhood games they loved.
Volcarona one of the only gen 5s I love, it's great. Dunno about that hack though but his catch rate suuuuucks. It's worse than some legends in catch-rate.The big hero ended up being Volcarona who took Vanillite, the bug insect knight one and an enemy Volcarona lvl 100.
Wait, did they actually add things like that in the update? I don't remember Emerald Rogue having BS like that before, it would give them advantageous terrain/weather near the end but never outright make up new effects as far as I recall. Are you just talking about Sucker Punch getting blocked because Psychic Terrain nullifies priority moves or did it actually give blanket immunity to the Dark type?lets give the psychic elite four member a field that makes dark attacks not work.
I kind of did. In 2011 I was a Gen 5 hater, and I still don't like it all that much, but XY and then especially SwSh were so bad that it made me appreciate BW much more. I'd now rate it above all the mainline 3d games and Gen 1 but below Gens 2, 3 and 4.I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds
I’m wondering that too. Psychic Terrain shuts down so many Dark types just due to that type’s penchant for leaning on priority attacks and status; Weavile, Kingambit, non-Protean Greninja, and Prankster Grimmsnarl get stuffed as soon as it goes up. But, I couldn’t bear to go without my main man sun abuser Houndoom.Wait, did they actually add things like that in the update? I don't remember Emerald Rogue having BS like that before, it would give them advantageous terrain/weather near the end but never outright make up new effects as far as I recall. Are you just talking about Sucker Punch getting blocked because Psychic Terrain nullifies priority moves or did it actually give blanket immunity to the Dark type?
Remember Masuda's comment about ORAS being easier than RSE because kids like phones? The more I think about it, the less it seems like he's saying "I'm an out-of-touch executive who just wants to see number go up" and the more it feels like "the last time I tried to create a great game you shat all over it, I'm not putting any more effort and I'm getting rich anyway, fuck you". And unfortunately he was proven right, gen 5 is the worst-selling generation and the two Switch generations' sales are only behind gen 1.Masuda listened to all the haters that shit on one game he really poured his heart out on, and made sure to never make anything that takes effort ever again, and honestly, with how the fanbase ended up looking today, can anyone blame him for taking the bag and running with it? The biggest criticism of Gen 5 was lack of KANTO in it and Gamefreak made sure to deliver on it in every single generation onwards.
I'm not so sure as the Alola games are still regarded very positively. It could go either way, but I hope it deteriorates, I hate gen 7 more than I probably should. As you said, a lot of Alola's innovations are being overused to the point of becoming the new status quo (most blatantly, Hop and Hau, Paradox mons being ripoffs of Ultra Beasts, and Teams Skull, Yell and Star being extremely similar), but even some of the things Alola "innovated" were not all that great.What I'm really interested in are the Alola games. Those were relatively well-received on their release and haven't been shat on much since (at least not in the same ways as what came after, or even before it) and I have a feeling that their reputation is just going to deteriorate as time goes on.
Wait, did they actually add things like that in the update? I don't remember Emerald Rogue having BS like that before, it would give them advantageous terrain/weather near the end but never outright make up new effects as far as I recall. Are you just talking about Sucker Punch getting blocked because Psychic Terrain nullifies priority moves or did it actually give blanket immunity to the Dark type?
crunch didint work when i tried to use it on my Gyarados and Tyranitar. they had dragon dance and life orb on if that means anything.I’m wondering that too. Psychic Terrain shuts down so many Dark types just due to that type’s penchant for leaning on priority attacks and status; Weavile, Kingambit, non-Protean Greninja, and Prankster Grimmsnarl get stuffed as soon as it goes up. But, I couldn’t bear to go without my main man sun abuser Houndoom.
I think it's more than gen 5 was a massive shock to the system that took time for people to get over their gut reactions to. Up until that point, new games had only ever added and added to the series. I think gen 5 is the first time anything major was ever taken away—the completely new pokedex, the radical change in setting, the new elite four system, etc.I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds, it's the people who grew up with it finally reaching an age where they can have an internet presence and defend the childhood games they loved. I suspect this because I'm guilty as fuck of defending Black and White for being my first and favorite games, and because I've seen it happen to other games in long-running franchises like Sonic Unleashed, which was considered divisive when it released in 2008 but started being seen as a classic around 2018 or so.
After 2030 we'll start seeing 3-hour Youtube videoessays like "The Hidden Genius of Sword and Shield", "Pokemon Sword and Shield: a Retrospective", or "Was Scarlet and Violet That Bad?" made by 20-year-olds who are too nostalgic for these games to acknowledge their flaws. Mark my words.
Those cinematic camera angles were a bit much, I have to admit. Also the proto-Streetpass C-Gear and cross-platform Dream World stuff was an awkward middle step. Still, a lot more good than bad came from Gen 5.I think it's more than gen 5 was a massive shock to the system that took time for people to get over their gut reactions to. Up until that point, new games had only ever added and added to the series. I think gen 5 is the first time anything major was ever taken away—the completely new pokedex, the radical change in setting, the new elite four system, etc.
A lot of people hated BW because it was an upset compared to previous games, and it took a long time for people to realize that a lot of those changes were improvements. Literally the biggest complaints about Unova at its release were that it was too different and didn't feel like Pokémon amymore.
This hack gave me a level 1 egg larvesta but it was also catchable in lvl 75 form. It wasn't that hard, bow those thunder niggas are hard as fuck go catch it.Volcarona one of the only gen 5s I love, it's great. Dunno about that hack though but his catch rate suuuuucks. It's worse than some legends in catch-rate.
As someone who played for the first time last week. It really blenda with the fourth generation for me. It is almost the same thing. Of course the innovations, it brought (reutilizable TMs) are something that I experienced before with hackroms. The 3d graphics aren't something that I liked. The city I hated the. Ost was that circular full 3D one since it felt gigantic for no apparent reason other than to make you walk. The battle mechanics I dont even think we could call innovations since it was dropped later and never brought back unlike third gen doubles. The season thing is just an extrapolation of the day night cycle of the second and the environment of the third, thing that was also present in sinnoh with the fog and hail.I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds, it's the people who grew up with it finally reaching an age where they can have an internet presence and defend the childhood games they loved. I suspect this because I'm guilty as fuck of defending Black and White for being my first and favorite games, and because I've seen it happen to other games in long-running franchises like Sonic Unleashed, which was considered divisive when it released in 2008 but started being seen as a classic around 2018 or so.
After 2030 we'll start seeing 3-hour Youtube videoessays like "The Hidden Genius of Sword and Shield", "Pokemon Sword and Shield: a Retrospective", or "Was Scarlet and Violet That Bad?" made by 20-year-olds who are too nostalgic for these games to acknowledge their flaws. Mark my words.