Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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At some point, they started censoring "bad" words in all languages regardless of what your native game is using, so I can only presume you ran into a slur or something from some random language. Some examples I can remember off the top of my head are/were(?) "Spike" being banned because pik apparently means dick in German and any variation of "Viola/Violet" etc. due to containing the word for rape in some other language.
That second one is extra funny since Kalos itself has a gym leader named Viola....
This happened to me, I wanted to give a pokémon the nickname "Georgy" and it kept saying the name was offensive and since english is not my first language I failed to realize the name contains the word "Orgy" at first.
 
Alright, you’ve convinced me. I’m playing a Red randomizer on and off on my RG Nano, and I’ll play this once I’m done.
For me, it's the DS family consoles with R4 carts. I can play pretty much anything on them, including emulators and homebrew, that's how I am playing SuperGold btw.
Looking into playing more romhacks, I think playing the same game but with a new twist on it is about as much as I can expect from Pokemon anymore since the new games suck and will continue to suck. My only exception will be that Arceus game or maybe Sword/Shield if people finally get around to modding in the rest of the pokemon.

Edit: Since we're on the topic, I got a request:
There is a 300 page SuperGold97 guide written by the dev himself on the game, but it's stuck on his discord. It is very hard to get any documentation on this game online and I am not a discord nigger. I would appreciate it if somebody with an account fished it out and posted it here, I hate when people do this and I want to know if I missed anything before go for Elite Four.
 
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"woke this", "woke that", you niggas have legit brain rot. now shut up and look at these cute pokemon that a friend on Dicksword drew for me
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For me, it's the DS family consoles with R4 carts. I can play pretty much anything on them, including emulators and homebrew, that's how I am playing SuperGold btw.
Yes, but can you put a DS on your keyring? still waiting for that dual screen emulation handheld
Edit: Since we're on the topic, I got a request:
There is a 300 page SuperGold97 guide written by the dev himself on the game, but it's stuck on his discord. It is very hard to get any documentation on this game online and I am not a discord nigger. I would appreciate it if somebody with an account fished it out and posted it here, I hate when people do this and I want to know if I missed anything before go for Elite Four.
Here you go, the Discord just links to MediaFire.
 
Speaking of hacks, I recently looked at Pure Red and Shin Pokémon.

While both are purist-type hacks that aim to be the 'definitive' versions of Gen 1 while fixing bugs and adding some new features, Pure maximises the potential of the orginal games (even adding a Movedex, many more options, and playground rumours), Shin focuses on a relatively unaltered experience, mainly fixing every bug and helping the trainer AI.
Examples:
Both Pure and Shin 'tame' Missingno, but Pure keeps Missingno a catchable Pokémon while Shin makes Missingno a non-catchable boss battle.
Pure makes Ghost Marowak catchable but Shin does not let you se the Pokédoll on the Ghost Marowak.
Pure keeps glitches that may be useful: you can use the poison/leech seed glitch and the item duplication glitch.

I would pick Pure, since the old games really need all of the boosts they can get, but I plan on playing both of them eventually.
 
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@Two Dollars thanks a lot for that. The guide is really good, it actually looks well designed and researched, I expected a gamefaqs like text only walkthrough.

As for Gen 1, I disagree that Romhacks can "fix it". The game is just too broken and unbalanced for that, with how easy it is the most fun you can have with it is breaking it casually(which is hilariously easy to do btw) or trying to catch a missingno and going to town with it(if you don't know, his stats are very similar to Deoxys but it has a lacking movepool. Then again, which pokemon doesn't in gen 1?).
Gen 3 remakes spoiled me, there is just no way for me to go back with all the quality of life features and bugs fixed in Fire Red/Leaf Green. I can't say that for Gen 4 remakes: While HGSS are de-facto definitive Johto games, I think physical/special split makes it way too different to play than the originals, there is a certain amount of charm trying to play with the old battle system in Crystal while still having many QoL features like items, genders, breeding ect. and it being relatively bug free. HGSS feels like a genuine remaster rather than the definitive edition of the game that fixes all the problems of the old one, like FRLG and I find myself playing both. I recently played Pokemon Yellow just to finally get that off my backlog, and the games...did not age well, and with Yellow you can't even play around with Missigno since it crashes the game now.

Speaking of quality of life features, I wish the main line games would introduce an item to let you use on trade-only pokemon like Golem or Alakazam, if you don't have friends or an extra console. SuperGold did this and I assume other romhacks do as well, in a form of a "Covenant Orb" item. I've got one right now and I don't know if I want to use it on an Onyx to evolve it into a Steelix or my Haunter once Gastly evolves so I can have a Gengar. Since the item is rather rare(and only available from the horrible time/moneysink that is the gambling minigame otherwise) the game forces you to make a choice, much like with the limited evolutionary stones. I find that good game design, and that's coming from someone who has several DS consoles and all the games so I can technically just trade any pokemon I want at any time, I know most other people don't have that luxury.
 
Speaking of quality of life features, I wish the main line games would introduce an item to let you use on trade-only pokemon like Golem or Alakazam, if you don't have friends or an extra console.
Here’s the funny thing - Mystery Dungeon and Legends Arceus both solved this problem and gave us the Link Cable as an Evolution Item in game, Mystery Dungeon all the way back in OG fucking Red/Blue. There’s no excuse for those not being in the Mainline, even as an expensive Shop Only item.

“Oh but it’s to encourage the trading mechanic”, Gamefreak dickriders will say - that’s what version exclusives have been for.
 
Speaking of quality of life features, I wish the main line games would introduce an item to let you use on trade-only pokemon like Golem or Alakazam, if you don't have friends or an extra console. SuperGold did this and I assume other romhacks do as well, in a form of a "Covenant Orb" item. I've got one right now and I don't know if I want to use it on an Onyx to evolve it into a Steelix or my Haunter once Gastly evolves so I can have a Gengar. Since the item is rather rare(and only available from the horrible time/moneysink that is the gambling minigame otherwise) the game forces you to make a choice, much like with the limited evolutionary stones. I find that good game design, and that's coming from someone who has several DS consoles and all the games so I can technically just trade any pokemon I want at any time, I know most other people don't have that luxury.

Legends Arceus has an item that allows you to do just that, but it's baffling that this wasn't carried over to the main games yet, for reasons other than $$$.

(And obligatory Ninja'd acknowledgment here.)
 
Here’s the funny thing - Mystery Dungeon and Legends Arceus both solved this problem and gave us the Link Cable as an Evolution Item in game, Mystery Dungeon all the way back in OG fucking Red/Blue. There’s no excuse for those not being in the Mainline, even as an expensive Shop Only item.

“Oh but it’s to encourage the trading mechanic”, Gamefreak dickriders will say - that’s what version exclusives have been for.
Maybe if Pokemon on the Pokemon Home GTS could hold items this wouldn't be an issue. They should just make players click through a list of items that will be deleted when the Pokemon is moved (Master Balls and other exploitative items like that) instead of making the whole thing a wash. Too bad Game Freak is just not that good at making games
 
The backlash to that dex was so unwarranted; just because the starting options are kind of doodoo it doesn't mean it's worth tearing down the other 80% that's incredible
Most of the people that burnt out with the series in BW wasn't just because the starters but the fact that Unova just had a fucton of bootleg Gen 1 pokemon. They weren't awful but it was more that it just felt like trying to catch lightning in a bottle twice and with people that grew up with the series, it was just the "nothing is new and shiny enough anymore" to draw those people back. The number of new pokemon was actually good. It's just that a lot felt uninspired like a new Parasect or Machamp. They're not all 1:1 but it just felt like it was retreading ground and that's pretty much all the complaints I really remember. Number: good. Rehashing: meh.
 
“Oh but it’s to encourage the trading mechanic”, Gamefreak dickriders will say - that’s what version exclusives have been for.
funnily enough, as a pokemon elitist that spend over 20 years building up his collection and has every single game + multiple consoles + bank + virtual console games to port gen 1 and 2 pokemon to the bank, I would agree with them...up until dexit happened and I couldn't port over any pokemon I wanted to the newer games. Arceus has an excuse since it gives us a brand new gameplay style and a shitload of unique pokemon(and because the game exists in a universe without a magic PC where you can store said pokemon), but mainline games have absolutely no excuse.
If you're going to limit what pokemon(and even moves) we can bring in, you better let us evolve all of them, too. I am fine with this since with romhacks, I am effectively starting out fresh, forced to build up my collection again and using pokemon I can't bring over to the mainline games even if I wanted to anyways(fakemon, or in the case of SG97 betamon), where as in older titles(pre dexit) there were so many ways to get those evolved pokemon(via GTS or trading over pokemon from other titles via national park or the gen 5 catching minigame, or even getting a second console and trading pokemon between the two) that there was no excuse, anyone that wasn't a casual player would find SOME way to get a pokemon they wanted. Plenty of people on GTS who helped people out get a trade-back pokemon via reddit or /vp/ or some other means, and even with just one game there were people who would trade or breed you the "exotic" pokemon you could not find otherwise, that's why if you wanted to get into the franchise, a second console or extra games were a good investment in the long run
With the jump to Nintendo Switch, the "second console" argument doesn't work since you can effectively have more than one savefile per game due to different profiles. That weird system of one savefile per game was the only way I could excuse it, since I usually bough both games anyways(one for my "main save" and the other as a way to trade pokemon and do nuzlockes, always ready to delete that savefile if need be). With removal of certain pokemon. that also obviously means that there is less value to "exotic" pokemon since they literally do not exist in the game's code anymore.
Basically, Gamefreak screwed themselves over by finally moving on with the times, both in good ways but mostly bad(cutting out features and selling them back in DLC or never, subscription service like Home that does less than Bank and forces you to still pay for it, even buggier games because "patches will fix it", getting hilariously woke in just the course of 2 mainline games ect.)
 
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I’ve started and quit two B/W playthroughs because I just don’t like most of the gen 5 mons or the fact that you don’t even get older generations until post-game. If I ever try it again, it’ll be through a randomizer.
I will actually defend the "everything is new" part just because it was a good way to force people into just not just Chris-channing their favorites every gen. I think newer games didn't do enough to encourage native pokemon usage and ends up just being a few junk 'mons for type coverage and then the same ones you rotate between game. But it is weighted down heavily by a lot just being essentially the same as an older one.
 
Most of the people that burnt out with the series in BW wasn't just because the starters but the fact that Unova just had a fucton of bootleg Gen 1 pokemon. They weren't awful but it was more that it just felt like trying to catch lightning in a bottle twice and with people that grew up with the series, it was just the "nothing is new and shiny enough anymore" to draw those people back. The number of new pokemon was actually good. It's just that a lot felt uninspired like a new Parasect or Machamp. They're not all 1:1 but it just felt like it was retreading ground and that's pretty much all the complaints I really remember. Number: good. Rehashing: meh.
I disagree, that is a casual's take on things. If you looked closer, you would find that most of these pokemon actually had important roles in the competitive meta that older pokemon simply didn't, either due to them being much simpler to play(no abilities or even held items back in gen 1, and physical/special split were not even a pipe dream so forget them being balanced around that) with or due to stats that were pretty good in 1996 simply not impressive in 2011 anymore.
Take, for example, amonguss. Poor man's vileplume to some, an extremely important competitive pokemon to others, especially in in doubles. Kling Klang, a poor man's Magneton or Magnezone to many but an extremely potent sweeper to others, and a much welcome one to otherwise not very offensive Steel Type family as well. I could go on, but the fact that vast majority of the new 151 have SOME use, or in some cases even more use at that point in time than the original 151 equivalent they were based off of makes the outrage even more petty than it might seem like to a casual observer now. But no, let's focus on the ice cream cone or the garbage bag instead and let's pretend the likes of Muk or Electrode were any better. Note that this is just comparing how pokemon look without going into how each one works, because people who usually go for this argument aren't experienced enough to actually know the difference between one or the other, let alone compare how Muk plays vs how Garbodor plays.
Rehashing: it was genwunner tears back then and they're genwunner tears now. Plus, the backlash gave us the new "gimmickmon" syndrome that XY onwards had where they tried too hard to make new pokemon either marketable or to redefine the metagame since there were less of them. Remember that sweet spot that Gen 4 and 3 had where there were a ton of new pokemon but each felt great and added to the flavor of each region? I just don't get that feeling anymore, altho gen 7 and 8 came close.
BTW this post isn't an attack on you personally, but I hear the bootleg argument a lot.
 
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Based and Unovapilled
The backlash to that dex was so unwarranted; just because the starting options are kind of doodoo it doesn't mean it's worth tearing down the other 80% that's incredible
I agree with the rest of your post, but the starters are not doodoo, stalker child. Those are your delusions again. Samurott is my bro 4 lyfe and I will defend him to my last breath. Prison awaits
 
that is a casual's take on things. If you looked closer, you would find that most of these pokemon actually had important roles in the competitive meta that older pokemon simply didn't,
This is the part of the game that no one cares about but a single percentage of the community. If you care about metas in a fucking children's game, you are beyond the target demo that game devs should care about.

I still think the "hard mode" for BW was something every game needs from the start, though.
 
This is the part of the game that no one cares about but a single percentage of the community. If you care about metas in a fucking children's game, you are beyond the target demo that game devs should care about.
Showdown, VGC and likes of Nuzlockes and Randomizers(which no matter what people will tell you require some knowledge of the game and most of the pokemon) say otherwise, so even if that's just a minority of total people that play pokemon that's still much more than "a single percentage".
You are correct in that vast majority of the people that play these games, just out of their sheer appeal, simply don't know how to play them due to them being children or normalfags...then again, I was once a normalfag and a child that played these games and even I learned more indepth info about these games so there is no excuse(funnily enough, that was the point where I discovered Battle Frontier existed in Emerald, and that my shitmon/funmon team would simply not cut it in the Battle Pike, something I assume that wasn't on the to-do list for vast majority of casual Emerald players with how much of a timesink that entire part of the game was).
That does bring up a good point: If vast majority of people don't continue past Elite Four, let alone ever reach them, that doesn't make their point on the franchise valid, now does it? They're the tourists who consoom the game every year and then leave it alone after a few weeks, similarly to all the people who buy the new COD or Fifa every year but put it down before a month goes by. Even if that is who Gamefreak appeals to, that doesn't change anything, just goes to show that Gamefreak only cares about money and not the franchise as a whole(similarly to the games I just mentioned)
These are the kinds of people that were a large part of the Unova hate club and the Dexit apathy club, as they simple don't care beyond the simple argument of "This game has Pikachu/Doesn't have one". This is literally all that shapes their outlook, I would go further and say that Charizard and other Kanto shitmons follow the same route but apparently SV and even SwSh at launch were missing quite a few of them, so I am guessing it's just literally Pikachu that people care about(and maybe Charizard and other Kanto starters).
That's what my last post was pointing towards btw, if you can't actually make an effortpost regarding the battling system of the game(which even the newer, more casual games put a big emphasis on) then that person't opinion simply doesn't matter. You don't need to be a smogon tryhard, but you do need to understand the meta of existing region pokemon and how each shapes the unique region dex of each game. That, in my mind is the bare minimal gatekeeping point, otherwise they might as well be actual children that have absolutely no idea what they're talking about(of course, my opinion doesn't matter either since Gamefreak only pays attention to what they can safely cut out of the game to save development budget on or what they can sell back later. I and other actual fans of the game don't get a say or even get catered to anymore)
Oh, and regarding "Hard Mode", I think the games just need to be harder, period. Pokemon was never a hard game, but there was a time that you could get screwed over if you absolutely weren't even thinking about team building, ergo why Twitch Plays Pokemon completed the first two gens but got stuck on Emerald, as you can't literally just button mash that game, same goes for Platinum and Gamecube titles and even arguably Gen 5 titles, even if that's where the games really started to start pander to casuals with the arbitrary 3 Pokemon limit on Gym Leaders and a similar limit on Elite 4 Leaders.
There is a sweet spot between a romhack tier slog that forces you to create competitive sets to even be able to compete in the gyms and the newer titles where you can go on autopilot mode all the way thru because the games are targeted at the same kinds of people who you will try to shill a DLC pass towards, ie idiots who want an easy game because if it challenges them at any point, they will turn it off and that's a sale lost.
 
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